use crate::event::Popup;
use crate::menuline::{MenuLine, MenuLineState, MenuOutcome, MenuStyle};
use crate::popup_menu::{MenuItem, Placement, PopupMenu, PopupMenuState, Separator};
use crate::util::menu_str;
use rat_event::{flow, HandleEvent, MouseOnly, Regular};
use rat_focus::{FocusFlag, HasFocusFlag, ZRect};
use ratatui::buffer::Buffer;
use ratatui::layout::Rect;
use ratatui::style::Style;
use ratatui::text::Line;
#[cfg(feature = "unstable-widget-ref")]
use ratatui::widgets::StatefulWidgetRef;
use ratatui::widgets::{Block, StatefulWidget};
use std::fmt::{Debug, Formatter};
pub trait MenuStructure<'a> {
fn menus(&'a self) -> Vec<(Line<'a>, Option<char>)>;
fn submenu(&'a self, n: usize) -> Vec<MenuItem<'a>>;
}
#[derive(Debug)]
pub struct StaticMenu {
pub menu: &'static [(&'static str, &'static [&'static str])],
}
impl MenuStructure<'static> for StaticMenu {
fn menus(&'static self) -> Vec<(Line<'static>, Option<char>)> {
self.menu.iter().map(|v| menu_str(v.0)).collect()
}
fn submenu(&'static self, n: usize) -> Vec<MenuItem<'_>> {
let mut menu = Vec::<MenuItem<'_>>::new();
for s in self.menu[n].1 {
if *s == "_ " {
menu.push(MenuItem::Sep(Separator::Empty));
} else if *s == "____" {
menu.push(MenuItem::Sep(Separator::Plain));
} else if *s == "_______" {
menu.push(MenuItem::Sep(Separator::Thick));
} else if *s == "_===" {
menu.push(MenuItem::Sep(Separator::Double));
} else if *s == "_---" {
menu.push(MenuItem::Sep(Separator::Dashed));
} else if *s == "_..." {
menu.push(MenuItem::Sep(Separator::Dotted));
} else {
let s = menu_str(s);
menu.push(MenuItem::Item2(s.0, s.1));
}
}
menu
}
}
#[derive(Default, Clone)]
pub struct Menubar<'a> {
structure: Option<&'a dyn MenuStructure<'a>>,
title: Line<'a>,
style: Style,
title_style: Option<Style>,
select_style: Option<Style>,
focus_style: Option<Style>,
popup_width: Option<u16>,
popup_placement: Placement,
popup_block: Option<Block<'a>>,
}
#[derive(Debug, Default, Clone)]
pub struct MenubarLine<'a> {
menubar: Menubar<'a>,
}
#[derive(Debug, Default, Clone)]
pub struct MenubarPopup<'a> {
menubar: Menubar<'a>,
}
#[derive(Debug, Default, Clone)]
pub struct MenuBarState {
pub bar: MenuLineState,
pub popup: PopupMenuState,
pub area: Rect,
pub z_areas: [ZRect; 2],
}
impl<'a> Debug for Menubar<'a> {
fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
f.debug_struct("Menubar")
.field("title", &self.title)
.field("style", &self.style)
.field("title_style", &self.title_style)
.field("select_style", &self.select_style)
.field("focus_style", &self.focus_style)
.field("popup_width", &self.popup_width)
.field("popup_placement", &self.popup_placement)
.field("popup_block", &self.popup_block)
.finish()
}
}
impl<'a> Menubar<'a> {
pub fn new(structure: &'a dyn MenuStructure<'a>) -> Self {
Self {
structure: Some(structure),
..Default::default()
}
}
#[inline]
pub fn title(mut self, title: impl Into<Line<'a>>) -> Self {
self.title = title.into();
self
}
#[inline]
pub fn styles(mut self, styles: MenuStyle) -> Self {
self.style = styles.style;
self.title_style = styles.title;
self.select_style = styles.select;
self.focus_style = styles.focus;
self
}
#[inline]
pub fn style(mut self, style: Style) -> Self {
self.style = style;
self
}
#[inline]
pub fn title_style(mut self, style: Style) -> Self {
self.title_style = Some(style);
self
}
#[inline]
pub fn select_style(mut self, style: Style) -> Self {
self.select_style = Some(style);
self
}
#[inline]
pub fn focus_style(mut self, style: Style) -> Self {
self.focus_style = Some(style);
self
}
pub fn popup_width(mut self, width: u16) -> Self {
self.popup_width = Some(width);
self
}
pub fn popup_placement(mut self, placement: Placement) -> Self {
self.popup_placement = placement;
self
}
pub fn popup_block(mut self, block: Block<'a>) -> Self {
self.popup_block = Some(block);
self
}
pub fn into_widgets(self) -> (MenubarLine<'a>, MenubarPopup<'a>) {
(
MenubarLine {
menubar: self.clone(),
},
MenubarPopup { menubar: self },
)
}
}
#[cfg(feature = "unstable-widget-ref")]
impl<'a> StatefulWidgetRef for MenubarLine<'a> {
type State = MenuBarState;
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_menubar(&self.menubar, area, buf, state);
}
}
impl<'a> StatefulWidget for MenubarLine<'a> {
type State = MenuBarState;
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_menubar(&self.menubar, area, buf, state);
}
}
fn render_menubar(widget: &Menubar<'_>, area: Rect, buf: &mut Buffer, state: &mut MenuBarState) {
let mut menu = MenuLine::new()
.title(widget.title.clone())
.style(widget.style);
if let Some(title_style) = widget.title_style {
menu = menu.title_style(title_style);
}
if let Some(select_style) = widget.select_style {
menu = menu.select_style(select_style);
}
if let Some(focus_style) = widget.focus_style {
menu = menu.focus_style(focus_style);
}
if let Some(structure) = &widget.structure {
for (m, n) in structure.menus() {
menu = menu.add(m, n);
}
}
menu.render(area, buf, &mut state.bar);
state.area = state.bar.area;
state.z_areas = [ZRect::from((0, state.bar.area)), ZRect::default()];
}
#[cfg(feature = "unstable-widget-ref")]
impl<'a> StatefulWidgetRef for MenubarPopup<'a> {
type State = MenuBarState;
fn render_ref(&self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_menu_popup(&self.menubar, area, buf, state);
}
}
impl<'a> StatefulWidget for MenubarPopup<'a> {
type State = MenuBarState;
fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
render_menu_popup(&self.menubar, area, buf, state);
}
}
fn render_menu_popup(
widget: &Menubar<'_>,
_area: Rect,
buf: &mut Buffer,
state: &mut MenuBarState,
) {
state.area = state.bar.area;
state.z_areas = [ZRect::from((0, state.bar.area)), ZRect::default()];
let Some(selected) = state.bar.selected() else {
return;
};
let Some(structure) = widget.structure else {
return;
};
if state.popup.is_focused() {
let mut len = 0;
let mut popup = PopupMenu::new()
.placement(widget.popup_placement)
.style(widget.style);
if let Some(width) = widget.popup_width {
popup = popup.width(width);
}
if let Some(block) = widget.popup_block.clone() {
popup = popup.block(block);
}
if let Some(focus_style) = widget.focus_style {
popup = popup.focus_style(focus_style);
}
for item in structure.submenu(selected) {
popup = popup.add_item(item);
len += 1;
}
if len > 0 {
let area = state.bar.item_areas[selected];
popup.render(area, buf, &mut state.popup);
state.area = state.bar.area.union(state.popup.area);
state.z_areas[1] = ZRect::from((1, state.popup.area));
}
} else {
state.popup = Default::default();
}
}
impl MenuBarState {
pub fn new() -> Self {
Self::default()
}
pub fn named(name: &'static str) -> Self {
Self {
bar: MenuLineState::named(format!("{}.bar", name).to_string().leak()),
popup: PopupMenuState::named(format!("{}.popup", name).to_string().leak()),
..Default::default()
}
}
pub fn popup_active(&self) -> bool {
self.popup.is_focused()
}
pub fn set_popup_active(&mut self, active: bool) {
self.popup.focus.set(active);
}
}
impl HasFocusFlag for MenuBarState {
fn focus(&self) -> FocusFlag {
self.bar.focus.clone()
}
fn area(&self) -> Rect {
self.area
}
fn z_areas(&self) -> &[ZRect] {
&self.z_areas
}
}
impl HandleEvent<crossterm::event::Event, Popup, MenuOutcome> for MenuBarState {
fn handle(&mut self, event: &crossterm::event::Event, _qualifier: Popup) -> MenuOutcome {
if !self.is_focused() {
self.set_popup_active(false);
}
if let Some(selected) = self.bar.selected() {
if self.popup_active() {
match self.popup.handle(event, Popup) {
MenuOutcome::Selected(n) => MenuOutcome::MenuSelected(selected, n),
MenuOutcome::Activated(n) => MenuOutcome::MenuActivated(selected, n),
r => r,
}
} else {
MenuOutcome::Continue
}
} else {
MenuOutcome::Continue
}
}
}
impl HandleEvent<crossterm::event::Event, Regular, MenuOutcome> for MenuBarState {
fn handle(&mut self, event: &crossterm::event::Event, _qualifier: Regular) -> MenuOutcome {
if !self.is_focused() {
self.set_popup_active(false);
}
if self.bar.is_focused() {
let old_selected = self.bar.selected();
match self.bar.handle(event, Regular) {
r @ MenuOutcome::Selected(_) => {
if self.bar.selected == old_selected {
self.popup.flip_active();
} else {
self.popup.set_active(true);
}
r
}
r => r,
}
} else {
self.bar.handle(event, MouseOnly)
}
}
}
impl HandleEvent<crossterm::event::Event, MouseOnly, MenuOutcome> for MenuBarState {
fn handle(&mut self, event: &crossterm::event::Event, _qualifier: MouseOnly) -> MenuOutcome {
if !self.is_focused() {
self.set_popup_active(false);
}
flow!(if let Some(selected) = self.bar.selected() {
if self.popup_active() {
match self.popup.handle(event, MouseOnly) {
MenuOutcome::Selected(n) => MenuOutcome::MenuSelected(selected, n),
MenuOutcome::Activated(n) => {
self.set_popup_active(false);
MenuOutcome::MenuActivated(selected, n)
}
r => r,
}
} else {
MenuOutcome::Continue
}
} else {
MenuOutcome::Continue
});
let old_selected = self.bar.selected();
match self.bar.handle(event, MouseOnly) {
r @ MenuOutcome::Selected(_) => {
if self.bar.selected == old_selected {
self.popup.flip_active();
} else {
self.popup.set_active(true);
}
r
}
r => r,
}
}
}
pub fn handle_events(
state: &mut MenuBarState,
focus: bool,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.bar.focus.set(focus);
state.handle(event, Regular)
}
pub fn handle_popup_events(
state: &mut MenuBarState,
focus: bool,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.bar.focus.set(focus);
state.handle(event, Popup)
}
pub fn handle_mouse_events(
state: &mut MenuLineState,
event: &crossterm::event::Event,
) -> MenuOutcome {
state.handle(event, MouseOnly)
}