Struct rat_widget::button::ButtonState
source · pub struct ButtonState {
pub focus: FocusFlag,
pub area: Rect,
pub inner_area: Rect,
pub armed: bool,
pub non_exhaustive: NonExhaustive,
}Expand description
State data & event-handling.
Fields§
§focus: FocusFlagCurrent focus state.
area: RectComplete area
inner_area: RectInner area.
armed: boolButton has been clicked but not released yet.
non_exhaustive: NonExhaustiveImplementations§
source§impl ButtonState
impl ButtonState
pub fn new() -> Self
sourcepub fn set_focused(&mut self, focus: bool)
pub fn set_focused(&mut self, focus: bool)
Renders the widget in focused style.
This flag is not used for event-handling.
sourcepub fn is_focused(&mut self) -> bool
pub fn is_focused(&mut self) -> bool
Renders the widget in focused style.
This flag is not used for event-handling.
Trait Implementations§
source§impl Clone for ButtonState
impl Clone for ButtonState
source§fn clone(&self) -> ButtonState
fn clone(&self) -> ButtonState
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ButtonState
impl Debug for ButtonState
source§impl Default for ButtonState
impl Default for ButtonState
source§impl HandleEvent<Event, FocusKeys, ButtonOutcome> for ButtonState
impl HandleEvent<Event, FocusKeys, ButtonOutcome> for ButtonState
source§impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
impl HandleEvent<Event, MouseOnly, ButtonOutcome> for ButtonState
source§impl HasFocusFlag for ButtonState
impl HasFocusFlag for ButtonState
source§fn z_areas(&self) -> &[ZRect]
fn z_areas(&self) -> &[ZRect]
The widget might have several disjointed areas.
This is the case if it is showing a popup, but there
might be other causes. Read more
If the widget is focusable, but doesn’t want to partake
in keyboard navigation it returns false here. Read more
source§fn is_focused(&self) -> bool
fn is_focused(&self) -> bool
Focused?
source§fn lost_focus(&self) -> bool
fn lost_focus(&self) -> bool
Just lost focus.
source§fn gained_focus(&self) -> bool
fn gained_focus(&self) -> bool
Just gained focus.
Auto Trait Implementations§
impl !Freeze for ButtonState
impl !RefUnwindSafe for ButtonState
impl Send for ButtonState
impl !Sync for ButtonState
impl Unpin for ButtonState
impl UnwindSafe for ButtonState
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
source§default unsafe fn clone_to_uninit(&self, dst: *mut T)
default unsafe fn clone_to_uninit(&self, dst: *mut T)
🔬This is a nightly-only experimental API. (
clone_to_uninit)source§impl<T> IntoEither for T
impl<T> IntoEither for T
source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moresource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more