rat_ftable/edit/
vec.rs

1//! Specialized editing in a table. Keeps a Vec of
2//! the row-data.
3//!
4//! A widget that renders the table and can render
5//! an edit-widget on top.
6//!
7//! __Examples__
8//! For examples go to the rat-widget crate.
9//! There is `examples/table_edit2.rs`.
10
11use crate::edit::{Mode, TableEditor, TableEditorState};
12use crate::rowselection::RowSelection;
13use crate::util::clear_buf_area;
14use crate::{Table, TableState};
15use log::warn;
16use rat_cursor::HasScreenCursor;
17use rat_event::util::MouseFlags;
18use rat_event::{HandleEvent, Outcome, Regular, ct_event, try_flow};
19use rat_focus::{FocusBuilder, FocusFlag, HasFocus, Navigation};
20use rat_reloc::RelocatableState;
21use ratatui::buffer::Buffer;
22use ratatui::layout::Rect;
23use ratatui::widgets::StatefulWidget;
24use std::fmt::{Debug, Formatter};
25use std::mem;
26
27/// Widget that supports row-wise editing of a table.
28///
29/// This widget keeps a `Vec<RowData>` and modifies it.
30///
31/// It's parameterized with a `Editor` widget, that renders
32/// the input line and handles events.
33#[allow(clippy::type_complexity)]
34pub struct EditableTableVec<'a, E>
35where
36    E: TableEditor + 'a,
37{
38    table: Box<
39        dyn for<'b> Fn(
40                &'b [<<E as TableEditor>::State as TableEditorState>::Value],
41            ) -> Table<'b, RowSelection>
42            + 'a,
43    >,
44    editor: E,
45}
46
47/// State for EditTable.
48///
49/// Contains `mode` to differentiate between edit/non-edit.
50/// This will lock the focus to the input line while editing.
51///
52pub struct EditableTableVecState<S>
53where
54    S: TableEditorState,
55{
56    /// Editing mode.
57    pub mode: Mode,
58
59    /// Backing table.
60    pub table: TableState<RowSelection>,
61    /// Editor
62    pub editor: S,
63
64    /// Data store
65    pub data: Vec<S::Value>,
66
67    pub mouse: MouseFlags,
68}
69
70impl<'a, E> EditableTableVec<'a, E>
71where
72    E: TableEditor + 'a,
73{
74    /// Create a new editable table.
75    ///
76    /// A bit tricky bc lifetimes of the table-data.
77    ///
78    /// * table: constructor for the Table widget. This gets a `&[Value]` slice
79    ///   to display and returns the configured table.
80    /// * editor: editor widget.
81    pub fn new(
82        table: impl for<'b> Fn(
83            &'b [<<E as TableEditor>::State as TableEditorState>::Value],
84        ) -> Table<'b, RowSelection>
85        + 'a,
86        editor: E,
87    ) -> Self {
88        Self {
89            table: Box::new(table),
90            editor,
91        }
92    }
93}
94
95impl<'a, E> Debug for EditableTableVec<'a, E>
96where
97    E: Debug,
98    E: TableEditor + 'a,
99{
100    fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
101        f.debug_struct("EditVec")
102            .field("table", &"..dyn..")
103            .field("editor", &self.editor)
104            .finish()
105    }
106}
107
108impl<'a, E> StatefulWidget for EditableTableVec<'a, E>
109where
110    E: TableEditor + 'a,
111{
112    type State = EditableTableVecState<E::State>;
113
114    #[allow(clippy::collapsible_else_if)]
115    fn render(self, area: Rect, buf: &mut Buffer, state: &mut Self::State) {
116        let table = (self.table)(&state.data);
117        table.render(area, buf, &mut state.table);
118
119        if state.mode == Mode::Insert || state.mode == Mode::Edit {
120            if let Some(row) = state.table.selected() {
121                // but it might be out of view
122                if let Some((row_area, cell_areas)) = state.table.row_cells(row) {
123                    clear_buf_area(row_area, buf);
124                    self.editor
125                        .render(row_area, &cell_areas, buf, &mut state.editor);
126                }
127            } else {
128                if cfg!(debug_assertions) {
129                    warn!("no row selection, not rendering editor");
130                }
131            }
132        }
133    }
134}
135
136impl<S> Default for EditableTableVecState<S>
137where
138    S: TableEditorState + Default,
139{
140    fn default() -> Self {
141        Self {
142            mode: Mode::View,
143            table: Default::default(),
144            editor: S::default(),
145            data: Vec::default(),
146            mouse: Default::default(),
147        }
148    }
149}
150
151impl<S> Debug for EditableTableVecState<S>
152where
153    S: TableEditorState + Debug,
154    S::Value: Debug,
155{
156    fn fmt(&self, f: &mut Formatter<'_>) -> std::fmt::Result {
157        f.debug_struct("EditVecState")
158            .field("mode", &self.mode)
159            .field("table", &self.table)
160            .field("editor", &self.editor)
161            .field("editor_data", &self.data)
162            .field("mouse", &self.mouse)
163            .finish()
164    }
165}
166
167impl<S> HasFocus for EditableTableVecState<S>
168where
169    S: TableEditorState,
170{
171    fn build(&self, builder: &mut FocusBuilder) {
172        builder.leaf_widget(self);
173    }
174
175    fn focus(&self) -> FocusFlag {
176        self.table.focus()
177    }
178
179    fn area(&self) -> Rect {
180        self.table.area()
181    }
182
183    fn navigable(&self) -> Navigation {
184        match self.mode {
185            Mode::View => self.table.navigable(),
186            Mode::Edit | Mode::Insert => Navigation::Lock,
187        }
188    }
189
190    fn is_focused(&self) -> bool {
191        self.table.is_focused()
192    }
193
194    fn lost_focus(&self) -> bool {
195        self.table.lost_focus()
196    }
197
198    fn gained_focus(&self) -> bool {
199        self.table.gained_focus()
200    }
201}
202
203impl<S> HasScreenCursor for EditableTableVecState<S>
204where
205    S: TableEditorState + HasScreenCursor,
206{
207    fn screen_cursor(&self) -> Option<(u16, u16)> {
208        match self.mode {
209            Mode::View => None,
210            Mode::Edit | Mode::Insert => self.editor.screen_cursor(),
211        }
212    }
213}
214
215impl<S> RelocatableState for EditableTableVecState<S>
216where
217    S: TableEditorState + RelocatableState,
218{
219    fn relocate(&mut self, shift: (i16, i16), clip: Rect) {
220        match self.mode {
221            Mode::View => {}
222            Mode::Edit | Mode::Insert => {
223                self.editor.relocate(shift, clip);
224            }
225        }
226    }
227}
228
229impl<S> EditableTableVecState<S>
230where
231    S: TableEditorState,
232{
233    pub fn new(editor: S) -> Self {
234        Self {
235            mode: Mode::View,
236            table: TableState::new(),
237            editor,
238            data: Default::default(),
239            mouse: Default::default(),
240        }
241    }
242
243    pub fn named(name: &str, editor: S) -> Self {
244        Self {
245            mode: Mode::View,
246            table: TableState::named(name),
247            editor,
248            data: Default::default(),
249            mouse: Default::default(),
250        }
251    }
252}
253
254impl<S> EditableTableVecState<S>
255where
256    S: TableEditorState,
257{
258    /// Set the edit data.
259    pub fn set_value(&mut self, data: Vec<S::Value>) {
260        self.data = data;
261    }
262
263    /// Get the edit data.
264    pub fn value(&mut self) -> Vec<S::Value> {
265        mem::take(&mut self.data)
266    }
267
268    /// Editing is active?
269    pub fn is_editing(&self) -> bool {
270        self.mode == Mode::Edit || self.mode == Mode::Insert
271    }
272
273    /// Is the current edit an insert?
274    pub fn is_insert(&self) -> bool {
275        self.mode == Mode::Insert
276    }
277
278    /// Remove the item at the selected row.
279    pub fn remove(&mut self, row: usize) {
280        if self.mode != Mode::View {
281            return;
282        }
283        if row < self.data.len() {
284            self.data.remove(row);
285            self.table.items_removed(row, 1);
286            if !self.table.scroll_to_row(row) {
287                self.table.scroll_to_row(row.saturating_sub(1));
288            }
289        }
290    }
291
292    /// Edit a new item inserted at the selected row.
293    pub fn edit_new<'a>(&mut self, row: usize, ctx: &'a S::Context<'a>) -> Result<(), S::Err> {
294        if self.mode != Mode::View {
295            return Ok(());
296        }
297        let value = self.editor.create_value(ctx)?;
298        self.editor.set_value(value.clone(), ctx)?;
299        self.data.insert(row, value);
300        self._start(0, row, Mode::Insert);
301        Ok(())
302    }
303
304    /// Edit the item at the selected row.
305    pub fn edit<'a>(
306        &mut self,
307        col: usize,
308        row: usize,
309        ctx: &'a S::Context<'a>,
310    ) -> Result<(), S::Err> {
311        if self.mode != Mode::View {
312            return Ok(());
313        }
314        {
315            let value = &self.data[row];
316            self.editor.set_value(value.clone(), ctx)?;
317        }
318        self._start(col, row, Mode::Edit);
319        Ok(())
320    }
321
322    fn _start(&mut self, col: usize, row: usize, mode: Mode) {
323        if self.table.is_focused() {
324            // black magic
325            FocusBuilder::build_for(&self.editor).first();
326        }
327
328        self.mode = mode;
329        if self.mode == Mode::Insert {
330            self.table.items_added(row, 1);
331        }
332        self.table.move_to(row);
333        self.table.scroll_to_col(col);
334        self.editor.set_focused_col(col);
335    }
336
337    /// Cancel editing.
338    ///
339    /// Updates the state to remove the edited row.
340    pub fn cancel(&mut self) {
341        if self.mode == Mode::View {
342            return;
343        }
344        let Some(row) = self.table.selected_checked() else {
345            return;
346        };
347        if self.mode == Mode::Insert {
348            self.data.remove(row);
349            self.table.items_removed(row, 1);
350        }
351        self._stop();
352    }
353
354    /// Commit the changes in the editor.
355    pub fn commit<'a>(&mut self, ctx: &'a S::Context<'a>) -> Result<(), S::Err> {
356        if self.mode == Mode::View {
357            return Ok(());
358        }
359        let Some(row) = self.table.selected_checked() else {
360            return Ok(());
361        };
362        {
363            let value = self.editor.value(ctx)?;
364            if let Some(value) = value {
365                self.data[row] = value;
366            } else {
367                self.data.remove(row);
368                self.table.items_removed(row, 1);
369            }
370        }
371        self._stop();
372        Ok(())
373    }
374
375    pub fn commit_and_append<'a>(&mut self, ctx: &'a S::Context<'a>) -> Result<(), S::Err> {
376        self.commit(ctx)?;
377        if let Some(row) = self.table.selected_checked() {
378            self.edit_new(row + 1, ctx)?;
379        }
380        Ok(())
381    }
382
383    pub fn commit_and_edit<'a>(&mut self, ctx: &'a S::Context<'a>) -> Result<(), S::Err> {
384        let Some(row) = self.table.selected_checked() else {
385            return Ok(());
386        };
387
388        self.commit(ctx)?;
389        if row + 1 < self.data.len() {
390            self.table.select(Some(row + 1));
391            self.edit(0, row + 1, ctx)?;
392        }
393        Ok(())
394    }
395
396    fn _stop(&mut self) {
397        self.mode = Mode::View;
398        self.table.scroll_to_col(0);
399    }
400}
401
402impl<'a, S> HandleEvent<crossterm::event::Event, &'a S::Context<'a>, Result<Outcome, S::Err>>
403    for EditableTableVecState<S>
404where
405    S: HandleEvent<crossterm::event::Event, &'a S::Context<'a>, Result<Outcome, S::Err>>,
406    S: TableEditorState,
407{
408    #[allow(clippy::collapsible_if)]
409    fn handle(
410        &mut self,
411        event: &crossterm::event::Event,
412        ctx: &'a S::Context<'a>,
413    ) -> Result<Outcome, S::Err> {
414        if self.mode == Mode::Edit || self.mode == Mode::Insert {
415            if self.is_focused() {
416                try_flow!(match self.editor.handle(event, ctx)? {
417                    Outcome::Continue => Outcome::Continue,
418                    Outcome::Unchanged => Outcome::Unchanged,
419                    r => {
420                        if let Some(col) = self.editor.focused_col() {
421                            self.table.scroll_to_col(col);
422                        }
423                        r
424                    }
425                });
426
427                try_flow!(match event {
428                    ct_event!(keycode press Esc) => {
429                        self.cancel();
430                        Outcome::Changed
431                    }
432                    ct_event!(keycode press Enter) => {
433                        if self.table.selected_checked() < Some(self.table.rows().saturating_sub(1))
434                        {
435                            self.commit_and_edit(ctx)?;
436                            Outcome::Changed
437                        } else {
438                            self.commit_and_append(ctx)?;
439                            Outcome::Changed
440                        }
441                    }
442                    ct_event!(keycode press Up) => {
443                        self.commit(ctx)?;
444                        if self.data.is_empty() {
445                            self.edit_new(0, ctx)?;
446                        } else if let Some(row) = self.table.selected_checked()
447                            && row > 0
448                        {
449                            self.table.select(Some(row));
450                        }
451                        Outcome::Changed
452                    }
453                    ct_event!(keycode press Down) => {
454                        self.commit(ctx)?;
455                        if self.data.is_empty() {
456                            self.edit_new(0, ctx)?;
457                        } else if let Some(row) = self.table.selected_checked()
458                            && row + 1 < self.data.len()
459                        {
460                            self.table.select(Some(row + 1));
461                        }
462                        Outcome::Changed
463                    }
464                    _ => Outcome::Continue,
465                });
466            }
467
468            Ok(Outcome::Continue)
469        } else {
470            if self.table.gained_focus() {
471                if self.data.is_empty() {
472                    self.edit_new(0, ctx)?;
473                }
474            }
475
476            try_flow!(match event {
477                ct_event!(mouse any for m) if self.mouse.doubleclick(self.table.table_area, m) => {
478                    if let Some((col, row)) = self.table.cell_at_clicked((m.column, m.row)) {
479                        self.edit(col, row, ctx)?;
480                        Outcome::Changed
481                    } else {
482                        Outcome::Continue
483                    }
484                }
485                _ => Outcome::Continue,
486            });
487
488            if self.is_focused() {
489                try_flow!(match event {
490                    ct_event!(keycode press Insert) => {
491                        if let Some(row) = self.table.selected_checked() {
492                            self.edit_new(row, ctx)?;
493                        }
494                        Outcome::Changed
495                    }
496                    ct_event!(keycode press Delete) => {
497                        if let Some(row) = self.table.selected_checked() {
498                            self.remove(row);
499                            if self.data.is_empty() {
500                                self.edit_new(0, ctx)?;
501                            }
502                        }
503                        Outcome::Changed
504                    }
505                    ct_event!(keycode press Enter) | ct_event!(keycode press F(2)) => {
506                        if let Some(row) = self.table.selected_checked() {
507                            self.edit(0, row, ctx)?;
508                            Outcome::Changed
509                        } else if self.table.rows() == 0 {
510                            self.edit_new(0, ctx)?;
511                            Outcome::Changed
512                        } else {
513                            Outcome::Continue
514                        }
515                    }
516                    ct_event!(keycode press Down) => {
517                        if let Some(row) = self.table.selected_checked() {
518                            if row == self.table.rows().saturating_sub(1) {
519                                self.edit_new(row + 1, ctx)?;
520                                Outcome::Changed
521                            } else {
522                                Outcome::Continue
523                            }
524                        } else if self.table.rows() == 0 {
525                            self.edit_new(0, ctx)?;
526                            Outcome::Changed
527                        } else {
528                            Outcome::Continue
529                        }
530                    }
531                    _ => {
532                        Outcome::Continue
533                    }
534                });
535            }
536
537            try_flow!(self.table.handle(event, Regular));
538
539            Ok(Outcome::Continue)
540        }
541    }
542}