use std::{io::stdout, thread::sleep, time::Duration};
use color_eyre::Result;
use crossterm::{
cursor::MoveTo,
execute,
style::Color,
terminal::{Clear, ClearType, disable_raw_mode, enable_raw_mode},
};
use rastor::{
key::{KeyInput, KeyCode},
shapes::{Shape, rectangle::Rectangle},
types::vec2::Vec2,
utils::get_terminal_size,
};
fn main() -> Result<()> {
let mut is_running = true;
color_eyre::install().unwrap();
let mut stdout = stdout();
let term_size = get_terminal_size()?;
let initial_pos = term_size / Vec2::splat(2);
let mut rect = Rectangle::new(initial_pos.to_f32().into(), Vec2::new(0.0, 0.0), Color::Green);
let mut key_input = KeyInput::new();
enable_raw_mode().unwrap();
while is_running {
execute!(stdout, Clear(ClearType::All), MoveTo(0, 0)).unwrap();
rect.draw();
rect.update();
if key_input.is_pressed(&KeyCode::Char('q')) { is_running = false }
if key_input.is_pressed(&KeyCode::Char('=')) { rect.size += Vec2::splat(1.5) }
if key_input.is_pressed(&KeyCode::Char('-')) { rect.size += Vec2::splat(-1.5) }
sleep(Duration::from_millis(100));
}
disable_raw_mode().unwrap();
println!();
Ok(())
}