use serde::{Deserialize, Serialize};
use smol_str::SmolStr;
use uuid::Uuid;
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct AgentId(pub Uuid);
impl AgentId {
#[must_use]
pub fn new() -> Self {
Self(Uuid::now_v7())
}
}
impl Default for AgentId {
fn default() -> Self {
Self::new()
}
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, PartialOrd, Ord, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct StepId(pub u32);
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct TargetId(pub SmolStr);
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct SessionId(pub SmolStr);
#[derive(Debug, Clone, Copy, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct BackendNodeId(pub i64);
#[derive(Debug, Clone, PartialEq, Eq, Hash, Serialize, Deserialize)]
#[serde(transparent)]
pub struct ActionName(pub SmolStr);