Struct rapier2d::dynamics::JointSet[][src]

pub struct JointSet { /* fields omitted */ }

A set of joints that can be handled by a physics World.

Implementations

impl JointSet[src]

pub fn new() -> Self[src]

Creates a new empty set of joints.

pub fn len(&self) -> usize[src]

The number of joints on this set.

pub fn is_empty(&self) -> bool[src]

true if there are no joints in this set.

pub fn joint_graph(&self) -> &InteractionGraph<RigidBodyHandle, Joint>[src]

Retrieve the joint graph where edges are joints and nodes are rigid body handles.

pub fn contains(&self, handle: JointHandle) -> bool[src]

Is the given joint handle valid?

pub fn get(&self, handle: JointHandle) -> Option<&Joint>[src]

Gets the joint with the given handle.

pub fn get_mut(&mut self, handle: JointHandle) -> Option<&mut Joint>[src]

Gets a mutable reference to the joint with the given handle.

pub fn get_unknown_gen(&self, i: usize) -> Option<(&Joint, JointHandle)>[src]

Gets the joint with the given handle without a known generation.

This is useful when you know you want the joint at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the joint position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get(handle) which does not suffer form the ABA problem.

pub fn get_unknown_gen_mut(
    &mut self,
    i: usize
) -> Option<(&mut Joint, JointHandle)>
[src]

Gets a mutable reference to the joint with the given handle without a known generation.

This is useful when you know you want the joint at position i but don’t know what is its current generation number. Generation numbers are used to protect from the ABA problem because the joint position i are recycled between two insertion and a removal.

Using this is discouraged in favor of self.get_mut(handle) which does not suffer form the ABA problem.

pub fn iter(&self) -> impl Iterator<Item = (JointHandle, &Joint)>[src]

Iterates through all the joint on this set.

pub fn iter_mut(&mut self) -> impl Iterator<Item = (JointHandle, &mut Joint)>[src]

Iterates mutably through all the joint on this set.

pub fn insert<J>(
    &mut self,
    bodies: &mut RigidBodySet,
    body1: RigidBodyHandle,
    body2: RigidBodyHandle,
    joint_params: J
) -> JointHandle where
    J: Into<JointParams>, 
[src]

Inserts a new joint into this set and retrieve its handle.

pub fn remove(
    &mut self,
    handle: JointHandle,
    bodies: &mut RigidBodySet,
    wake_up: bool
) -> Option<Joint>
[src]

Removes a joint from this set.

If wake_up is set to true, then the bodies attached to this joint will be automatically woken up.

Trait Implementations

impl Clone for JointSet[src]

Auto Trait Implementations

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impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any
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impl<T> DowncastSync for T where
    T: Any + Send + Sync
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> Pointable for T

type Init = T

The type for initializers.

impl<T> Same<T> for T

type Output = T

Should always be Self

impl<SS, SP> SupersetOf<SS> for SP where
    SS: SubsetOf<SP>, 
[src]

impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.