use crate::dynamics::{JointSet, RigidBodySet};
use crate::geometry::{BroadPhase, BroadPhasePairEvent, ColliderPair, ColliderSet, NarrowPhase};
use crate::math::Real;
use crate::pipeline::{EventHandler, PhysicsHooks};
pub struct CollisionPipeline {
broadphase_collider_pairs: Vec<ColliderPair>,
broad_phase_events: Vec<BroadPhasePairEvent>,
empty_joints: JointSet,
}
#[allow(dead_code)]
fn check_pipeline_send_sync() {
fn do_test<T: Sync>() {}
do_test::<CollisionPipeline>();
}
impl CollisionPipeline {
pub fn new() -> CollisionPipeline {
CollisionPipeline {
broadphase_collider_pairs: Vec::new(),
broad_phase_events: Vec::new(),
empty_joints: JointSet::new(),
}
}
pub fn step(
&mut self,
prediction_distance: Real,
broad_phase: &mut BroadPhase,
narrow_phase: &mut NarrowPhase,
bodies: &mut RigidBodySet,
colliders: &mut ColliderSet,
hooks: &dyn PhysicsHooks,
events: &dyn EventHandler,
) {
colliders.handle_user_changes(bodies);
bodies.handle_user_changes(colliders);
self.broadphase_collider_pairs.clear();
self.broad_phase_events.clear();
broad_phase.update(prediction_distance, colliders, &mut self.broad_phase_events);
narrow_phase.handle_user_changes(colliders, bodies, events);
narrow_phase.register_pairs(colliders, bodies, &self.broad_phase_events, events);
narrow_phase.compute_contacts(prediction_distance, bodies, colliders, hooks, events);
narrow_phase.compute_intersections(bodies, colliders, hooks, events);
bodies.update_active_set_with_contacts(
colliders,
narrow_phase,
self.empty_joints.joint_graph(),
128,
);
bodies.foreach_active_body_mut_internal(|_, rb| {
rb.position = rb.next_position;
rb.update_colliders_positions(colliders);
for handle in &rb.colliders {
let collider = colliders.get_mut_internal(*handle).unwrap();
collider.position = rb.position * collider.delta;
}
});
bodies.modified_inactive_set.clear();
}
}