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use crate::{
core::{
entities::LayerIds,
storage::timeindex::TimeIndexEntry,
utils::errors::{
GraphError,
GraphError::{EdgeExistsError, NodeExistsError},
},
OptionAsStr,
},
db::{
api::{
mutation::internal::{
InternalAdditionOps, InternalDeletionOps, InternalPropertyAdditionOps,
},
view::{internal::InternalMaterialize, IntoDynamic, StaticGraphViewOps},
},
graph::{edge::EdgeView, node::NodeView},
},
prelude::{AdditionOps, EdgeViewOps, NodeViewOps},
};
pub trait ImportOps:
StaticGraphViewOps
+ InternalAdditionOps
+ InternalDeletionOps
+ InternalPropertyAdditionOps
+ InternalMaterialize
{
/// Imports a single node into the graph.
///
/// This function takes a reference to a node and an optional boolean flag `force`.
/// If `force` is `Some(false)` or `None`, the function will return an error if the node already exists in the graph.
/// If `force` is `Some(true)`, the function will overwrite the existing node in the graph.
///
/// # Arguments
///
/// * `node` - A reference to the node to be imported.
/// * `force` - An optional boolean flag. If `Some(true)`, the function will overwrite the existing node.
///
/// # Returns
///
/// A `Result` which is `Ok` if the node was successfully imported, and `Err` otherwise.
fn import_node<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
node: &NodeView<GHH, GH>,
force: bool,
) -> Result<NodeView<Self, Self>, GraphError>;
/// Imports multiple nodes into the graph.
///
/// This function takes a vector of references to nodes and an optional boolean flag `force`.
/// If `force` is `Some(false)` or `None`, the function will return an error if any of the nodes already exist in the graph.
/// If `force` is `Some(true)`, the function will overwrite the existing nodes in the graph.
///
/// # Arguments
///
/// * `nodes` - A vector of references to the nodes to be imported.
/// * `force` - An optional boolean flag. If `Some(true)`, the function will overwrite the existing nodes.
///
/// # Returns
///
/// A `Result` which is `Ok` if the nodes were successfully imported, and `Err` otherwise.
fn import_nodes<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
node: Vec<&NodeView<GHH, GH>>,
force: bool,
) -> Result<Vec<NodeView<Self, Self>>, GraphError>;
/// Imports a single edge into the graph.
///
/// This function takes a reference to an edge and an optional boolean flag `force`.
/// If `force` is `Some(false)` or `None`, the function will return an error if the edge already exists in the graph.
/// If `force` is `Some(true)`, the function will overwrite the existing edge in the graph.
///
/// # Arguments
///
/// * `edge` - A reference to the edge to be imported.
/// * `force` - An optional boolean flag. If `Some(true)`, the function will overwrite the existing edge.
///
/// # Returns
///
/// A `Result` which is `Ok` if the edge was successfully imported, and `Err` otherwise.
fn import_edge<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
edge: &EdgeView<GHH, GH>,
force: bool,
) -> Result<EdgeView<Self, Self>, GraphError>;
/// Imports multiple edges into the graph.
///
/// This function takes a vector of references to edges and an optional boolean flag `force`.
/// If `force` is `Some(false)` or `None`, the function will return an error if any of the edges already exist in the graph.
/// If `force` is `Some(true)`, the function will overwrite the existing edges in the graph.
///
/// # Arguments
///
/// * `edges` - A vector of references to the edges to be imported.
/// * `force` - An optional boolean flag. If `Some(true)`, the function will overwrite the existing edges.
///
/// # Returns
///
/// A `Result` which is `Ok` if the edges were successfully imported, and `Err` otherwise.
fn import_edges<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
edges: Vec<&EdgeView<GHH, GH>>,
force: bool,
) -> Result<Vec<EdgeView<Self, Self>>, GraphError>;
}
impl<
G: StaticGraphViewOps
+ InternalAdditionOps
+ InternalDeletionOps
+ InternalPropertyAdditionOps
+ InternalMaterialize,
> ImportOps for G
{
fn import_node<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
node: &NodeView<GHH, GH>,
force: bool,
) -> Result<NodeView<G, G>, GraphError> {
if !force && self.node(node.id()).is_some() {
return Err(NodeExistsError(node.id()));
}
let node_internal =
self.resolve_node(node.id(), node.graph.core_node_arc(node.node).name.as_str());
let node_internal_type_id = self
.resolve_node_type(node_internal, node.node_type().as_str())
.unwrap_or(0usize);
for h in node.history() {
let t = TimeIndexEntry::from_input(self, h)?;
self.internal_add_node(t, node_internal, vec![], node_internal_type_id)?;
}
for (name, prop_view) in node.properties().temporal().iter() {
let old_prop_id = node
.graph
.node_meta()
.temporal_prop_meta()
.get_id(&name)
.unwrap();
let dtype = node
.graph
.node_meta()
.temporal_prop_meta()
.get_dtype(old_prop_id)
.unwrap();
let new_prop_id = self.resolve_node_property(&name, dtype, false)?;
for (h, prop) in prop_view.iter() {
let new_prop = self.process_prop_value(prop);
let t = TimeIndexEntry::from_input(self, h)?;
self.internal_add_node(
t,
node_internal,
vec![(new_prop_id, new_prop)],
node_internal_type_id,
)?;
}
}
self.node(node.id())
.expect("node added")
.add_constant_properties(node.properties().constant())?;
Ok(self.node(node.id()).unwrap())
}
fn import_nodes<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
nodes: Vec<&NodeView<GHH, GH>>,
force: bool,
) -> Result<Vec<NodeView<G, G>>, GraphError> {
let mut added_nodes = vec![];
for node in nodes {
let res = self.import_node(node, force);
added_nodes.push(res.unwrap())
}
Ok(added_nodes)
}
fn import_edge<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
edge: &EdgeView<GHH, GH>,
force: bool,
) -> Result<EdgeView<Self, Self>, GraphError> {
// make sure we preserve all layers even if they are empty
// skip default layer
for layer in edge.graph.unique_layers().skip(1) {
self.resolve_layer(Some(&layer));
}
if !force && self.has_edge(edge.src().name(), edge.dst().name()) {
return Err(EdgeExistsError(edge.src().id(), edge.dst().id()));
}
// Add edges first so we definitely have all associated nodes (important in case of persistent edges)
// FIXME: this needs to be verified
for ee in edge.explode_layers() {
let layer_id = *ee.edge.layer().expect("exploded layers");
let layer_ids = LayerIds::One(layer_id);
let layer_name = self.get_layer_name(layer_id);
let layer_name: Option<&str> = if layer_id == 0 {
None
} else {
Some(&layer_name)
};
for ee in ee.explode() {
self.add_edge(
ee.time().expect("exploded edge"),
ee.src().name(),
ee.dst().name(),
ee.properties().temporal().collect_properties(),
layer_name,
)?;
}
if self.include_deletions() {
for t in edge.graph.edge_deletion_history(edge.edge, &layer_ids) {
let ti = TimeIndexEntry::from_input(self, t)?;
let src_id = self.resolve_node(edge.src().id(), Some(&edge.src().name()));
let dst_id = self.resolve_node(edge.dst().id(), Some(&edge.dst().name()));
let layer = self.resolve_layer(layer_name);
self.internal_delete_edge(ti, src_id, dst_id, layer)?;
}
}
self.edge(ee.src().id(), ee.dst().id())
.expect("edge added")
.add_constant_properties(ee.properties().constant(), layer_name)?;
}
Ok(self.edge(edge.src().name(), edge.dst().name()).unwrap())
}
fn import_edges<GHH: StaticGraphViewOps + IntoDynamic, GH: StaticGraphViewOps + IntoDynamic>(
&self,
edges: Vec<&EdgeView<GHH, GH>>,
force: bool,
) -> Result<Vec<EdgeView<Self, Self>>, GraphError> {
let mut added_edges = vec![];
for edge in edges {
let res = self.import_edge(edge, force);
added_edges.push(res.unwrap())
}
Ok(added_edges)
}
}