use ranim::{
anims::fading::FadingAnim, color::palettes::manim, items::vitem::geometry::Square, prelude::*,
};
#[scene]
#[output(dir = "./output/getting_started0")]
fn getting_started0(r: &mut RanimScene) {
let _r_cam = r.insert(CameraFrame::default());
let square = Square::new(2.0).with(|square| {
square.set_color(manim::BLUE_C);
});
let r_square = r.insert_empty();
{
let timeline = r.timeline_mut(r_square);
timeline
.play(square.clone().fade_in()) .forward(1.0)
.hide()
.forward(1.0)
.show()
.forward(1.0)
.play(square.clone().fade_out()); }
}