use std::ops::{Bound, Range, RangeBounds};
#[inline]
pub fn range(len: usize, range: impl RangeBounds<usize>) -> Range<usize> {
let start: Bound<&usize> = range.start_bound();
let start = match start {
Bound::Included(&start) => start,
Bound::Excluded(start) => start
.checked_add(1)
.unwrap_or_else(|| slice_start_index_overflow_fail()),
Bound::Unbounded => 0,
};
let end: Bound<&usize> = range.end_bound();
let end = match end {
Bound::Included(end) => end
.checked_add(1)
.unwrap_or_else(|| slice_end_index_overflow_fail()),
Bound::Excluded(&end) => end,
Bound::Unbounded => len,
};
if start > end {
slice_index_order_fail(start, end);
}
if end > len {
slice_end_index_len_fail(end, len);
}
Range { start, end }
}
#[cold]
const fn slice_start_index_overflow_fail() -> ! {
panic!("attempted to index slice from after maximum usize");
}
#[cold]
const fn slice_end_index_overflow_fail() -> ! {
panic!("attempted to index slice up to maximum usize");
}
#[cold]
fn slice_index_order_fail(index: usize, end: usize) -> ! {
panic!("slice index starts at {index} but ends at {end}");
}
#[cold]
fn slice_end_index_len_fail(index: usize, len: usize) -> ! {
panic!("range end index {index} out of range for slice of length {len}");
}