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use Hash;
use ;
use ;
use ;
/// A deterministic random number generator that supports random access and hierarchical seeding.
///
/// This RNG uses fast XXH3 hashing to generate deterministic random numbers from any seed that
/// implements the [`Hash`] trait. It supports creating child RNGs derived from parent seeds.
///
/// # Key Features
///
/// - **Deterministic**: Same seed always produces the same sequence
/// - **Random Access**: Can seek to any position without generating intermediate values
/// - **Hierarchical**: Can create child RNGs with different seeds
/// - **Path-based**: Supports creating RNGs from file system-like paths
/// - **Standard Compatible**: Implements [`RngCore`] and [`SeedableRng`] traits
/// - **Portable**: Does not rely on implementation or OS
/// - **Reproducibility**: Seeding will never change between versions
/// - **Seek**: Efficiently seek to the nth random number in a sequence instead of having to calculate all n values.
///
/// # Examples
///
/// ## Standard RNG
/// ```rust
/// use random_access_rng::RandomAccessRNG;
/// use rand_core::RngCore;
///
/// let mut rng = RandomAccessRNG::new("my_seed");
/// let value = rng.next_u64();
/// ```
///
/// ## Creating Child RNGs
/// ```rust
/// use random_access_rng::RandomAccessRNG;
/// use rand_core::RngCore;
///
/// let parent = RandomAccessRNG::new("parent_seed");
/// let child = parent.get("child_key");
///
/// // Child RNGs are deterministic and independent
/// let mut child1 = child.clone();
/// let mut child2 = child.clone();
/// assert_eq!(child1.next_u64(), child2.next_u64());
/// ```
///
/// ## Random Access
/// ```rust
/// use random_access_rng::RandomAccessRNG;
/// use rand_core::RngCore;
///
/// let mut rng = RandomAccessRNG::new("seed");
///
/// // Generate 100 numbers
/// for _ in 0..100 {
/// rng.next_u64();
/// }
///
/// // Jump directly to position 1000
/// let value_at_1000 = rng.seek_u64(1000);
///
/// // And back to position 1
/// let value_at_1 = rng.seek_u64(1);
/// ```
///
/// ## Path-based RNGs
/// ```rust
/// use random_access_rng::RandomAccessRNG;
/// use rand_core::RngCore;
///
/// let parent = RandomAccessRNG::new("root");
/// let mut child1 = parent.path("level1/level2/level3");
///
/// // Equivalent to:
/// let mut child2 = parent.get("level1").get("level2").get("level3");
///
/// assert_eq!(child1.next_u64(), child2.next_u64());
/// ```
///
/// **Note**: This RNG is NOT cryptographically secure. Use a cryptographically secure
/// RNG (marked with the [`CryptoRng`](rand_core::CryptoRng) trait) for security-sensitive applications.