use random_constructible::*;
use random_constructible_derive::*;
#[derive(Debug,Default,RandConstruct, Copy, Clone, PartialEq, Eq, Hash)]
enum MagicItem {
#[default]
#[rand_construct(p = 2.0)]
Cake,
#[rand_construct(p = 3.0)]
Banana,
Watermelon, }
#[derive(Debug,Default,RandConstruct, Copy, Clone, PartialEq, Eq, Hash)]
enum ProbabilityEnum {
#[default]
#[rand_construct(p = 2.0)]
VariantX,
#[rand_construct(p = 3.0)]
VariantY,
VariantZ, }
#[derive(Default,RandConstruct,Debug,Clone,PartialEq,Eq)]
pub struct MyStruct {
prob: ProbabilityEnum,
#[rand_construct(psome=0.5)]
item: Option<MagicItem>,
}
fn main() {}