# rand-half
This crate provides random number generation support for half-precision floating point types (`bf16` and `f16`) from the `half` crate.
## Features
- Random uniform distribution for `bf16` and `f16` types
- Random normal distribution for `bf16` and `f16` types
- Integration with the `rand` and `rand_distr` ecosystems
## Usage
```rust
use half::{bf16, f16};
use rand::prelude::*;
use rand_distr::Normal;
use rand_half::*; // This brings the trait implementations into scope
fn main() {
let mut rng = rand::thread_rng();
// Generate random bf16 values
let random_bf16: bf16 = rng.gen();
println!("Random bf16: {}", f32::from(random_bf16));
// Generate random f16 values
let random_f16: f16 = rng.gen();
println!("Random f16: {}", f32::from(random_f16));
// Uniform distribution
let uniform = Uniform::new(bf16::from_f32(-1.0), bf16::from_f32(1.0));
let uniform_bf16 = uniform.sample(&mut rng);
println!("Uniform bf16: {}", f32::from(uniform_bf16));
// Normal distribution
let normal = Normal::new(0.0, 1.0).unwrap();
let normal_bf16: bf16 = normal.sample(&mut rng);
println!("Normal bf16: {}", f32::from(normal_bf16));
}