use alloc::vec::Vec;
use rand::distr::uniform::SampleUniform;
use rand::distr::StandardUniform;
use rand::prelude::*;
use crate::{
FlattenableRandomStrategy, Inner, RandomStrategy, RandomVariable, RandomVariableRange,
};
#[derive(Clone, Copy, Debug, Default, Eq, Hash, PartialEq)]
pub struct Enumerator;
impl RandomStrategy for Enumerator {
type Functor<I: Inner> = Vec<I>;
#[inline]
fn fmap<A: Inner, B: Inner, F: Fn(A) -> B>(f: Self::Functor<A>, func: F) -> Self::Functor<B> {
f.into_iter().map(func).collect()
}
#[inline]
fn fmap_rand<A: Inner, B: Inner, R: RandomVariable, F: Fn(A, R) -> B>(
f: Self::Functor<A>,
_: &mut impl Rng,
func: F,
) -> Self::Functor<B>
where
StandardUniform: Distribution<R>,
{
f.into_iter()
.flat_map(|a| R::sample_space().map(move |r| (a.clone(), r)))
.map(|(a, r)| func(a, r))
.collect()
}
#[inline]
fn fmap_rand_range<A: Inner, B: Inner, R: RandomVariable + SampleUniform, F: Fn(A, R) -> B>(
f: Self::Functor<A>,
range: impl RandomVariableRange<R>,
_: &mut impl Rng,
func: F,
) -> Self::Functor<B>
where
StandardUniform: Distribution<R>,
{
f.into_iter()
.flat_map(|a| range.sample_space().map(move |r| (a.clone(), r)))
.map(|(a, r)| func(a, r))
.collect()
}
}
impl FlattenableRandomStrategy for Enumerator {
#[inline]
fn fmap_flat<A: Inner, B: Inner, F: FnMut(A) -> Self::Functor<B>>(
f: Self::Functor<A>,
func: F,
) -> Self::Functor<B> {
let children = f.into_iter().map(func).collect::<Self::Functor<_>>();
let Some(length_lcm) = children.iter().fold(None, |lcm, functor| {
if let Some(lcm) = lcm {
Some(num::integer::lcm(lcm, functor.len()))
} else {
Some(functor.len())
}
}) else {
return Self::Functor::new();
};
children
.into_iter()
.flat_map(|functor| {
let scaling = length_lcm / functor.len();
core::iter::repeat_n(functor, scaling)
})
.flatten()
.collect()
}
}