# rak-rs
A fully functional RakNet implementation in pure rust, asynchronously driven.
<a href="https://discord.gg/y4aWA5MQxK"><img src="https://img.shields.io/discord/846586369568800798.svg?label=&logo=discord&logoColor=ffffff&color=7389D8&labelColor=6A7EC2"></a>
## Getting Started
RakNet (rak-rs) is available on [crates.io](https://crates.io/crates/rak-rs), to use it, add the following to your `Cargo.toml`:
```toml
[dependencies]
rak-rs = "0.3.2"
```
## Features
This RakNet implementation comes with 3 primary features, `async_std`, `async_tokio` and `mcpe`. However, by default, only `async_std` is enabled, and `mcpe` requires you to modify your `Cargo.toml`.
If you wish to use these features, add them to your `Cargo.toml` as seen below:
```toml
[dependencies]
rak-rs = { version = "0.3.2", default-features = false, features = [ "async_tokio", "mcpe" ] }
```
rak-rs also provides the following modules:
- [`rak_rs::client`](https://docs.rs/rak-rs/latest/rak-rs/client) - A client implementation of RakNet, allowing you to connect to a RakNet server.
- [`rak_rs::connection`](https://docs.rs/rak-rs/latest/rak-rs/client) - A bare-bones implementation of a Raknet peer, this is mainly used for types.
- [`rak_rs::error`](https://docs.rs/rak-rs/latest/rak-rs/error) - A module with errors that both the Client and Server can respond with.
- [`rak_rs::protocol`](https://docs.rs/rak-rs/latest/rak-rs/protocol) - A lower level implementation of RakNet, responsible for encoding and decoding packets.
- [`rak_rs::server`](https://docs.rs/rak-rs/latest/rak-rs/server) - The base server implementation of RakNet.
- [`rak_rs::util`](https://docs.rs/rak-rs/latest/rak-rs/utils) - General utilities used within `rak-rs`.
# Client
The `client` module provides a way for you to interact with RakNet servers with code.
**Example:**
```rust
use rak_rs::client::{Client, DEFAULT_MTU};
use std::net::ToSocketAddrs;
#[async_std::main]
async fn main() {
let version: u8 = 10;
let addr = "my_server.net:19132".to_socket_addrs().unwrap();
let mut client = Client::new(version, DEFAULT_MTU);
client.connect(addr.next().unwrap()).await.unwrap();
// receive packets
loop {
let packet = client.recv().await.unwrap();
println!("Received a packet! {:?}", packet);
client.send_ord(vec![254, 0, 1, 1], Some(1));
}
}
```
# Server
A RakNet server implementation in pure rust.
**Example:**
```rust
use rakrs::connection::Connection;
use rakrs::Listener;
use rakrs::
#[async_std::main]
async fn main() {
let mut server = Listener::bind("0.0.0.0:19132").await.unwrap();
server.start().await.unwrap();
loop {
let conn = server.accept().await;
async_std::task::spawn(handle(conn.unwrap()));
}
}
async fn handle(mut conn: Connection) {
loop {
// keeping the connection alive
if conn.is_closed() {
println!("Connection closed!");
break;
}
if let Ok(pk) = conn.recv().await {
println!("Got a connection packet {:?} ", pk);
}
}
}
```