// This code is auto-generated by the shader processor.
#![allow(dead_code)]pubmodmesh_basic_textured_frag;pubmodmesh_basic_textured_vert;pubmodmesh_basic_untextured_frag;pubmodmesh_basic_untextured_vert;pubmodmesh_basic_wireframe_frag;pubmodmesh_basic_wireframe_vert;