pub mod assets;
pub mod components;
pub mod features;
pub mod phases;
pub mod pipelines;
mod schema;
mod shaders;
#[cfg(all(not(feature = "basic-pipeline"), feature = "legion"))]
use crate::assets::anim::BlenderAnimAssetPlugin;
use crate::assets::font::FontAssetPlugin;
use crate::assets::ldtk::LdtkAssetPlugin;
#[cfg(all(not(feature = "basic-pipeline"), feature = "legion"))]
use crate::assets::mesh_adv::{
BlenderMaterialAssetPlugin, BlenderMeshAssetPlugin, BlenderModelAssetPlugin,
BlenderPrefabAssetPlugin, GltfAssetPlugin, MeshAdvAssetPlugin,
};
use hydrate_pipeline::AssetPluginRegistryBuilders;
use std::path::PathBuf;
pub fn schema_def_path() -> PathBuf {
PathBuf::from(concat!(env!("CARGO_MANIFEST_DIR"), "/schema"))
}
pub fn register_default_hydrate_plugins(
mut plugin_registry: AssetPluginRegistryBuilders
) -> AssetPluginRegistryBuilders {
plugin_registry = plugin_registry
.register_plugin::<LdtkAssetPlugin>()
.register_plugin::<FontAssetPlugin>();
#[cfg(all(not(feature = "basic-pipeline"), feature = "legion"))]
{
plugin_registry = plugin_registry
.register_plugin::<MeshAdvAssetPlugin>()
.register_plugin::<GltfAssetPlugin>()
.register_plugin::<BlenderMaterialAssetPlugin>()
.register_plugin::<BlenderMeshAssetPlugin>()
.register_plugin::<BlenderModelAssetPlugin>()
.register_plugin::<BlenderPrefabAssetPlugin>()
.register_plugin::<BlenderAnimAssetPlugin>();
}
plugin_registry
}