rafx-plugins 0.0.16

Rendering framework built on an extensible asset pipeline
Documentation
// @[export]
// @[internal_buffer]
layout(set = 0, binding = 0) uniform Args {
    mat4 mvp;
} uniform_buffer;

// @[immutable_samplers([
//         (
//             mag_filter: Nearest,
//             min_filter: Nearest,
//             mip_map_mode: Nearest,
//             address_mode_u: Mirror,
//             address_mode_v: Mirror,
//             address_mode_w: Mirror,
//         )
// ])]
layout (set = 1, binding = 0) uniform sampler smp;

// @[export]
// @[slot_name("tilemap_texture")]
layout (set = 1, binding = 1) uniform texture2D tex;