#[allow(unused_imports)]
use rafx::RafxResult;
#[allow(unused_imports)]
use rafx::framework::{
DescriptorSetAllocator, DescriptorSetArc, DescriptorSetBindings, DescriptorSetInitializer,
DescriptorSetWriter, DescriptorSetWriterContext, DynDescriptorSet, ImageViewResource,
ResourceArc,
};
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct ShadowMap2DDataStd140 {
pub shadow_map_view_proj: [[f32; 4]; 4], pub shadow_map_light_dir: [f32; 3], pub _padding0: [u8; 4], }
impl Default for ShadowMap2DDataStd140 {
fn default() -> Self {
ShadowMap2DDataStd140 {
shadow_map_view_proj: <[[f32; 4]; 4]>::default(),
shadow_map_light_dir: <[f32; 3]>::default(),
_padding0: [u8::default(); 4],
}
}
}
pub type ShadowMap2DDataUniform = ShadowMap2DDataStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct MaterialDataStd140 {
pub base_color_factor: [f32; 4], pub emissive_factor: [f32; 3], pub metallic_factor: f32, pub roughness_factor: f32, pub normal_texture_scale: f32, pub alpha_threshold: f32, pub enable_alpha_blend: u32, pub enable_alpha_clip: u32, pub has_base_color_texture: u32, pub base_color_texture_has_alpha_channel: u32, pub has_metallic_roughness_texture: u32, pub has_normal_texture: u32, pub has_emissive_texture: u32, pub _padding0: [u8; 8], }
impl Default for MaterialDataStd140 {
fn default() -> Self {
MaterialDataStd140 {
base_color_factor: <[f32; 4]>::default(),
emissive_factor: <[f32; 3]>::default(),
metallic_factor: <f32>::default(),
roughness_factor: <f32>::default(),
normal_texture_scale: <f32>::default(),
alpha_threshold: <f32>::default(),
enable_alpha_blend: <u32>::default(),
enable_alpha_clip: <u32>::default(),
has_base_color_texture: <u32>::default(),
base_color_texture_has_alpha_channel: <u32>::default(),
has_metallic_roughness_texture: <u32>::default(),
has_normal_texture: <u32>::default(),
has_emissive_texture: <u32>::default(),
_padding0: [u8::default(); 8],
}
}
}
pub type MaterialDataUniform = MaterialDataStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct PerViewDataStd140 {
pub view: [[f32; 4]; 4], pub view_proj: [[f32; 4]; 4], pub ambient_light: [f32; 4], pub point_light_count: u32, pub directional_light_count: u32, pub spot_light_count: u32, pub _padding0: [u8; 4], pub point_lights: [PointLightStd140; 16], pub directional_lights: [DirectionalLightStd140; 16], pub spot_lights: [SpotLightStd140; 16], pub shadow_map_2d_data: [ShadowMap2DDataStd140; 32], pub shadow_map_cube_data: [ShadowMapCubeDataStd140; 16], }
impl Default for PerViewDataStd140 {
fn default() -> Self {
PerViewDataStd140 {
view: <[[f32; 4]; 4]>::default(),
view_proj: <[[f32; 4]; 4]>::default(),
ambient_light: <[f32; 4]>::default(),
point_light_count: <u32>::default(),
directional_light_count: <u32>::default(),
spot_light_count: <u32>::default(),
_padding0: [u8::default(); 4],
point_lights: [<PointLightStd140>::default(); 16],
directional_lights: [<DirectionalLightStd140>::default(); 16],
spot_lights: [<SpotLightStd140>::default(); 16],
shadow_map_2d_data: [<ShadowMap2DDataStd140>::default(); 32],
shadow_map_cube_data: [<ShadowMapCubeDataStd140>::default(); 16],
}
}
}
pub type PerViewDataUniform = PerViewDataStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct SpotLightStd140 {
pub position_ws: [f32; 3], pub spotlight_half_angle: f32, pub direction_ws: [f32; 3], pub range: f32, pub position_vs: [f32; 3], pub intensity: f32, pub color: [f32; 4], pub direction_vs: [f32; 3], pub shadow_map: i32, }
impl Default for SpotLightStd140 {
fn default() -> Self {
SpotLightStd140 {
position_ws: <[f32; 3]>::default(),
spotlight_half_angle: <f32>::default(),
direction_ws: <[f32; 3]>::default(),
range: <f32>::default(),
position_vs: <[f32; 3]>::default(),
intensity: <f32>::default(),
color: <[f32; 4]>::default(),
direction_vs: <[f32; 3]>::default(),
shadow_map: <i32>::default(),
}
}
}
pub type SpotLightUniform = SpotLightStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct DirectionalLightStd140 {
pub direction_ws: [f32; 3], pub intensity: f32, pub color: [f32; 4], pub direction_vs: [f32; 3], pub shadow_map: i32, }
impl Default for DirectionalLightStd140 {
fn default() -> Self {
DirectionalLightStd140 {
direction_ws: <[f32; 3]>::default(),
intensity: <f32>::default(),
color: <[f32; 4]>::default(),
direction_vs: <[f32; 3]>::default(),
shadow_map: <i32>::default(),
}
}
}
pub type DirectionalLightUniform = DirectionalLightStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct PointLightStd140 {
pub position_ws: [f32; 3], pub range: f32, pub position_vs: [f32; 3], pub intensity: f32, pub color: [f32; 4], pub shadow_map: i32, pub _padding0: [u8; 12], }
impl Default for PointLightStd140 {
fn default() -> Self {
PointLightStd140 {
position_ws: <[f32; 3]>::default(),
range: <f32>::default(),
position_vs: <[f32; 3]>::default(),
intensity: <f32>::default(),
color: <[f32; 4]>::default(),
shadow_map: <i32>::default(),
_padding0: [u8::default(); 12],
}
}
}
pub type PointLightUniform = PointLightStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct ShadowMapCubeDataStd140 {
pub cube_map_projection_near_z: f32, pub cube_map_projection_far_z: f32, pub _padding0: [u8; 8], }
impl Default for ShadowMapCubeDataStd140 {
fn default() -> Self {
ShadowMapCubeDataStd140 {
cube_map_projection_near_z: <f32>::default(),
cube_map_projection_far_z: <f32>::default(),
_padding0: [u8::default(); 8],
}
}
}
pub type ShadowMapCubeDataUniform = ShadowMapCubeDataStd140;
#[derive(Copy, Clone, Debug)]
#[repr(C)]
pub struct MaterialDataUboStd140 {
pub data: MaterialDataStd140, }
impl Default for MaterialDataUboStd140 {
fn default() -> Self {
MaterialDataUboStd140 {
data: <MaterialDataStd140>::default(),
}
}
}
pub type MaterialDataUboUniform = MaterialDataUboStd140;
pub const PER_VIEW_DATA_DESCRIPTOR_SET_INDEX: usize = 0;
pub const PER_VIEW_DATA_DESCRIPTOR_BINDING_INDEX: usize = 0;
pub const SMP_DESCRIPTOR_SET_INDEX: usize = 0;
pub const SMP_DESCRIPTOR_BINDING_INDEX: usize = 1;
pub const SMP_DEPTH_DESCRIPTOR_SET_INDEX: usize = 0;
pub const SMP_DEPTH_DESCRIPTOR_BINDING_INDEX: usize = 2;
pub const SHADOW_MAP_IMAGES_DESCRIPTOR_SET_INDEX: usize = 0;
pub const SHADOW_MAP_IMAGES_DESCRIPTOR_BINDING_INDEX: usize = 3;
pub const SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_SET_INDEX: usize = 0;
pub const SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_BINDING_INDEX: usize = 4;
pub const PER_MATERIAL_DATA_DESCRIPTOR_SET_INDEX: usize = 1;
pub const PER_MATERIAL_DATA_DESCRIPTOR_BINDING_INDEX: usize = 0;
pub struct DescriptorSet0Args<'a> {
pub per_view_data: &'a PerViewDataUniform,
pub shadow_map_images: &'a [Option<&'a ResourceArc<ImageViewResource>>; 32],
pub shadow_map_images_cube: &'a [Option<&'a ResourceArc<ImageViewResource>>; 16],
}
impl<'a> DescriptorSetInitializer<'a> for DescriptorSet0Args<'a> {
type Output = DescriptorSet0;
fn create_dyn_descriptor_set(
descriptor_set: DynDescriptorSet,
args: Self,
) -> Self::Output {
let mut descriptor = DescriptorSet0(descriptor_set);
descriptor.set_args(args);
descriptor
}
fn create_descriptor_set(
descriptor_set_allocator: &mut DescriptorSetAllocator,
descriptor_set: DynDescriptorSet,
args: Self,
) -> RafxResult<DescriptorSetArc> {
let mut descriptor = Self::create_dyn_descriptor_set(descriptor_set, args);
descriptor.0.flush(descriptor_set_allocator)?;
Ok(descriptor.0.descriptor_set().clone())
}
}
impl<'a> DescriptorSetWriter<'a> for DescriptorSet0Args<'a> {
fn write_to(
descriptor_set: &mut DescriptorSetWriterContext,
args: Self,
) {
descriptor_set.set_buffer_data(
PER_VIEW_DATA_DESCRIPTOR_BINDING_INDEX as u32,
args.per_view_data,
);
descriptor_set.set_images(
SHADOW_MAP_IMAGES_DESCRIPTOR_BINDING_INDEX as u32,
args.shadow_map_images,
);
descriptor_set.set_images(
SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_BINDING_INDEX as u32,
args.shadow_map_images_cube,
);
}
}
pub struct DescriptorSet0(pub DynDescriptorSet);
impl DescriptorSet0 {
pub fn set_args_static(
descriptor_set: &mut DynDescriptorSet,
args: DescriptorSet0Args,
) {
descriptor_set.set_buffer_data(
PER_VIEW_DATA_DESCRIPTOR_BINDING_INDEX as u32,
args.per_view_data,
);
descriptor_set.set_images(
SHADOW_MAP_IMAGES_DESCRIPTOR_BINDING_INDEX as u32,
args.shadow_map_images,
);
descriptor_set.set_images(
SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_BINDING_INDEX as u32,
args.shadow_map_images_cube,
);
}
pub fn set_args(
&mut self,
args: DescriptorSet0Args,
) {
self.set_per_view_data(args.per_view_data);
self.set_shadow_map_images(args.shadow_map_images);
self.set_shadow_map_images_cube(args.shadow_map_images_cube);
}
pub fn set_per_view_data(
&mut self,
per_view_data: &PerViewDataUniform,
) {
self.0
.set_buffer_data(PER_VIEW_DATA_DESCRIPTOR_BINDING_INDEX as u32, per_view_data);
}
pub fn set_shadow_map_images(
&mut self,
shadow_map_images: &[Option<&ResourceArc<ImageViewResource>>; 32],
) {
self.0.set_images(
SHADOW_MAP_IMAGES_DESCRIPTOR_BINDING_INDEX as u32,
shadow_map_images,
);
}
pub fn set_shadow_map_images_element(
&mut self,
index: usize,
element: &ResourceArc<ImageViewResource>,
) {
self.0.set_image_at_index(
SHADOW_MAP_IMAGES_DESCRIPTOR_BINDING_INDEX as u32,
index,
element,
);
}
pub fn set_shadow_map_images_cube(
&mut self,
shadow_map_images_cube: &[Option<&ResourceArc<ImageViewResource>>; 16],
) {
self.0.set_images(
SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_BINDING_INDEX as u32,
shadow_map_images_cube,
);
}
pub fn set_shadow_map_images_cube_element(
&mut self,
index: usize,
element: &ResourceArc<ImageViewResource>,
) {
self.0.set_image_at_index(
SHADOW_MAP_IMAGES_CUBE_DESCRIPTOR_BINDING_INDEX as u32,
index,
element,
);
}
pub fn flush(
&mut self,
descriptor_set_allocator: &mut DescriptorSetAllocator,
) -> RafxResult<()> {
self.0.flush(descriptor_set_allocator)
}
}
pub struct DescriptorSet1Args<'a> {
pub per_material_data: &'a MaterialDataUboUniform,
}
impl<'a> DescriptorSetInitializer<'a> for DescriptorSet1Args<'a> {
type Output = DescriptorSet1;
fn create_dyn_descriptor_set(
descriptor_set: DynDescriptorSet,
args: Self,
) -> Self::Output {
let mut descriptor = DescriptorSet1(descriptor_set);
descriptor.set_args(args);
descriptor
}
fn create_descriptor_set(
descriptor_set_allocator: &mut DescriptorSetAllocator,
descriptor_set: DynDescriptorSet,
args: Self,
) -> RafxResult<DescriptorSetArc> {
let mut descriptor = Self::create_dyn_descriptor_set(descriptor_set, args);
descriptor.0.flush(descriptor_set_allocator)?;
Ok(descriptor.0.descriptor_set().clone())
}
}
impl<'a> DescriptorSetWriter<'a> for DescriptorSet1Args<'a> {
fn write_to(
descriptor_set: &mut DescriptorSetWriterContext,
args: Self,
) {
descriptor_set.set_buffer_data(
PER_MATERIAL_DATA_DESCRIPTOR_BINDING_INDEX as u32,
args.per_material_data,
);
}
}
pub struct DescriptorSet1(pub DynDescriptorSet);
impl DescriptorSet1 {
pub fn set_args_static(
descriptor_set: &mut DynDescriptorSet,
args: DescriptorSet1Args,
) {
descriptor_set.set_buffer_data(
PER_MATERIAL_DATA_DESCRIPTOR_BINDING_INDEX as u32,
args.per_material_data,
);
}
pub fn set_args(
&mut self,
args: DescriptorSet1Args,
) {
self.set_per_material_data(args.per_material_data);
}
pub fn set_per_material_data(
&mut self,
per_material_data: &MaterialDataUboUniform,
) {
self.0.set_buffer_data(
PER_MATERIAL_DATA_DESCRIPTOR_BINDING_INDEX as u32,
per_material_data,
);
}
pub fn flush(
&mut self,
descriptor_set_allocator: &mut DescriptorSetAllocator,
) -> RafxResult<()> {
self.0.flush(descriptor_set_allocator)
}
}
#[cfg(test)]
mod test {
use super::*;
#[test]
fn test_struct_shadow_map2_d_data_std140() {
assert_eq!(std::mem::size_of::<ShadowMap2DDataStd140>(), 80);
assert_eq!(std::mem::size_of::<[[f32; 4]; 4]>(), 64);
assert_eq!(std::mem::align_of::<[[f32; 4]; 4]>(), 4);
assert_eq!(
memoffset::offset_of!(ShadowMap2DDataStd140, shadow_map_view_proj),
0
);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(
memoffset::offset_of!(ShadowMap2DDataStd140, shadow_map_light_dir),
64
);
assert_eq!(std::mem::size_of::<[u8; 4]>(), 4);
assert_eq!(std::mem::align_of::<[u8; 4]>(), 1);
assert_eq!(memoffset::offset_of!(ShadowMap2DDataStd140, _padding0), 76);
}
#[test]
fn test_struct_material_data_std140() {
assert_eq!(std::mem::size_of::<MaterialDataStd140>(), 80);
assert_eq!(std::mem::size_of::<[f32; 4]>(), 16);
assert_eq!(std::mem::align_of::<[f32; 4]>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, base_color_factor),
0
);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, emissive_factor),
16
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, metallic_factor),
28
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, roughness_factor),
32
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, normal_texture_scale),
36
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, alpha_threshold),
40
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, enable_alpha_blend),
44
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, enable_alpha_clip),
48
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, has_base_color_texture),
52
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, base_color_texture_has_alpha_channel),
56
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, has_metallic_roughness_texture),
60
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, has_normal_texture),
64
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(MaterialDataStd140, has_emissive_texture),
68
);
assert_eq!(std::mem::size_of::<[u8; 8]>(), 8);
assert_eq!(std::mem::align_of::<[u8; 8]>(), 1);
assert_eq!(memoffset::offset_of!(MaterialDataStd140, _padding0), 72);
}
#[test]
fn test_struct_per_view_data_std140() {
assert_eq!(std::mem::size_of::<PerViewDataStd140>(), 6048);
assert_eq!(std::mem::size_of::<[[f32; 4]; 4]>(), 64);
assert_eq!(std::mem::align_of::<[[f32; 4]; 4]>(), 4);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, view), 0);
assert_eq!(std::mem::size_of::<[[f32; 4]; 4]>(), 64);
assert_eq!(std::mem::align_of::<[[f32; 4]; 4]>(), 4);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, view_proj), 64);
assert_eq!(std::mem::size_of::<[f32; 4]>(), 16);
assert_eq!(std::mem::align_of::<[f32; 4]>(), 4);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, ambient_light), 128);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, point_light_count),
144
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, directional_light_count),
148
);
assert_eq!(std::mem::size_of::<u32>(), 4);
assert_eq!(std::mem::align_of::<u32>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, spot_light_count),
152
);
assert_eq!(std::mem::size_of::<[u8; 4]>(), 4);
assert_eq!(std::mem::align_of::<[u8; 4]>(), 1);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, _padding0), 156);
assert_eq!(std::mem::size_of::<[PointLightStd140; 16]>(), 1024);
assert_eq!(std::mem::align_of::<[PointLightStd140; 16]>(), 4);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, point_lights), 160);
assert_eq!(std::mem::size_of::<[DirectionalLightStd140; 16]>(), 768);
assert_eq!(std::mem::align_of::<[DirectionalLightStd140; 16]>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, directional_lights),
1184
);
assert_eq!(std::mem::size_of::<[SpotLightStd140; 16]>(), 1280);
assert_eq!(std::mem::align_of::<[SpotLightStd140; 16]>(), 4);
assert_eq!(memoffset::offset_of!(PerViewDataStd140, spot_lights), 1952);
assert_eq!(std::mem::size_of::<[ShadowMap2DDataStd140; 32]>(), 2560);
assert_eq!(std::mem::align_of::<[ShadowMap2DDataStd140; 32]>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, shadow_map_2d_data),
3232
);
assert_eq!(std::mem::size_of::<[ShadowMapCubeDataStd140; 16]>(), 256);
assert_eq!(std::mem::align_of::<[ShadowMapCubeDataStd140; 16]>(), 4);
assert_eq!(
memoffset::offset_of!(PerViewDataStd140, shadow_map_cube_data),
5792
);
}
#[test]
fn test_struct_spot_light_std140() {
assert_eq!(std::mem::size_of::<SpotLightStd140>(), 80);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, position_ws), 0);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(SpotLightStd140, spotlight_half_angle),
12
);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, direction_ws), 16);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, range), 28);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, position_vs), 32);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, intensity), 44);
assert_eq!(std::mem::size_of::<[f32; 4]>(), 16);
assert_eq!(std::mem::align_of::<[f32; 4]>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, color), 48);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, direction_vs), 64);
assert_eq!(std::mem::size_of::<i32>(), 4);
assert_eq!(std::mem::align_of::<i32>(), 4);
assert_eq!(memoffset::offset_of!(SpotLightStd140, shadow_map), 76);
}
#[test]
fn test_struct_directional_light_std140() {
assert_eq!(std::mem::size_of::<DirectionalLightStd140>(), 48);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(
memoffset::offset_of!(DirectionalLightStd140, direction_ws),
0
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(memoffset::offset_of!(DirectionalLightStd140, intensity), 12);
assert_eq!(std::mem::size_of::<[f32; 4]>(), 16);
assert_eq!(std::mem::align_of::<[f32; 4]>(), 4);
assert_eq!(memoffset::offset_of!(DirectionalLightStd140, color), 16);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(
memoffset::offset_of!(DirectionalLightStd140, direction_vs),
32
);
assert_eq!(std::mem::size_of::<i32>(), 4);
assert_eq!(std::mem::align_of::<i32>(), 4);
assert_eq!(
memoffset::offset_of!(DirectionalLightStd140, shadow_map),
44
);
}
#[test]
fn test_struct_point_light_std140() {
assert_eq!(std::mem::size_of::<PointLightStd140>(), 64);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, position_ws), 0);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, range), 12);
assert_eq!(std::mem::size_of::<[f32; 3]>(), 12);
assert_eq!(std::mem::align_of::<[f32; 3]>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, position_vs), 16);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, intensity), 28);
assert_eq!(std::mem::size_of::<[f32; 4]>(), 16);
assert_eq!(std::mem::align_of::<[f32; 4]>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, color), 32);
assert_eq!(std::mem::size_of::<i32>(), 4);
assert_eq!(std::mem::align_of::<i32>(), 4);
assert_eq!(memoffset::offset_of!(PointLightStd140, shadow_map), 48);
assert_eq!(std::mem::size_of::<[u8; 12]>(), 12);
assert_eq!(std::mem::align_of::<[u8; 12]>(), 1);
assert_eq!(memoffset::offset_of!(PointLightStd140, _padding0), 52);
}
#[test]
fn test_struct_shadow_map_cube_data_std140() {
assert_eq!(std::mem::size_of::<ShadowMapCubeDataStd140>(), 16);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(ShadowMapCubeDataStd140, cube_map_projection_near_z),
0
);
assert_eq!(std::mem::size_of::<f32>(), 4);
assert_eq!(std::mem::align_of::<f32>(), 4);
assert_eq!(
memoffset::offset_of!(ShadowMapCubeDataStd140, cube_map_projection_far_z),
4
);
assert_eq!(std::mem::size_of::<[u8; 8]>(), 8);
assert_eq!(std::mem::align_of::<[u8; 8]>(), 1);
assert_eq!(memoffset::offset_of!(ShadowMapCubeDataStd140, _padding0), 8);
}
#[test]
fn test_struct_material_data_ubo_std140() {
assert_eq!(std::mem::size_of::<MaterialDataUboStd140>(), 80);
assert_eq!(std::mem::size_of::<MaterialDataStd140>(), 80);
assert_eq!(std::mem::align_of::<MaterialDataStd140>(), 4);
assert_eq!(memoffset::offset_of!(MaterialDataUboStd140, data), 0);
}
}