use rafx::render_feature_extract_job_predule::*;
use super::*;
use hydrate_base::handle::Handle;
use rafx::assets::{AssetManagerExtractRef, AssetManagerRenderResource, MaterialAsset};
use std::marker::PhantomData;
pub struct TileLayerExtractJob<'extract> {
asset_manager: AssetManagerExtractRef,
tile_layer_material: Handle<MaterialAsset>,
#[allow(dead_code)]
render_objects: TileLayerRenderObjectSet,
phantom_data: PhantomData<&'extract ()>,
}
impl<'extract> TileLayerExtractJob<'extract> {
pub fn new(
extract_context: &RenderJobExtractContext<'extract>,
frame_packet: Box<TileLayerFramePacket>,
tile_layer_material: Handle<MaterialAsset>,
render_objects: TileLayerRenderObjectSet,
) -> Arc<dyn RenderFeatureExtractJob<'extract> + 'extract> {
Arc::new(ExtractJob::new(
Self {
asset_manager: extract_context
.render_resources
.fetch::<AssetManagerRenderResource>()
.extract_ref(),
tile_layer_material,
render_objects,
phantom_data: PhantomData,
},
extract_context,
frame_packet,
))
}
}
impl<'extract> ExtractJobEntryPoints<'extract> for TileLayerExtractJob<'extract> {
fn begin_per_frame_extract(
&self,
context: &ExtractPerFrameContext<'extract, '_, Self>,
) {
context
.frame_packet()
.per_frame_data()
.set(TileLayerPerFrameData {
tile_layer_material_pass: self
.asset_manager
.committed_asset(&self.tile_layer_material)
.unwrap()
.get_single_material_pass()
.ok(),
});
}
fn feature_debug_constants(&self) -> &'static RenderFeatureDebugConstants {
super::render_feature_debug_constants()
}
fn feature_index(&self) -> RenderFeatureIndex {
super::render_feature_index()
}
type RenderObjectInstanceJobContextT = DefaultJobContext;
type RenderObjectInstancePerViewJobContextT = DefaultJobContext;
type FramePacketDataT = TileLayerRenderFeatureTypes;
}