use super::*;
use rafx::framework::render_features::render_features_prelude::*;
use rafx::framework::{DescriptorSetArc, MaterialPassResource, ResourceArc};
pub struct TileLayerRenderFeatureTypes;
pub struct TileLayerPerFrameData {
pub tile_layer_material_pass: Option<ResourceArc<MaterialPassResource>>,
}
impl FramePacketData for TileLayerRenderFeatureTypes {
type PerFrameData = TileLayerPerFrameData;
type RenderObjectInstanceData = ();
type PerViewData = ();
type RenderObjectInstancePerViewData = ();
}
pub type TileLayerFramePacket = FramePacket<TileLayerRenderFeatureTypes>;
impl SubmitPacketData for TileLayerRenderFeatureTypes {
type PerFrameSubmitData = ();
type RenderObjectInstanceSubmitData = ();
type PerViewSubmitData = TileLayerPerViewSubmitData;
type RenderObjectInstancePerViewSubmitData = ();
type SubmitNodeData = TileLayerSubmitNodeData;
type RenderFeature = TileLayerRenderFeature;
}
pub type TileLayerSubmitPacket = SubmitPacket<TileLayerRenderFeatureTypes>;
pub struct TileLayerPerViewSubmitData {
pub descriptor_set_arc: Option<DescriptorSetArc>,
}
pub struct TileLayerSubmitNodeData {
pub render_object_id: RenderObjectId,
}