rafx-plugins 0.0.16

Rendering framework built on an extensible asset pipeline
Documentation
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use super::MeshAdvRenderFeature;
use crate::assets::mesh_adv::MeshAdvAsset;
use hydrate_base::handle::Handle;
use rafx::render_features::RenderObjectSet;

#[derive(Clone)]
pub struct MeshAdvRenderObject {
    pub mesh: Handle<MeshAdvAsset>,
}

pub type MeshAdvRenderObjectSet = RenderObjectSet<MeshAdvRenderFeature, MeshAdvRenderObject>;