use serde::{Deserialize, Serialize};
use rafx_api::{RafxSamplerDef, RafxShaderResource};
#[derive(Debug, Clone, PartialEq, Eq, Hash, Default, Serialize, Deserialize)]
pub struct DescriptorSetLayoutBinding {
pub resource: RafxShaderResource,
pub immutable_samplers: Option<Vec<RafxSamplerDef>>,
pub internal_buffer_per_descriptor_size: Option<u32>,
}
#[derive(Debug, Clone, PartialEq, Eq, Hash, Default, Serialize, Deserialize)]
pub struct DescriptorSetLayout {
pub bindings: Vec<DescriptorSetLayoutBinding>,
}
impl DescriptorSetLayout {
pub fn new() -> Self {
DescriptorSetLayout {
bindings: Default::default(),
}
}
}