rafx-api 0.0.16

Rendering framework built on an extensible asset pipeline
Documentation
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#version 100

attribute vec2 pos;
attribute vec2 uv;
uniform highp sampler2D texture;

varying vec2 frag_uv;

void main()
{
    frag_uv = uv;
    gl_Position = vec4(pos, 0.0, 1.0);
}