use crate::{RafxRenderTarget, RafxTexture, RafxTextureDef};
#[derive(Debug)]
pub enum RafxImage {
Texture(RafxTexture),
RenderTarget(RafxRenderTarget),
}
impl RafxImage {
pub fn texture_def(&self) -> &RafxTextureDef {
match self {
RafxImage::Texture(inner) => inner.texture_def(),
RafxImage::RenderTarget(inner) => inner.texture().texture_def(),
}
}
pub fn texture(&self) -> &RafxTexture {
match self {
RafxImage::Texture(inner) => inner,
RafxImage::RenderTarget(inner) => inner.texture(),
}
}
pub fn render_target(&self) -> Option<&RafxRenderTarget> {
match self {
RafxImage::Texture(_inner) => None,
RafxImage::RenderTarget(inner) => Some(inner),
}
}
}
impl From<RafxTexture> for RafxImage {
fn from(texture: RafxTexture) -> Self {
RafxImage::Texture(texture)
}
}
impl From<RafxRenderTarget> for RafxImage {
fn from(render_target: RafxRenderTarget) -> Self {
RafxImage::RenderTarget(render_target)
}
}