#[cfg(feature = "rafx-metal")]
use crate::metal::RafxShaderMetal;
#[cfg(feature = "rafx-vulkan")]
use crate::vulkan::RafxShaderVulkan;
#[derive(Clone, Debug)]
pub enum RafxShader {
#[cfg(feature = "rafx-vulkan")]
Vk(RafxShaderVulkan),
#[cfg(feature = "rafx-metal")]
Metal(RafxShaderMetal),
}
impl RafxShader {
#[cfg(feature = "rafx-vulkan")]
pub fn vk_shader(&self) -> Option<&RafxShaderVulkan> {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(inner) => Some(inner),
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(_inner) => None,
}
}
#[cfg(feature = "rafx-metal")]
pub fn metal_shader(&self) -> Option<&RafxShaderMetal> {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(_inner) => None,
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(inner) => Some(inner),
}
}
}