Struct rafx_api::RafxShaderPackage[][src]

pub struct RafxShaderPackage {
    pub gles2: Option<RafxShaderPackageGles2>,
    pub gles3: Option<RafxShaderPackageGles3>,
    pub metal: Option<RafxShaderPackageMetal>,
    pub vk: Option<RafxShaderPackageVulkan>,
}
Expand description

Owns data necessary to create a shader module in (optionally) multiple APIs.

This struct can be serialized/deserialized and is intended to allow asset pipeline to store a shader module to be created at runtime. The package can optionally include data for multiple APIs allowing a single file to be used with whatever API is found at runtime.

Fields

gles2: Option<RafxShaderPackageGles2>gles3: Option<RafxShaderPackageGles3>metal: Option<RafxShaderPackageMetal>vk: Option<RafxShaderPackageVulkan>

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