Struct rafx_api::RafxShaderPackage [−][src]
pub struct RafxShaderPackage { pub gles2: Option<RafxShaderPackageGles2>, pub gles3: Option<RafxShaderPackageGles3>, pub metal: Option<RafxShaderPackageMetal>, pub vk: Option<RafxShaderPackageVulkan>, }
Expand description
Owns data necessary to create a shader module in (optionally) multiple APIs.
This struct can be serialized/deserialized and is intended to allow asset pipeline to store a shader module to be created at runtime. The package can optionally include data for multiple APIs allowing a single file to be used with whatever API is found at runtime.
Fields
gles2: Option<RafxShaderPackageGles2>
gles3: Option<RafxShaderPackageGles3>
metal: Option<RafxShaderPackageMetal>
vk: Option<RafxShaderPackageVulkan>
Implementations
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for RafxShaderPackage
impl Send for RafxShaderPackage
impl Sync for RafxShaderPackage
impl Unpin for RafxShaderPackage
impl UnwindSafe for RafxShaderPackage
Blanket Implementations
Mutably borrows from an owned value. Read more
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T: Any,
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T: Any,
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(where Trait: Downcast
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into Rc<ConcreteType>
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