#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
use crate::empty::RafxShaderEmpty;
#[cfg(feature = "rafx-metal")]
use crate::metal::RafxShaderMetal;
#[cfg(feature = "rafx-vulkan")]
use crate::vulkan::RafxShaderVulkan;
use crate::RafxPipelineReflection;
#[derive(Clone, Debug)]
pub enum RafxShader {
#[cfg(feature = "rafx-vulkan")]
Vk(RafxShaderVulkan),
#[cfg(feature = "rafx-metal")]
Metal(RafxShaderMetal),
#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
Empty(RafxShaderEmpty),
}
impl RafxShader {
pub fn pipeline_reflection(&self) -> &RafxPipelineReflection {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(inner) => inner.pipeline_reflection(),
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(inner) => inner.pipeline_reflection(),
#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
RafxShader::Empty(inner) => inner.pipeline_reflection(),
}
}
#[cfg(feature = "rafx-vulkan")]
pub fn vk_shader(&self) -> Option<&RafxShaderVulkan> {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(inner) => Some(inner),
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(_inner) => None,
#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
RafxShader::Empty(_inner) => None,
}
}
#[cfg(feature = "rafx-metal")]
pub fn metal_shader(&self) -> Option<&RafxShaderMetal> {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(_inner) => None,
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(inner) => Some(inner),
#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
RafxShader::Empty(_inner) => None,
}
}
#[cfg(feature = "rafx-metal")]
pub fn empty_shader(&self) -> Option<&RafxShaderMetal> {
match self {
#[cfg(feature = "rafx-vulkan")]
RafxShader::Vk(_inner) => None,
#[cfg(feature = "rafx-metal")]
RafxShader::Metal(_inner) => None,
#[cfg(any(
feature = "rafx-empty",
not(any(feature = "rafx-metal", feature = "rafx-vulkan"))
))]
RafxShader::Empty(inner) => Some(inner),
}
}
}