ractor 0.16.5

A actor framework for Rust
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
// Copyright (c) Sean Lawlor
//
// This source code is licensed under both the MIT license found in the
// LICENSE-MIT file in the root directory of this source tree.

//! Tests around dynamic worker pool configuration. These require a more complex setup than the basic tests
//! and therefore are separated out

use std::sync::Arc;

#[cfg(not(feature = "async-trait"))]
use futures::future::BoxFuture;
#[cfg(not(feature = "async-trait"))]
use futures::FutureExt;

use crate::concurrency::Duration;
use crate::factory::*;
use crate::Actor;
use crate::ActorProcessingErr;
use crate::ActorRef;

#[derive(Debug, Hash, Clone, Eq, PartialEq)]
struct TestKey {
    id: u64,
}

#[derive(Debug)]
enum TestMessage {
    /// Doh'k
    #[allow(dead_code)]
    Count(u16),
}
#[cfg(feature = "cluster")]
impl crate::BytesConvertable for TestKey {
    fn from_bytes(bytes: Vec<u8>) -> Self {
        Self {
            id: u64::from_bytes(bytes),
        }
    }
    fn into_bytes(self) -> Vec<u8> {
        self.id.into_bytes()
    }
}

struct TestWorker {
    id_map: Arc<dashmap::DashSet<usize>>,
}
#[cfg(feature = "cluster")]
impl crate::Message for TestMessage {}

#[cfg_attr(feature = "async-trait", crate::async_trait)]
impl Worker for TestWorker {
    type Key = TestKey;
    type Message = TestMessage;
    type State = Self::Arguments;
    type Arguments = ();

    async fn pre_start(
        &self,
        _wid: WorkerId,
        _factory: &ActorRef<FactoryMessage<Self::Key, Self::Message>>,
        startup_context: Self::Arguments,
    ) -> Result<Self::State, ActorProcessingErr> {
        Ok(startup_context)
    }

    async fn handle(
        &self,
        wid: WorkerId,
        _factory: &ActorRef<FactoryMessage<Self::Key, Self::Message>>,
        Job { msg, key, .. }: Job<Self::Key, Self::Message>,
        _state: &mut Self::State,
    ) -> Result<Self::Key, ActorProcessingErr> {
        tracing::debug!("Worker received {:?}", msg);

        self.id_map.insert(wid);
        Ok(key)
    }
}

struct TestWorkerBuilder {
    id_map: Arc<dashmap::DashSet<usize>>,
}

#[derive(Debug)]
enum OrderedMessage {
    Block,
    Record,
}

#[cfg(feature = "cluster")]
impl crate::Message for OrderedMessage {}

struct OrderedWorker {
    events: crate::concurrency::MpscUnboundedSender<(WorkerId, &'static str)>,
    release: Arc<crate::concurrency::Notify>,
}

#[cfg_attr(feature = "async-trait", crate::async_trait)]
impl Worker for OrderedWorker {
    type Key = TestKey;
    type Message = OrderedMessage;
    type State = ();
    type Arguments = ();

    async fn pre_start(
        &self,
        _wid: WorkerId,
        _factory: &ActorRef<FactoryMessage<Self::Key, Self::Message>>,
        _: (),
    ) -> Result<Self::State, ActorProcessingErr> {
        Ok(())
    }

    async fn handle(
        &self,
        wid: WorkerId,
        _factory: &ActorRef<FactoryMessage<Self::Key, Self::Message>>,
        Job { key, msg, .. }: Job<Self::Key, Self::Message>,
        _state: &mut Self::State,
    ) -> Result<Self::Key, ActorProcessingErr> {
        match msg {
            OrderedMessage::Block => {
                let _ = self.events.send((wid, "block"));
                self.release.notified().await;
            }
            OrderedMessage::Record => {
                let _ = self.events.send((wid, "record"));
            }
        }
        Ok(key)
    }
}

impl WorkerBuilder<TestWorker, ()> for TestWorkerBuilder {
    fn build(&mut self, _wid: usize) -> (TestWorker, ()) {
        (
            TestWorker {
                id_map: self.id_map.clone(),
            },
            (),
        )
    }
}

async fn assert_key_persistent_resize_keeps_pending_key(
    initial_workers: usize,
    resized_workers: usize,
) {
    let key = (0..10_000)
        .map(|id| TestKey { id })
        .find(|key| {
            crate::factory::hash::hash_with_max(key, initial_workers)
                != crate::factory::hash::hash_with_max(key, resized_workers)
        })
        .expect("a key should map differently after resize");
    let (events, mut event_rx) = crate::concurrency::mpsc_unbounded();
    let release = Arc::new(crate::concurrency::Notify::new());
    let worker_events = events.clone();
    let worker_release = release.clone();
    let definition = Factory::<
        TestKey,
        OrderedMessage,
        (),
        OrderedWorker,
        routing::KeyPersistentRouting<TestKey, OrderedMessage>,
        queues::DefaultQueue<TestKey, OrderedMessage>,
    >::default();
    let arguments = FactoryArguments::builder()
        .worker_builder(Box::new(worker_builder(move |_wid| {
            (
                OrderedWorker {
                    events: worker_events.clone(),
                    release: worker_release.clone(),
                },
                (),
            )
        })))
        .num_initial_workers(initial_workers)
        .router(routing::KeyPersistentRouting::default())
        .queue(queues::DefaultQueue::default())
        .build();
    let (factory, handle) = Actor::spawn(None, definition, arguments).await.unwrap();

    factory
        .cast(FactoryMessage::Dispatch(Job::new(
            key.clone(),
            OrderedMessage::Block,
        )))
        .unwrap();
    let (original_worker, phase) =
        crate::concurrency::timeout(Duration::from_secs(1), event_rx.recv())
            .await
            .unwrap()
            .unwrap();
    assert_eq!(phase, "block");

    factory
        .cast(FactoryMessage::AdjustWorkerPool(resized_workers))
        .unwrap();
    let _ = factory
        .call(
            FactoryMessage::GetAvailableCapacity,
            Some(Duration::from_secs(1)),
        )
        .await
        .unwrap();
    factory
        .cast(FactoryMessage::Dispatch(Job::new(
            key,
            OrderedMessage::Record,
        )))
        .unwrap();

    assert!(
        crate::concurrency::timeout(Duration::from_millis(50), event_rx.recv())
            .await
            .is_err()
    );
    release.notify_one();

    let (next_worker, phase) = crate::concurrency::timeout(Duration::from_secs(1), event_rx.recv())
        .await
        .unwrap()
        .unwrap();
    assert_eq!(phase, "record");
    assert_eq!(next_worker, original_worker);

    factory.stop(None);
    handle.await.unwrap();
}

#[crate::concurrency::test]
async fn key_persistent_grow_keeps_pending_key_on_the_original_worker() {
    assert_key_persistent_resize_keeps_pending_key(2, 3).await;
}

#[crate::concurrency::test]
async fn key_persistent_shrink_keeps_pending_key_on_the_original_worker() {
    assert_key_persistent_resize_keeps_pending_key(3, 2).await;
}

#[crate::concurrency::test]
#[cfg_attr(
    not(all(target_arch = "wasm32", target_os = "unknown")),
    tracing_test::traced_test
)]
async fn test_worker_pool_adjustment_manual() {
    // Setup

    let id_map = Arc::new(dashmap::DashSet::new());

    let worker_builder = TestWorkerBuilder {
        id_map: id_map.clone(),
    };
    let factory_definition = Factory::<
        TestKey,
        TestMessage,
        (),
        TestWorker,
        routing::RoundRobinRouting<TestKey, TestMessage>,
        queues::DefaultQueue<TestKey, TestMessage>,
    >::default();
    let (factory, factory_handle) = Actor::spawn(
        None,
        factory_definition,
        FactoryArguments {
            num_initial_workers: 4,
            queue: queues::DefaultQueue::default(),
            router: Default::default(),
            capacity_controller: None,
            dead_mans_switch: None,
            discard_handler: None,
            discard_settings: DiscardSettings::None,
            lifecycle_hooks: None,
            worker_builder: Box::new(worker_builder),
            stats: None,
        },
    )
    .await
    .expect("Failed to spawn factory");

    // Act
    for i in 0..50 {
        factory
            .cast(FactoryMessage::Dispatch(Job {
                key: TestKey { id: 1 },
                msg: TestMessage::Count(i),
                options: JobOptions::default(),
                accepted: None,
            }))
            .expect("Failed to send to factory");
    }

    crate::periodic_check(
        || {
            // The map should only have 4 entries, the id of each worker
            id_map.len() == 4
        },
        Duration::from_millis(200),
    )
    .await;

    // Setup new state
    id_map.clear();
    factory
        .cast(FactoryMessage::AdjustWorkerPool(25))
        .expect("Failed to send to factory");

    // Act again
    for i in 0..50 {
        factory
            .cast(FactoryMessage::Dispatch(Job {
                key: TestKey { id: 1 },
                msg: TestMessage::Count(i),
                options: JobOptions::default(),
                accepted: None,
            }))
            .expect("Failed to send to factory");
    }

    crate::periodic_check(
        || {
            // The map should have 25 entries, the id of each worker
            id_map.len() == 25
        },
        Duration::from_millis(200),
    )
    .await;

    // Cleanup
    // wait for factory termination
    factory.stop(None);
    factory_handle.await.unwrap();
}

#[crate::concurrency::test]
#[cfg_attr(
    not(all(target_arch = "wasm32", target_os = "unknown")),
    tracing_test::traced_test
)]
async fn test_worker_pool_adjustment_automatic() {
    // Setup

    struct DynamicWorkerController;

    #[cfg_attr(feature = "async-trait", crate::async_trait)]
    impl WorkerCapacityController for DynamicWorkerController {
        #[cfg(feature = "async-trait")]
        async fn get_pool_size(&mut self, _current: usize) -> usize {
            10
        }

        #[cfg(not(feature = "async-trait"))]
        fn get_pool_size(&mut self, _current: usize) -> BoxFuture<'_, usize> {
            async { 10 }.boxed()
        }
    }

    let id_map = Arc::new(dashmap::DashSet::new());

    let worker_builder = TestWorkerBuilder {
        id_map: id_map.clone(),
    };
    let factory_definition = Factory::<
        TestKey,
        TestMessage,
        (),
        TestWorker,
        routing::RoundRobinRouting<TestKey, TestMessage>,
        queues::DefaultQueue<TestKey, TestMessage>,
    >::default();
    let (factory, factory_handle) = Actor::spawn(
        None,
        factory_definition,
        FactoryArguments {
            num_initial_workers: 4,
            queue: queues::DefaultQueue::default(),
            router: Default::default(),
            capacity_controller: Some(Box::new(DynamicWorkerController)),
            dead_mans_switch: None,
            discard_handler: None,
            discard_settings: DiscardSettings::None,
            lifecycle_hooks: None,
            worker_builder: Box::new(worker_builder),
            stats: None,
        },
    )
    .await
    .expect("Failed to spawn factory");

    // Act
    for i in 0..50 {
        factory
            .cast(FactoryMessage::Dispatch(Job {
                key: TestKey { id: 1 },
                msg: TestMessage::Count(i),
                options: JobOptions::default(),
                accepted: None,
            }))
            .expect("Failed to send to factory");
    }

    crate::periodic_check(
        || {
            // The map should only have 4 entries, the id of each worker
            id_map.len() == 4
        },
        Duration::from_millis(200),
    )
    .await;

    // Setup new state
    id_map.clear();
    // now we wait for the ping to change the worker pool to 10
    crate::concurrency::sleep(Duration::from_millis(300)).await;

    // Act again
    for i in 0..50 {
        factory
            .cast(FactoryMessage::Dispatch(Job {
                key: TestKey { id: 1 },
                msg: TestMessage::Count(i),
                options: JobOptions::default(),
                accepted: None,
            }))
            .expect("Failed to send to factory");
    }

    crate::periodic_check(
        || {
            // The map should have 10 entries, the id of each worker
            id_map.len() == 10
        },
        Duration::from_millis(200),
    )
    .await;

    // Cleanup
    // wait for factory termination
    factory.stop(None);
    factory_handle.await.unwrap();
}