//! This module contains a lot of strong types for units and quantities that are audio related.
//! These types have their corresponding conversion functions that make sense for that particular
//! type. For example: a `Seconds` object can be converted to a `Samples` object
//! when given a `SampleRate` value.
pub use BitDepth;
pub use Channels;
pub use Duration;
pub use Frequency;
pub use Latency;
pub use Percentage;
pub use SampleRate;
pub use Samples;
pub use Seconds;
pub use TimePoint;
pub use TimeSection;