use std::{
future::Future,
io,
pin::Pin,
task::{Context, Poll},
time::Instant,
};
use async_io::{Async, Timer};
use super::{AsyncTimer, AsyncUdpSocket, Runtime};
#[derive(Debug)]
pub struct AsyncStdRuntime;
impl Runtime for AsyncStdRuntime {
fn new_timer(&self, t: Instant) -> Pin<Box<dyn AsyncTimer>> {
Box::pin(Timer::at(t))
}
fn spawn(&self, future: Pin<Box<dyn Future<Output = ()> + Send>>) {
async_std::task::spawn(future);
}
fn wrap_udp_socket(&self, sock: std::net::UdpSocket) -> io::Result<Box<dyn AsyncUdpSocket>> {
udp::UdpSocketState::configure((&sock).into())?;
Ok(Box::new(UdpSocket {
io: Async::new(sock)?,
inner: udp::UdpSocketState::new(),
}))
}
}
impl AsyncTimer for Timer {
fn reset(mut self: Pin<&mut Self>, t: Instant) {
self.set_at(t)
}
fn poll(self: Pin<&mut Self>, cx: &mut Context) -> Poll<()> {
Future::poll(self, cx).map(|_| ())
}
}
#[derive(Debug)]
struct UdpSocket {
io: Async<std::net::UdpSocket>,
inner: udp::UdpSocketState,
}
impl AsyncUdpSocket for UdpSocket {
fn poll_send(
&mut self,
state: &udp::UdpState,
cx: &mut Context,
transmits: &[proto::Transmit],
) -> Poll<io::Result<usize>> {
loop {
ready!(self.io.poll_writable(cx))?;
if let Ok(res) = self.inner.send((&self.io).into(), state, transmits) {
return Poll::Ready(Ok(res));
}
}
}
fn poll_recv(
&self,
cx: &mut Context,
bufs: &mut [io::IoSliceMut<'_>],
meta: &mut [udp::RecvMeta],
) -> Poll<io::Result<usize>> {
loop {
ready!(self.io.poll_readable(cx))?;
if let Ok(res) = self.inner.recv((&self.io).into(), bufs, meta) {
return Poll::Ready(Ok(res));
}
}
}
fn local_addr(&self) -> io::Result<std::net::SocketAddr> {
self.io.as_ref().local_addr()
}
}