use crate::geom::{about_equal, Rectangle, Scalar, Vector};
use std::{
cmp::{Eq, PartialEq},
default::Default,
f32::consts::PI,
fmt,
ops::Mul,
};
#[derive(Clone, Copy, Debug)]
pub struct Transform([[f32; 3]; 3]);
impl Transform {
pub const IDENTITY: Transform =
Transform([[1f32, 0f32, 0f32], [0f32, 1f32, 0f32], [0f32, 0f32, 1f32]]);
pub fn rotate<T: Scalar>(angle: T) -> Transform {
let angle = angle.float();
let c = (angle * PI / 180f32).cos();
let s = (angle * PI / 180f32).sin();
Transform([[c, -s, 0f32], [s, c, 0f32], [0f32, 0f32, 1f32]])
}
pub fn translate(vec: impl Into<Vector>) -> Transform {
let vec = vec.into();
Transform([[1f32, 0f32, vec.x], [0f32, 1f32, vec.y], [0f32, 0f32, 1f32]])
}
pub fn scale(vec: impl Into<Vector>) -> Transform {
let vec = vec.into();
Transform([[vec.x, 0f32, 0f32], [0f32, vec.y, 0f32], [0f32, 0f32, 1f32]])
}
pub fn orthographic(rect: Rectangle) -> Transform {
Transform::translate(-rect.pos)
.then(Transform::scale(rect.size.recip()))
.then(Transform::translate(-Vector::ONE / 2.0))
.then(Transform::scale(Vector::new(2.0, -2.0)))
}
pub fn then(self, next: Transform) -> Transform {
next * self
}
#[must_use]
pub fn inverse(&self) -> Transform {
let det = self.0[0][0] * (self.0[1][1] * self.0[2][2] - self.0[2][1] * self.0[1][2])
- self.0[0][1] * (self.0[1][0] * self.0[2][2] - self.0[1][2] * self.0[2][0])
+ self.0[0][2] * (self.0[1][0] * self.0[2][1] - self.0[1][1] * self.0[2][0]);
let inv_det = det.recip();
let mut inverse = Transform::IDENTITY;
inverse.0[0][0] = self.0[1][1] * self.0[2][2] - self.0[2][1] * self.0[1][2];
inverse.0[0][1] = self.0[0][2] * self.0[2][1] - self.0[0][1] * self.0[2][2];
inverse.0[0][2] = self.0[0][1] * self.0[1][2] - self.0[0][2] * self.0[1][1];
inverse.0[1][0] = self.0[1][2] * self.0[2][0] - self.0[1][0] * self.0[2][2];
inverse.0[1][1] = self.0[0][0] * self.0[2][2] - self.0[0][2] * self.0[2][0];
inverse.0[1][2] = self.0[1][0] * self.0[0][2] - self.0[0][0] * self.0[1][2];
inverse.0[2][0] = self.0[1][0] * self.0[2][1] - self.0[2][0] * self.0[1][1];
inverse.0[2][1] = self.0[2][0] * self.0[0][1] - self.0[0][0] * self.0[2][1];
inverse.0[2][2] = self.0[0][0] * self.0[1][1] - self.0[1][0] * self.0[0][1];
inverse * inv_det
}
}
impl Mul<Transform> for Transform {
type Output = Transform;
fn mul(self, other: Transform) -> Transform {
let mut returnval = Transform::IDENTITY;
for i in 0..3 {
for j in 0..3 {
returnval.0[i][j] = 0f32;
for k in 0..3 {
returnval.0[i][j] += other.0[k][j] * self.0[i][k];
}
}
}
returnval
}
}
impl Mul<Vector> for Transform {
type Output = Vector;
fn mul(self, other: Vector) -> Vector {
Vector::new(
other.x * self.0[0][0] + other.y * self.0[0][1] + self.0[0][2],
other.x * self.0[1][0] + other.y * self.0[1][1] + self.0[1][2],
)
}
}
impl<T: Scalar> Mul<T> for Transform {
type Output = Transform;
fn mul(self, other: T) -> Transform {
let other = other.float();
let mut ret = Transform::IDENTITY;
for i in 0..3 {
for j in 0..3 {
ret.0[i][j] = self.0[i][j] * other;
}
}
ret
}
}
impl fmt::Display for Transform {
fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
write!(f, "[")?;
for i in 0..3 {
for j in 0..3 {
write!(f, "{},", self.0[i][j])?;
}
writeln!(f)?;
}
write!(f, "]")
}
}
impl Default for Transform {
fn default() -> Transform {
Transform::IDENTITY
}
}
impl PartialEq for Transform {
fn eq(&self, other: &Transform) -> bool {
for i in 0..3 {
for j in 0..3 {
if !about_equal(self.0[i][j], other.0[i][j]) {
return false;
}
}
}
true
}
}
impl Eq for Transform {}
impl From<[[f32; 3]; 3]> for Transform {
fn from(array: [[f32; 3]; 3]) -> Transform {
Transform(array)
}
}
impl Into<[[f32; 3]; 3]> for Transform {
fn into(self) -> [[f32; 3]; 3] {
self.0
}
}
impl From<mint::RowMatrix3<f32>> for Transform {
fn from(mat: mint::RowMatrix3<f32>) -> Transform {
let data: [f32; 9] = mat.into();
Transform(bytemuck::cast(data))
}
}
impl Into<mint::RowMatrix3<f32>> for Transform {
fn into(self) -> mint::RowMatrix3<f32> {
let data: [f32; 9] = bytemuck::cast(self.0);
data.into()
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn equality() {
assert_eq!(Transform::IDENTITY, Transform::IDENTITY);
assert_eq!(Transform::rotate(5), Transform::rotate(5));
}
#[test]
fn inverse() {
let vec = Vector::new(2, 4);
let translate = Transform::scale(Vector::ONE * 0.5);
let inverse = translate.inverse();
let transformed = inverse * vec;
let expected = vec * 2;
assert_eq!(transformed, expected);
}
#[test]
fn scale() {
let trans = Transform::scale(Vector::ONE * 2);
let vec = Vector::new(2, 5);
let scaled = trans * vec;
let expected = vec * 2;
assert_eq!(scaled, expected);
}
#[test]
fn translate() {
let translate = Vector::new(3, 4);
let trans = Transform::translate(translate);
let vec = Vector::ONE;
let translated = trans * vec;
let expected = vec + translate;
assert_eq!(translated, expected);
}
#[test]
fn identity() {
let trans = Transform::IDENTITY
* Transform::translate(Vector::ZERO)
* Transform::rotate(0f32)
* Transform::scale(Vector::ONE);
let vec = Vector::new(15, 12);
assert_eq!(vec, trans * vec);
}
#[test]
fn complex_inverse() {
let a = Transform::rotate(5f32)
* Transform::scale(Vector::new(0.2, 1.23))
* Transform::translate(Vector::ONE * 100f32);
let a_inv = a.inverse();
let vec = Vector::new(120f32, 151f32);
assert_eq!(vec, a * a_inv * vec);
assert_eq!(vec, a_inv * a * vec);
}
#[test]
fn ortho() {
let region = Rectangle::new(Vector::new(40.0, 40.0), Vector::new(50.0, 50.0));
let view = Transform::orthographic(region);
assert_eq!(view * region.pos, -Vector::X + Vector::Y);
assert_eq!(
view * (region.pos + region.size.y_comp()),
-Vector::X + -Vector::Y
);
assert_eq!(view * (region.pos + region.size), Vector::X + -Vector::Y);
assert_eq!(
view * (region.pos + region.size.x_comp()),
Vector::X + Vector::Y
);
assert_eq!(view * (region.pos + region.size / 2), Vector::ZERO);
}
}