#ifndef FIX_INITIATOR_H
#define FIX_INITIATOR_H
#ifdef _MSC_VER
#pragma warning(disable : 4503 4355 4786 4290)
#endif
#include "Application.h"
#include "Exceptions.h"
#include "Log.h"
#include "MessageStore.h"
#include "Mutex.h"
#include "Responder.h"
#include "Session.h"
#include "SessionSettings.h"
#include <atomic>
#include <map>
#include <set>
#include <string>
namespace FIX {
class Client;
class Initiator {
public:
Initiator(Application &, MessageStoreFactory &, const SessionSettings &) EXCEPT(ConfigError);
Initiator(Application &, MessageStoreFactory &, const SessionSettings &, LogFactory &) EXCEPT(ConfigError);
virtual ~Initiator();
void start() EXCEPT(ConfigError, RuntimeError);
void block() EXCEPT(ConfigError, RuntimeError);
bool poll() EXCEPT(ConfigError, RuntimeError);
void stop(bool force = false);
bool isLoggedOn() const;
Session *getSession(const SessionID &sessionID, Responder &);
const std::set<SessionID> &getSessions() const { return m_sessionIDs; }
Session *getSession(const SessionID &sessionID) const;
const Dictionary *const getSessionSettings(const SessionID &sessionID) const;
bool has(const SessionID &id) const { return m_sessions.find(id) != m_sessions.end(); }
bool isStopped() const { return m_stop; }
public:
Application &getApplication() const { return m_application; }
MessageStoreFactory &getMessageStoreFactory() const { return m_messageStoreFactory; }
Log *getLog() {
if (m_pLog) {
return m_pLog;
}
return &m_nullLog;
}
protected:
void setPending(const SessionID &);
void setConnected(const SessionID &);
void setDisconnected(const SessionID &);
bool isPending(const SessionID &) const;
bool isConnected(const SessionID &) const;
bool isDisconnected(const SessionID &) const;
void connect();
private:
void initialize() EXCEPT(ConfigError);
virtual void onConfigure(const SessionSettings &) EXCEPT(ConfigError) {};
virtual void onInitialize(const SessionSettings &) EXCEPT(RuntimeError) {};
virtual void onStart() = 0;
virtual bool onPoll() = 0;
virtual void onStop() = 0;
virtual void doConnect(const SessionID &, const Dictionary &) = 0;
static THREAD_PROC startThread(void *p);
typedef std::set<SessionID> SessionIDs;
typedef std::map<SessionID, int> SessionState;
typedef std::map<SessionID, Session *> Sessions;
Sessions m_sessions;
SessionIDs m_sessionIDs;
SessionIDs m_pending;
SessionIDs m_connected;
SessionIDs m_disconnected;
SessionState m_sessionState;
thread_id m_threadid;
Application &m_application;
MessageStoreFactory &m_messageStoreFactory;
protected:
SessionSettings m_settings;
private:
LogFactory *m_pLogFactory;
Log *m_pLog;
NullLog m_nullLog;
std::atomic<bool> m_processing;
std::atomic<bool> m_firstPoll;
std::atomic<bool> m_stop;
mutable Mutex m_mutex;
};
}
#endif