qubit-retry 0.7.2

Retry module, providing a feature-complete, type-safe retry management system with support for multiple delay strategies and event listeners
Documentation
/*******************************************************************************
 *
 *    Copyright (c) 2025 - 2026.
 *    Haixing Hu, Qubit Co. Ltd.
 *
 *    All rights reserved.
 *
 ******************************************************************************/
//! Retry event context payload.
//!
//! A retry context is the shared metadata snapshot passed to attempt, failure,
//! and terminal-error listeners.

use std::time::Duration;

use serde::{Deserialize, Serialize};

/// Context emitted for retry lifecycle events.
///
/// `attempt` is one-based for attempt-related events and zero when a retry flow
/// stops before any attempt is executed. `total_elapsed` measures the whole retry
/// flow. `attempt_elapsed` is set after an attempt completes and is zero before
/// an attempt starts.
#[derive(Debug, Clone, Copy, PartialEq, Eq, Serialize, Deserialize)]
pub struct RetryContext {
    /// Current attempt number, or zero if no attempt has run.
    attempt: u32,
    /// Configured maximum attempts.
    max_attempts: u32,
    /// Configured maximum total elapsed time.
    max_elapsed: Option<Duration>,
    /// Elapsed time since the retry flow started.
    total_elapsed: Duration,
    /// Elapsed time spent in the current attempt.
    attempt_elapsed: Duration,
    /// Timeout configured for the current attempt.
    attempt_timeout: Option<Duration>,
    /// Delay selected before the next attempt, when known.
    next_delay: Option<Duration>,
    /// Optional retry-after hint extracted before failure policy runs.
    retry_after_hint: Option<Duration>,
}

impl RetryContext {
    /// Creates a retry context snapshot.
    ///
    /// # Parameters
    /// - `attempt`: Current attempt number, starting at 1, or 0 before any
    ///   attempt has run.
    /// - `max_attempts`: Configured maximum attempts.
    /// - `max_elapsed`: Optional total elapsed-time budget.
    /// - `total_elapsed`: Elapsed time since the retry flow started.
    /// - `attempt_elapsed`: Elapsed time for the current attempt.
    /// - `attempt_timeout`: Optional timeout for the current attempt.
    ///
    /// # Returns
    /// A retry context with no selected next delay or retry-after hint.
    pub fn new(
        attempt: u32,
        max_attempts: u32,
        max_elapsed: Option<Duration>,
        total_elapsed: Duration,
        attempt_elapsed: Duration,
        attempt_timeout: Option<Duration>,
    ) -> Self {
        Self {
            attempt,
            max_attempts,
            max_elapsed,
            total_elapsed,
            attempt_elapsed,
            attempt_timeout,
            next_delay: None,
            retry_after_hint: None,
        }
    }

    /// Returns this event's attempt number.
    ///
    /// # Returns
    /// A one-based attempt number, or zero if no attempt has run.
    #[inline]
    pub fn attempt(&self) -> u32 {
        self.attempt
    }

    /// Returns the maximum number of attempts.
    ///
    /// # Returns
    /// The configured maximum attempts, including the initial attempt.
    #[inline]
    pub fn max_attempts(&self) -> u32 {
        self.max_attempts
    }

    /// Returns the maximum number of retries.
    ///
    /// # Returns
    /// The configured maximum retry count after the initial attempt.
    #[inline]
    pub fn max_retries(&self) -> u32 {
        self.max_attempts.saturating_sub(1)
    }

    /// Returns the optional total elapsed-time budget.
    ///
    /// # Returns
    /// `Some(Duration)` for bounded retry flows, or `None` for unlimited flows.
    #[inline]
    pub fn max_elapsed(&self) -> Option<Duration> {
        self.max_elapsed
    }

    /// Returns elapsed time since the retry flow started.
    ///
    /// # Returns
    /// Total elapsed time observed at this event.
    #[inline]
    pub fn total_elapsed(&self) -> Duration {
        self.total_elapsed
    }

    /// Returns elapsed time spent in the current attempt.
    ///
    /// # Returns
    /// Attempt elapsed time. Before-attempt events report zero.
    #[inline]
    pub fn attempt_elapsed(&self) -> Duration {
        self.attempt_elapsed
    }

    /// Returns the timeout configured for the current attempt.
    ///
    /// # Returns
    /// `Some(Duration)` when this retry flow has a per-attempt timeout.
    #[inline]
    pub fn attempt_timeout(&self) -> Option<Duration> {
        self.attempt_timeout
    }

    /// Returns the delay selected before the next attempt.
    ///
    /// # Returns
    /// `Some(Duration)` after retry scheduling has selected a delay; otherwise
    /// `None`.
    #[inline]
    pub fn next_delay(&self) -> Option<Duration> {
        self.next_delay
    }

    /// Returns a retry-after hint extracted from the failure.
    ///
    /// # Returns
    /// `Some(Duration)` when a configured hint extractor produced a value.
    #[inline]
    pub fn retry_after_hint(&self) -> Option<Duration> {
        self.retry_after_hint
    }

    /// Returns a copy of this context with a selected retry delay.
    ///
    /// # Parameters
    /// - `delay`: Delay selected before the next attempt.
    ///
    /// # Returns
    /// A context carrying the selected delay.
    #[inline]
    pub(crate) fn with_next_delay(mut self, delay: Duration) -> Self {
        self.next_delay = Some(delay);
        self
    }

    /// Returns a copy of this context with a retry-after hint.
    ///
    /// # Parameters
    /// - `hint`: Optional retry-after hint.
    ///
    /// # Returns
    /// A context carrying the hint.
    #[inline]
    pub(crate) fn with_retry_after_hint(mut self, hint: Option<Duration>) -> Self {
        self.retry_after_hint = hint;
        self
    }
}