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/*******************************************************************************
*
* Copyright (c) 2025 - 2026.
* Haixing Hu, Qubit Co. Ltd.
*
* All rights reserved.
*
******************************************************************************/
//! Defines the `BoxStatefulBiConsumer` public type.
use *;
// =======================================================================
// 2. BoxStatefulBiConsumer - Single Ownership Implementation
// =======================================================================
/// BoxStatefulBiConsumer struct
///
/// A bi-consumer implementation based on `Box<dyn FnMut(&T, &U)>` for
/// single ownership scenarios. This is the simplest and most efficient
/// bi-consumer type when sharing is not required.
///
/// # Features
///
/// - **Single Ownership**: Not cloneable, ownership moves on use
/// - **Zero Overhead**: No reference counting or locking
/// - **Mutable State**: Can modify captured environment via `FnMut`
/// - **Builder Pattern**: Method chaining consumes `self` naturally
///
/// # Use Cases
///
/// Choose `BoxStatefulBiConsumer` when:
/// - The bi-consumer is used only once or in a linear flow
/// - Building pipelines where ownership naturally flows
/// - No need to share the consumer across contexts
/// - Performance is critical and sharing overhead is unacceptable
///
/// # Performance
///
/// `BoxStatefulBiConsumer` has the best performance among the three bi-consumer
/// types:
/// - No reference counting overhead
/// - No lock acquisition or runtime borrow checking
/// - Direct function call through vtable
/// - Minimal memory footprint (single pointer)
///
/// # Examples
///
/// ```rust
/// use qubit_function::{BiConsumer, BoxStatefulBiConsumer, StatefulBiConsumer};
/// use std::sync::{Arc, Mutex};
///
/// let log = Arc::new(Mutex::new(Vec::new()));
/// let l = log.clone();
/// let mut consumer = BoxStatefulBiConsumer::new(move |x: &i32, y: &i32| {
/// l.lock().unwrap().push(*x + *y);
/// });
/// consumer.accept(&5, &3);
/// assert_eq!(*log.lock().unwrap(), vec![8]);
/// ```
///
/// # Author
///
/// Haixing Hu
// Use macro to generate Debug and Display implementations
impl_consumer_debug_display!;