Qubit Codec
Core codec traits and buffer conversion primitives for Rust.
Overview
Qubit Codec is the domain-neutral foundation for Qubit codec crates. It contains small traits and value types that are shared by binary, text, misc, and I/O adapter crates, without concrete format implementations.
This crate provides:
Codecfor low-level single-value buffer codecs.CodecValueExt,CodecValueEncoder,CodecValueDecoder,CodecTranscodeEncoder,CodecTranscodeDecoder, andCodecTranscodeConverteradapters for explicit codec-backed value and buffered conversion.TranscodeEncodeEngine,TranscodeEncodeHooks,EncodeOutcome, andEncodeContextfor reusing the common buffered encoding loop in policy-aware downstream encoders.TranscodeDecodeEngine,TranscodeDecodeHooks,DecodeInvalidAction, andDecodeContextfor reusing the common buffered decoding loop in policy-aware downstream decoders.TranscodeConvertEngineandTranscodeConvertEngineErrorfor policy-aware unit-to-unit conversion pipelines built from a decode side and an encode side.ValueEncoderandValueDecodertraits for owned whole-value convenience APIs.Transcoder,TranscodeProgress, andTranscodeStatusfor caller-managed logical-stream conversion.TranscodeEncoder,TranscodeDecoder, andTranscodeConvertermarker traits for semantic transcoder direction.ByteOrder,ByteOrderSpec,BigEndian, andLittleEndianfor byte-order metadata shared by binary and text codecs.
Concrete codecs live in sibling crates such as qubit-codec-binary,
qubit-codec-text, and qubit-codec-misc.
Design Goals
- Layered Boundaries: keep domain-neutral traits separate from binary, text, misc, and stream-specific implementations.
- Small Public Surface: expose only the primitives that multiple codec crates need to share.
- Policy Neutrality: leave charset, malformed-input, and wire-format rules to domain crates.
- Zero-Cost Markers: represent byte order as copyable type/value markers without runtime allocation.
- Stable Progress Reporting: use
TranscodeProgressandTranscodeStatusto make caller-managed buffer conversion explicit.
Features
Core Conversion Traits
Codec: encodes and decodes one value or codec quantum against a caller-managed unit buffer.DecodeFailure: separates incomplete-prefix flow control from codec-domain invalid input returned byCodec::decode.CodecEncodeError/CodecDecodeError/CodecConvertError: add adapter-level encode, decode, and conversion errors without hiding codec-specific failures. Buffer index and capacity failures are represented byTranscodeError.ValueEncoder<Input>: converts a borrowed value into an owned output type.ValueDecoder<Input>: converts a borrowed encoded value into an owned decoded output type.CodecValueEncoder<C>: wraps aCodecas aValueEncoder<C::Value>that returns ownedVec<C::Unit>output.CodecValueDecoder<C>: wraps aCodecas aValueDecoder<[C::Unit]>that accepts exactly one encoded value.CodecValueExt: extension trait for checked one-value codec helpers such as reset-prefixed encode and exact decode with flush handling.
Buffered Transcoder Primitives
Transcoder<Input, Output>: converts input units into output units inside caller-provided buffers, then finishes internally retained output after the caller has handled any incomplete input tail.TranscodeEncoder<Value, Unit>: semanticTranscoderbound for value-to-unit buffered encoding.TranscodeDecoder<Unit, Value>: semanticTranscoderbound for unit-to-value buffered decoding.TranscodeConverter<InputUnit, OutputUnit>: semanticTranscoderbound for unit-to-unit buffered conversion.CodecTranscodeEncoder<C>: wraps aCodecas aTranscodeEncoder<C::Value, C::Unit>over caller-provided output buffers.TranscodeEncodeEngine<C, H>: reusable engine that owns a codec plus policy hooks and runs the common buffered encoding loop.TranscodeEncodeHooks<C>: policy hook trait used by codec-backed encoders that need custom transcode/finalization behavior while sharing the common loop.EncodeOutcome: outcome returned by encode hooks for one value: consumed with a written count, or not consumed because more output is needed.EncodeContext<'a, Value, Unit>: input value, input index, output slice, and cursor passed to encode hooks.CodecTranscodeDecoder<C>: wraps aCodecas a strictTranscodeDecoder<C::Unit, C::Value>that leaves engine-detected incomplete tails in the caller's input buffer and wraps codec-reported decode errors.TranscodeDecodeEngine<C, H>: reusable engine that owns a codec, policy hooks, and the common decode loop.TranscodeDecodeHooks<C>: policy hook trait used by codec-backed decoders that need custom invalid-input behavior while sharing the common decode loop.DecodeInvalidAction<Value>: hook return value used by decoder engines for invalid-input policy decisions.CodecTranscodeConverter<D, E>: composes a decoding codec and an encoding codec as a policy-freeTranscodeConverter.TranscodeConvertEngine<D, E, DH, EH>: reusable unit-to-unit converter engine that composes decode hooks, encode hooks, and the common buffered conversion loop.TranscodeDecodeInput<I>: owns a unit-levelBufferedInputand drives caller-provided streaming decoders throughtranscode_into/finish_transcode_into.TranscodeEncodeOutput<O>: owns a unit-levelBufferedOutput; ordinaryflushdrains buffered units. Stateful streaming encoders usetranscode_fromandfinish.TranscodeProgress: reports relative input units read and output units written.TranscodeStatus: distinguishes complete conversion fromNeedInputandNeedOutputstops.TranscodeError/CapacityError/TranscodeContractError: report framework-level buffer, capacity-planning, and broken-progress contract failures separately from codec or policy domain errors.
Byte Order Markers
ByteOrder: runtime byte-order enum for public APIs.ByteOrderSpec: type-level byte-order trait used by hot codecs.BigEndian/LittleEndian: zero-sized marker types.
Focused Public API
- No concrete formats: binary, text, and miscellaneous codecs are published in sibling crates.
Choosing the Right Abstraction
qubit-codec ships several layers because real codec stacks have different
needs. Use this decision tree to pick the smallest piece that fits your case.
What are you writing?
├── A new codec for one logical value (a UTF-8 char, a LEB128 integer,
│ a Base64 quantum, a fixed-width scalar, …)
│ → implement Codec
│ (unchecked single-value contract; the foundation everything else builds on)
│
├── A whole-string codec where "one logical value" has no useful meaning
│ (Base64 padding, hex with separators, percent encoding, C string literal, …)
│ → implement ValueEncoder<Input> / ValueDecoder<Input> directly
│ (skip Codec; these two traits also serve as the convenience layer)
│
├── A streaming wrapper around an existing Codec, with no error policy:
│ strict pass-through that surfaces every codec error as-is
│ → use CodecTranscodeDecoder<C> / CodecTranscodeEncoder<C>
│ / CodecTranscodeConverter<D, E>
│ (no custom code; you get a fully wired Transcoder)
│
├── An owned-output wrapper around a Codec (one call → one Vec<Unit>
│ or one Value)
│ → use CodecValueEncoder<C> / CodecValueDecoder<C>
│ (allocates per call; convenience-layer ValueEncoder/Decoder)
│
└── A streaming codec that needs to make decisions on malformed input:
skip, replace, count, or report — not just propagate
→ implement TranscodeDecodeHooks<C> / TranscodeEncodeHooks<C>
and wrap them in TranscodeDecodeEngine<C, H> / TranscodeEncodeEngine<C, H>
(you only write the policy; the engine owns the buffered loop,
cursor bookkeeping, NeedInput/NeedOutput reporting, and capacity checks)
For unit-to-unit conversion (e.g. UTF-8 bytes → UTF-16 bytes), compose a
decode codec + an encode codec:
- strict pipeline → CodecTranscodeConverter<D, E>
- with policy hooks → TranscodeConvertEngine<D, E, DH, EH>
Layer overview
┌────────────────────────────────────────────────────────────────┐
│ qubit-io-binary / qubit-io-text (concrete I/O) │
├────────────────────────────────────────────────────────────────┤
│ TranscodeDecodeInput / TranscodeEncodeOutput (I/O bridges) │
├────────────────────────────────────────────────────────────────┤
│ TranscodeXxxEngine + TranscodeXxxHooks (policy + loop) │
│ CodecTranscodeDecoder / Encoder / Converter (strict bridges) │
├────────────────────────────────────────────────────────────────┤
│ Transcoder<Input, Output> + TranscodeProgress + TranscodeStatus│
│ ValueEncoder<Input> / ValueDecoder<Input> (convenience) │
├────────────────────────────────────────────────────────────────┤
│ Codec (single-value, unchecked) │
└────────────────────────────────────────────────────────────────┘
Implementing further up the stack does not mean rewriting the lower layers:
CodecValueEncoder<C> and CodecTranscodeDecoder<C> are concrete adapters
that turn any Codec into the higher-layer trait for free. Only drop down to
the engine + hooks layer when you actually need policy decisions on invalid
input, replacement output, or stateful finish output.
Installation
Add this to your Cargo.toml:
[]
= "0.9"
Quick Start
use ;
;
let mut encoder = StringEncoder;
let encoded = encode?;
assert_eq!;
let progress = complete;
assert_eq!;
# Ok::
API Reference
Core Codec Traits
| Trait | Purpose | Typical Implementor |
|---|---|---|
Codec |
Encode/decode one value or quantum against caller buffers | Binary scalar, charset char, escaped byte, Base64 quantum |
ValueEncoder<Input> |
Encode a borrowed input into an owned output | Convenience text, binary, or misc helper |
ValueDecoder<Input> |
Decode a borrowed input into an owned output | Convenience text, binary, or misc helper |
TranscodeEncoder<Value, Unit> |
Encode logical values into caller-provided unit buffers | Charset or binary buffered encoder |
TranscodeDecoder<Unit, Value> |
Decode encoded units into caller-provided value buffers | Charset or binary buffered decoder |
TranscodeConverter<InputUnit, OutputUnit> |
Convert encoded units between representations | Charset or binary buffered converter |
| Type | Purpose |
|---|---|
DecodeFailure<E> |
Low-level decode result for incomplete visible prefixes or invalid codec-domain input |
CodecEncodeError<E> |
Adapter-level encode error that wraps codec reset/encode/flush errors or unencodable values |
CodecDecodeError<E> |
Adapter-level decode error that wraps codec reset/decode/flush errors, incomplete input, or trailing input |
CodecConvertError<D, E> |
Adapter-level converter error that separates decode failures from full encode-side CodecEncodeError<E> failures |
TranscodeError<E> |
Streaming framework error for invalid indices, insufficient output, output-length overflow, or a domain error |
CapacityError |
Capacity-planning error returned before allocating or writing output |
TranscodeContractError |
Error reported when a custom Transcoder returns inconsistent progress |
Codec Adapters
| Type | Purpose |
|---|---|
CodecValueExt |
Provide checked one-value helper methods for all C: Codec without expanding the low-level Codec contract |
CodecEncodeValueResult<E> |
Result alias returned by reset-prefixed one-value encode helpers |
CodecDecodeValueWithFlushResult<V, E> |
Result alias returned by decode-and-flush one-value helpers with consumed and flushed counts |
CodecDecodeExactValueWithFlushResult<V, E> |
Result alias returned by exact decode-and-flush one-value helpers |
CodecValueEncoder<C> |
Allocate owned Vec<C::Unit> output for one borrowed C::Value by using C: Codec without requiring C::Value: Clone |
CodecValueDecoder<C> |
Decode exactly one borrowed [C::Unit] slice into C::Value by using C: Codec |
CodecTranscodeEncoder<C> |
Encode C::Value slices into caller-provided C::Unit buffers by using C: Codec |
CodecTranscodeDecoder<C> |
Strictly decode C::Unit slices into caller-provided C::Value buffers by using C: Codec |
CodecTranscodeConverter<D, E> |
Decode D::Unit source units and encode E::Unit target units with E::Value = D::Value |
I/O Adapters
| Type | Purpose |
|---|---|
TranscodeDecodeInput<I> |
Decode units from a qubit_io::Input by passing a caller-owned streaming decoder to transcode_into and finish_transcode_into |
TranscodeEncodeOutput<O> |
Own a qubit_io::Output; ordinary flush drains buffered units. Stateful streaming encoders use transcode_from and finish |
Encoder Hooks And Engines
| Type | Purpose |
|---|---|
TranscodeEncodeEngine<C, H> |
Reusable buffered encoder engine backed by a low-level Codec and policy hooks |
TranscodeEncodeHooks<C> |
Hook contract for encoding one value, preparing for reset, and finalizing encoded output |
TranscodeEncodeEngineError<C, H> |
Separates codec lifecycle failures from encode-hook policy failures |
EncodeOutcome |
Per-value hook outcome: consumed with written output, or needs more output without consuming |
EncodeContext<'a, Value, Unit> |
Input value, input index, output slice, and cursor passed to encode hooks |
Decoder Hooks And Engines
| Type | Purpose |
|---|---|
TranscodeDecodeEngine<C, H> |
Reusable buffered decoder engine backed by a low-level Codec and policy hooks |
TranscodeDecodeHooks<C> |
Hook contract for invalid-input decode policy |
TranscodeDecodeEngineError<C, H> |
Separates codec lifecycle failures from decode-hook policy failures |
DecodeContext |
Context passed to decode policy hooks |
DecodeInvalidAction<Value> |
Invalid-input policy action: skip input or emit a replacement value |
Converter Engines
| Type | Purpose |
|---|---|
TranscodeConvertEngine<D, E, DH, EH> |
Reusable unit-to-unit converter that decodes with D, encodes with E, and applies decode/encode hooks |
TranscodeConvertEngineError<D, E> |
Separates decode-side and encode-side converter failures |
Transcoder Operations
| Method | Description |
|---|---|
max_output_len(input_len) |
Return a finite output upper bound when known |
max_finish_output_len() |
Return a finite final-output upper bound when known |
reset() |
Reset retained stream state while keeping configuration |
transcode(input, input_index, output, output_index) |
Convert input units into output units |
finish(output, output_index) |
Finish internally retained output such as reset bytes, digests, or trailers |
TranscodeStatus Values
| Status | Meaning |
|---|---|
Complete |
The current conversion step completed |
NeedInput |
More input units are required; the incomplete tail remains in the caller's input buffer |
NeedOutput |
More output capacity is required |
Contract Notes
Codec::MIN_UNITS_PER_VALUEis the safety lower bound for callingCodec::decode;Codec::MAX_UNITS_PER_VALUEis the per-value output/read upper bound. Checked adapters assertmin <= maxbefore using these values.Codec::decodereturnsDecodeFailure::Incompletewhen the visible input is a valid prefix that needs more units, andDecodeFailure::Invalidfor codec-domain malformed, non-canonical, or otherwise invalid input.encode_len(value)must equal the number of unitsCodec::encodewrites for the same value and codec state, and it must not exceedCodec::MAX_UNITS_PER_VALUE.- Stateful one-value callers should use
CodecValueExt::max_encode_value_units()withCodecValueExt::encode_value_with_reset(), orCodecValueExt::decode_exact_value_with_flush()when the input must contain exactly one encoded value. These helpers keep reset/flush capacity checks and overflow handling in the value adapter layer. CodecDecodeError/CodecEncodeErrorare adapter-level wrappers.TranscodeErroris the streaming framework wrapper. Concrete codec, charset, or policy failures remain the associated domain error.NeedInputmeans the reported tail was not consumed and must remain available when the caller retries with more input. It is a streaming boundary signal, not an EOF error;finishdoes not receive that source tail. Callers must apply their own EOF policy before finalization.- Default codec-backed decoders and converters are intended for formats whose
value boundary is locally decidable from the visible prefix plus codec state.
Formats that require EOF-aware maximal-munch parsing, delayed boundary
decisions, or reinterpretation of a pending prefix at EOF should use a custom
Transcoderor value-level facade for that policy. NeedOutputmeans the reported input was not fully consumed because the output slice reached its bound.
Byte Order Types
| Type | Use Case |
|---|---|
ByteOrder |
Runtime byte-order selection in public APIs |
ByteOrderSpec |
Type-level byte-order abstraction |
BigEndian |
Big-endian type marker |
LittleEndian |
Little-endian type marker |
Crate Boundary
qubit-codec does not contain concrete binary formats, character sets, or
percent/Base64/hex codecs. Its I/O-facing surface is limited to low-level
qubit_io::Input / qubit_io::Output bridge types used by downstream stream
crates. Keep std::io::Read / std::io::Write extension traits and concrete
reader/writer adapters in domain crates so downstream users can depend on only
the layers they need.
Performance Considerations
Core traits and buffered adapters do not require heap allocation. BigEndian
and LittleEndian are zero-sized, and ByteOrder is a small copyable enum.
CodecValueEncoder allocates owned Vec<Unit> output because that is the
ValueEncoder contract; concrete downstream codecs may have their own
allocation behavior.
Testing & Code Coverage
This project keeps the core trait contracts covered by integration tests under
tests/.
Running Tests
# Run all tests
# Run with coverage report
# Generate text format report
# Align code with CI requirements
# Run CI checks (format, clippy, test, coverage, audit)
RS_CI_SKIP_TOOLCHAIN_UPDATE=1
Dependencies
Runtime dependencies are intentionally small:
thiserrorprovides public error type implementations.qubit-ioprovidesBufferedInputandBufferedOutputused byTranscodeDecodeInputandTranscodeEncodeOutput.
License
Copyright (c) 2026. Haixing Hu.
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
See LICENSE for the full license text.
Contributing
Contributions are welcome! Please feel free to submit a Pull Request.
Development Guidelines
- Keep this crate free of concrete format implementations.
- Document public traits and marker types with examples.
- Keep tests comprehensive and deterministic.
- Ensure all checks pass before submitting a PR.
Author
Haixing Hu
Related Projects
- qubit-codec-binary: binary buffer codecs.
- qubit-codec-text: charset and Unicode buffer codecs.
- qubit-codec-misc: reusable miscellaneous byte and text codecs.
- qubit-io: generic
std::iohelpers. - More Rust libraries from Qubit are available under the qubit-ltd GitHub organization.
Repository: https://github.com/qubit-ltd/rs-codec