pub struct TranscodeProgress { /* private fields */ }Expand description
Counts how much work a crate::Transcoder completed before
returning.
Implementations§
Source§impl TranscodeProgress
impl TranscodeProgress
Sourcepub const fn new(status: TranscodeStatus, read: usize, written: usize) -> Self
pub const fn new(status: TranscodeStatus, read: usize, written: usize) -> Self
Sourcepub const fn complete(read: usize, written: usize) -> Self
pub const fn complete(read: usize, written: usize) -> Self
Creates a completed progress value.
§Parameters
read: Number of consumed input units.written: Number of produced output units.
§Returns
Returns a progress value whose status is TranscodeStatus::Complete.
Sourcepub const fn need_input(
input_index: usize,
additional: NonZeroUsize,
available: usize,
read: usize,
written: usize,
) -> Self
pub const fn need_input( input_index: usize, additional: NonZeroUsize, available: usize, read: usize, written: usize, ) -> Self
Creates progress that stopped because more input is needed.
§Parameters
input_index: Absolute input boundary where conversion stopped.additional: Additional input units required to continue.available: Input units currently available at the boundary.read: Number of consumed input units.written: Number of produced output units.
§Returns
Returns a progress value with TranscodeStatus::NeedInput.
Sourcepub const fn need_output(
output_index: usize,
additional: NonZeroUsize,
available: usize,
read: usize,
written: usize,
) -> Self
pub const fn need_output( output_index: usize, additional: NonZeroUsize, available: usize, read: usize, written: usize, ) -> Self
Creates progress that stopped because more output capacity is needed.
§Parameters
output_index: Absolute output boundary where conversion stopped.additional: Additional output units required to continue.available: Output units currently available at the boundary.read: Number of consumed input units.written: Number of produced output units.
§Returns
Returns a progress value with TranscodeStatus::NeedOutput.
Sourcepub const fn status(self) -> TranscodeStatus
pub const fn status(self) -> TranscodeStatus
Sourcepub const fn is_complete(self) -> bool
pub const fn is_complete(self) -> bool
Returns whether conversion consumed all currently supplied input.
§Returns
Returns true when the stored status is
TranscodeStatus::Complete.
Sourcepub const fn is_need_input(self) -> bool
pub const fn is_need_input(self) -> bool
Returns whether conversion stopped because more input is needed.
§Returns
Returns true when the stored status is
TranscodeStatus::NeedInput.
Sourcepub const fn is_need_output(self) -> bool
pub const fn is_need_output(self) -> bool
Returns whether conversion stopped because more output capacity is needed.
§Returns
Returns true when the stored status is
TranscodeStatus::NeedOutput.
Trait Implementations§
Source§impl Clone for TranscodeProgress
impl Clone for TranscodeProgress
Source§fn clone(&self) -> TranscodeProgress
fn clone(&self) -> TranscodeProgress
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source. Read moreimpl Copy for TranscodeProgress
Source§impl Debug for TranscodeProgress
impl Debug for TranscodeProgress
impl Eq for TranscodeProgress
Source§impl PartialEq for TranscodeProgress
impl PartialEq for TranscodeProgress
Source§fn eq(&self, other: &TranscodeProgress) -> bool
fn eq(&self, other: &TranscodeProgress) -> bool
self and other values to be equal, and is used by ==.