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// =============================================================================
// Copyright (c) 2026 Haixing Hu.
//
// SPDX-License-Identifier: Apache-2.0
//
// Licensed under the Apache License, Version 2.0.
// =============================================================================
//! Low-level value codec trait.
use NonZeroUsize;
/// Encodes and decodes one value or codec quantum against a unit buffer.
///
/// `Codec` is the lowest-level abstraction in the codec stack. It is intended
/// for hot paths that have already validated buffer capacity and want to avoid
/// constructing subslices for every value. Higher-level transcoders and
/// convenience APIs are responsible for checked buffer management and owned
/// output allocation.
///
/// `min_units_per_value` and `max_units_per_value` describe the representation
/// width bounds for one value. The minimum is a lower-bound hint for checked
/// layers: if fewer than this many units are available, no complete value can
/// exist, so a streaming caller can request more input, report an incomplete
/// EOF tail. For decoding, this minimum is the smallest safety precondition
/// checked callers must satisfy before entering
/// [`decode`](Self::decode). The maximum is a value-independent upper bound
/// callers can use for coarse capacity planning. For encoding a known value,
/// checked callers should reserve the exact [`encode_len`](Self::encode_len)
/// instead of pessimistically reserving the maximum width.
///
/// A codec may keep decode-side and encode-side stream state. That state is an
/// implementation detail owned by the codec. Callers do not snapshot or restore
/// it; implementations must keep their own state internally consistent across
/// every public operation, including operations that return `Err`.
///
/// # Associated Types
///
/// - `Value`: Logical value decoded from or encoded into the buffer. This may
/// be a scalar such as `u8`, `u16`, `u64`, a `char`, or a fixed quantum such
/// as `[u8; 3]`. The trait can model other small value objects, but it is
/// intentionally aimed at copyable value-domain types rather than owned
/// resource handles or heap-backed aggregates. Implementations must provide
/// [`Copy`] and [`Default`] so checked adapters can pass values by copy and
/// allocate flush scratch buffers.
/// - `Unit`: Buffer unit used by the encoded representation. Implementations
/// are typically scalar storage units such as `u8`, `u16`, or `char`.
/// Implementations must provide [`Copy`] and [`Default`] so checked adapters
/// can allocate output unit buffers and initialize caller-owned scratch
/// storage.
///
/// # Safety
///
/// Implementors must uphold the safety contract documented by
/// [`decode`](Self::decode), [`encode`](Self::encode),
/// [`encode_reset`](Self::encode_reset), and
/// [`decode_flush`](Self::decode_flush). In particular, unchecked
/// implementations must not read or write outside the caller-provided ranges.
/// Implementations should use `debug_assert!` to state the expected buffer
/// bounds at the unchecked entry point.
///
/// Implementations must also guarantee that
/// [`min_units_per_value`](Self::min_units_per_value) is less than or equal to
/// [`max_units_per_value`](Self::max_units_per_value). Both bounds are non-zero
/// by type, and `max_units_per_value` must be a valid upper bound for one
/// complete encoded value or codec quantum. Checked adapters assert this
/// invariant before using codec-provided bounds.
pub unsafe
/// Asserts the public unit-bound invariant required by [`Codec`].
///
/// # Type Parameters
///
/// - `C`: Codec implementation to validate.
///
/// # Returns
///
/// Returns unit `()`.
///
/// # Panics
///
/// Panics when [`Codec::min_units_per_value`] is greater than
/// [`Codec::max_units_per_value`].
pub