qubit-clock 0.8.0

Thread-safe clock abstractions for Rust: monotonic clocks, mock testing, high-precision time meters, and timezone support
Documentation

Qubit Clock

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Thread-safe clock and sleep abstractions for Rust with monotonic and mock implementations.

Overview

Qubit Clock provides a flexible and type-safe clock abstraction system for Rust applications. It offers robust, thread-safe clock implementations with support for basic time access, high-precision measurements, timezone handling, monotonic time, mockable relative sleeps, and testing support.

Features

🕐 Clock Abstractions

  • Trait-based Design: Flexible clock abstraction through orthogonal traits
  • Interface Segregation: Don't force implementations to provide features they don't need
  • Composition over Inheritance: Extend functionality through wrappers
  • Zero-Cost Abstractions: Pay only for what you use

Clock Implementations

  • SystemClock: Uses system wall clock time
  • MonotonicClock: Monotonic time (unaffected by system time changes)
  • NanoMonotonicClock: Monotonic time with nanosecond precision
  • MockClock: Controllable UTC and nanosecond clock backed by a mock timeline
  • MockTimeline: Shared monotonic mock time source for deterministic tests
  • MockTime: Convenience facade bundling one timeline, clock, and sleeper
  • Zoned<C>: Wrapper that adds timezone support to any clock

⏱️ Time Meters

  • TimeMeter: Millisecond-precision time measurement for general use
  • NanoTimeMeter: Nanosecond-precision time measurement for high-precision needs
  • Human-Readable Output: Format elapsed time in readable strings
  • Speed Calculation: Calculate processing speed (items per second/minute)
  • Test-Friendly: Support injecting mock clocks for deterministic testing

⏲️ Sleep Abstractions

  • Sleeper: Blocking relative sleep abstraction
  • AsyncSleeper: Tokio async relative sleep abstraction
  • SystemSleeper: Real elapsed-time sleeper that implements Sleeper, and also implements AsyncSleeper when the tokio feature is enabled
  • MockSleeper: Deterministic elapsed-time sleeper that implements Sleeper, and also implements AsyncSleeper when the tokio feature is enabled

🔒 Thread Safety

  • All clock implementations are Send + Sync
  • Immutable design for system and monotonic clocks
  • Fine-grained locking for mock clock
  • Safe to share across threads

🌍 Timezone Support

  • Convert UTC time to any timezone
  • Wrap any clock with timezone support
  • Based on chrono-tz for comprehensive timezone database

🧪 Testing Support

  • Shared mock timeline for clocks, sleepers, and timeout-aware test utilities
  • Mock clock with controllable wall-clock and nanosecond readings
  • Mock sleeper with controllable monotonic elapsed time
  • Set time to specific points
  • Advance time programmatically

Installation

Add this to your Cargo.toml:

[dependencies]
qubit-clock = "0.8"

Quick Start

Basic Usage

use qubit_clock::{Clock, SystemClock};

let clock = SystemClock::new();
let timestamp = clock.millis();
let time = clock.time();
println!("Current time: {}", time);

With Timezone

use qubit_clock::{Clock, ZonedClock, SystemClock, Zoned};
use chrono_tz::Asia::Shanghai;

let clock = Zoned::new(SystemClock::new(), Shanghai);
let local = clock.local_time();
println!("Local time in Shanghai: {}", local);

Monotonic Time for Performance Measurement

use qubit_clock::{Clock, MonotonicClock};
use std::thread;
use std::time::Duration;

let clock = MonotonicClock::new();
let start = clock.millis();

thread::sleep(Duration::from_millis(100));

let elapsed = clock.millis() - start;
println!("Elapsed: {} ms", elapsed);

Testing with MockClock

use qubit_clock::{Clock, ControllableClock, MockClock};
use chrono::{DateTime, Duration, Utc};

let clock = MockClock::new();

// Set to a specific time
let fixed_time = DateTime::parse_from_rfc3339(
    "2024-01-01T00:00:00Z"
).unwrap().with_timezone(&Utc);
clock.set_time(fixed_time);

assert_eq!(clock.time(), fixed_time);

// Advance time
clock.add_duration(Duration::hours(1));
assert_eq!(clock.time(), fixed_time + Duration::hours(1));

High-Precision Measurements

use qubit_clock::{NanoClock, NanoMonotonicClock};

let clock = NanoMonotonicClock::new();
let start = clock.nanos();

// Perform some operation
for _ in 0..1000 {
    // Some work
}

let elapsed = clock.nanos() - start;
println!("Elapsed: {} ns", elapsed);

Time Meters for Elapsed Time Measurement

use qubit_clock::meter::TimeMeter;
use std::thread;
use std::time::Duration;

let mut meter = TimeMeter::new();
meter.start();
thread::sleep(Duration::from_millis(100));
meter.stop();
println!("Elapsed: {}", meter.readable_duration());

Unified Mock Time for Tests

use qubit_clock::{Clock, MockTime};
use qubit_clock::sleep::Sleeper;
use std::time::Duration;

let mock = MockTime::unix_epoch();
let clock = mock.clock();
let sleeper = mock.sleeper();
let worker = sleeper.clone();
let handle = std::thread::spawn(move || {
    worker.sleep_for(Duration::from_secs(5));
});

assert!(mock.timeline().wait_for_blocked_waiters(
    qubit_clock::MockWaiterKind::Sleep,
    1,
    Duration::from_secs(1),
));
mock.advance(Duration::from_secs(5));
handle.join().expect("mock sleep should finish");
assert_eq!(clock.millis(), 5_000);

High-Precision Time Meter

use qubit_clock::meter::NanoTimeMeter;

let mut meter = NanoTimeMeter::new();
meter.start();

// Perform some operation
for _ in 0..1000 {
    // Some work
}

meter.stop();
println!("Elapsed: {} ns", meter.nanos());
println!("Readable: {}", meter.readable_duration());

Speed Calculation with Time Meter

use qubit_clock::meter::TimeMeter;
use std::thread;
use std::time::Duration;

let mut meter = TimeMeter::new();
meter.start();

// Process 1000 items
for _ in 0..1000 {
    thread::sleep(Duration::from_micros(100));
}

meter.stop();
println!("Processed 1000 items in {}", meter.readable_duration());
println!("Speed: {}", meter.formatted_speed_per_second(1000));

Architecture

The crate is built around several orthogonal traits:

  • Clock: Base trait providing UTC time
  • NanoClock: Extension for nanosecond precision
  • ZonedClock: Extension for timezone support
  • ControllableClock: Extension for time control (testing)
  • Sleeper: Blocking relative sleep operations
  • AsyncSleeper: Tokio async relative sleep operations

This design follows the Interface Segregation Principle, ensuring that implementations only need to provide the features they actually support.

Clock Implementations

SystemClock

  • Based on system wall clock time
  • Subject to system time adjustments (NTP, manual changes)
  • Zero-sized type (ZST) with no runtime overhead
  • Use for: logging, timestamps, general time queries

MonotonicClock

  • Based on std::time::Instant (monotonically increasing)
  • Unaffected by system time adjustments
  • Millisecond precision
  • Records base point on creation
  • Use for: performance monitoring, timeout control, time interval measurements

NanoMonotonicClock

  • Based on std::time::Instant with nanosecond precision
  • Unaffected by system time adjustments
  • Higher precision than MonotonicClock
  • Use for: high-precision measurements, microbenchmarking

MockClock

  • Controllable UTC and nanosecond clock for testing
  • Backed by a MockTimeline
  • Thread-safe with shared state guarded by non-poisoning synchronization
  • Implements Clock, NanoClock, and ControllableClock
  • Supports setting the wall-clock anchor and advancing shared mock time
  • Frozen until the associated timeline is advanced by the test
  • Use for: unit tests, integration tests, time-dependent logic testing

MockTimeline

  • Shared monotonic mock time source
  • Drives MockClock, MockSleeper, and future timeout-aware test primitives
  • Supports instant time advancement and external event notifications
  • Tracks active waiters so reset can reject unsafe timeline rewinds
  • Assigns a unique id to each timeline so MockInstant deadlines cannot be used with the wrong timeline
  • Rejects deadlines created by a different mock timeline
  • Use for: deterministic tests that need clocks and sleeps to follow one time source

MockTime

  • Convenience facade around one MockTimeline, MockClock, and MockSleeper
  • advance(duration) moves all associated components together
  • set_time(instant) reanchors the clock at the current timeline instant
  • Use for: tests that need both "current time" and "elapsed sleep" control

Zoned<C>

  • Wrapper that adds timezone support to any clock
  • Generic over any Clock implementation
  • Converts UTC time to local time in specified timezone
  • Use for: displaying local time, timezone conversions

Sleep Implementations

SystemSleeper

  • Implements Sleeper using std::thread::sleep for blocking relative sleeps
  • Implements AsyncSleeper using tokio::time::sleep when the tokio feature is enabled
  • Zero-sized type (ZST) with no runtime state
  • Use for: production code that needs an injectable relative sleeper

MockSleeper

  • Timeline-backed relative sleeper for deterministic tests that implements Sleeper
  • Uses the elapsed time from its backing MockTimeline
  • Clones share the same timeline
  • Complete sleeps by advancing the timeline through MockTimeline or MockTime
  • Implements AsyncSleeper for asynchronous sleeps when the tokio feature is enabled
  • Use for: testing retry and backoff logic without waiting for real time

Time Meters

TimeMeter

A millisecond-precision time meter for measuring elapsed time with the following features:

  • Flexible Clock Source: Supports any clock implementing Clock trait
  • Default to MonotonicClock: Uses monotonic time by default for stable measurements
  • Multiple Output Formats: Milliseconds, seconds, minutes, and human-readable format
  • Speed Calculation: Calculate processing speed (items per second/minute)
  • Real-Time Monitoring: Get elapsed time without stopping the meter
  • Test-Friendly: Inject MockClock for deterministic testing

Example output formats:

  • 123 ms - Less than 1 second
  • 1.5s - 1-60 seconds
  • 1m 23s - More than 1 minute
  • 1h 1m 5s - More than 1 hour

NanoTimeMeter

A nanosecond-precision time meter with features similar to TimeMeter:

  • Nanosecond Precision: Based on NanoClock trait
  • Default to NanoMonotonicClock: Uses high-precision monotonic time
  • Human-Readable Output: Automatically chooses appropriate unit (ns, μs, ms, s, m, h)
  • Speed Calculation: High-precision speed calculation
  • Test-Friendly: Supports any injected test clock that implements NanoClock

Example output formats:

  • 123 ns - Less than 1 microsecond
  • 123.4 μs - 1-1000 microseconds
  • 123.4 ms - 1-1000 milliseconds
  • 1.5s - 1-60 seconds
  • 1m 23s - More than 1 minute
  • 1h 1m 5s - More than 1 hour

Why Not Just Use std::time::Instant?

std::time::Instant is the right primitive for measuring real elapsed time in production code. It is monotonic, fast, and simple:

let start = std::time::Instant::now();
// do work
let elapsed = start.elapsed();

This crate exists for the cases where elapsed-time measurement is only part of the problem:

  • Use MockClock when tests need controllable logical time. It implements both Clock and NanoClock, freezes until the mock timeline advances, and can be reanchored to any UTC instant.
  • Use TimeMeter or NanoTimeMeter when application code needs a reusable start/stop meter with formatted durations, speed calculations, and an injectable clock source. They use monotonic clocks by default; TimeMeter can accept MockClock, while NanoTimeMeter can accept MockClock or any other NanoClock implementation.
  • Use SystemSleeper or MockSleeper when code needs injectable relative sleeps. They implement the blocking Sleeper trait, and also implement AsyncSleeper when the tokio feature is enabled. Mock sleepers complete when their backing MockTimeline advances instead of waiting for wall-clock time.
  • Use MockTime when one test needs a clock and sleeper to share the same mock elapsed time source.
  • Use the Clock traits when business logic depends on "current time" and must be testable without coupling directly to the system clock or Instant::now().

In short, Instant measures real elapsed time; mock clocks make time controllable for tests; time meters turn elapsed-time measurement into a reusable, formatted, testable abstraction.

API Reference

Clock Trait

The core Clock trait provides:

  • millis() - Returns current time in milliseconds since Unix epoch
  • time() - Returns current time as DateTime<Utc>

NanoClock Trait

Extension trait for high-precision clocks:

  • nanos() - Returns current time in nanoseconds since Unix epoch
  • time_precise() - Returns high-precision DateTime<Utc>

ZonedClock Trait

Extension trait for timezone support:

  • timezone() - Returns the clock's timezone
  • local_time() - Returns current time in the clock's timezone

Use Zoned::new(clock, tz) to select the timezone for a clock.

ControllableClock Trait

Extension trait for controllable clocks (testing):

  • set_time(instant) - Reanchors controllable mock clocks to a logical time at the current timeline instant
  • add_duration(duration) - Advances the clock by a non-negative duration
  • reset() - Resets the clock to initial state

Mock Time Runtime

Mock time APIs are available at the crate root:

  • MockTimeline - Shared monotonic mock time source
  • MockInstant - Timeline-bound monotonic instant used for deadlines
  • MockClock - Timeline-backed implementation of Clock, NanoClock, and ControllableClock
  • MockTime - Convenience facade that returns one shared clock and sleeper
  • MockWaiterKind - Waiter category used for test observability
  • MockTimeError - Error returned when reset is rejected with active waiters or a deadline belongs to a different mock timeline

Sleep Traits

Sleep APIs are available under qubit_clock::sleep:

  • Sleeper - Provides blocking relative sleeps
  • AsyncSleeper - Provides Tokio async relative sleeps
  • SystemSleeper - Uses real elapsed time, implements Sleeper, and also implements AsyncSleeper when the tokio feature is enabled
  • MockSleeper - Uses a MockTimeline for deterministic tests, implements Sleeper, and also implements AsyncSleeper when the tokio feature is enabled

Sleep APIs intentionally model only relative sleeping. Notification waits, condition waits, and timeout waits belong to monitor primitives in qubit-lock.

Design Principles

Interface Segregation

The crate follows the Interface Segregation Principle by providing separate traits for different capabilities:

  • Not all clocks need nanosecond precision → NanoClock is separate
  • Not all clocks need timezone support → ZonedClock is separate
  • Only test clocks need controllability → ControllableClock is separate
  • Only relative sleep users need sleep injection → sleep traits live under sleep

This allows implementations to provide only the features they need, keeping the API clean and focused.

Single Responsibility

Each trait and type has one clear purpose:

  • Clock - Provide UTC time
  • NanoClock - Provide high-precision time
  • ZonedClock - Provide timezone conversion
  • ControllableClock - Provide time control for testing
  • Sleeper - Provide blocking relative sleeps
  • AsyncSleeper - Provide Tokio async relative sleeps

Composition over Inheritance

Functionality is extended through wrappers rather than inheritance:

  • Zoned<C> wraps any Clock to add timezone support
  • Time meters accept any Clock implementation via generics

Zero-Cost Abstractions

The design ensures you only pay for what you use:

  • SystemClock and MonotonicClock are zero-sized or minimal overhead
  • Trait methods are often inlined
  • Generic code is monomorphized at compile time

Testing & Code Coverage

This project maintains comprehensive test coverage with detailed validation of all functionality.

Running Tests

# Run all tests
cargo test

# Run with coverage report
./coverage.sh

# Generate text format report
./coverage.sh text

# Run CI checks (tests, lints, formatting)
./ci-check.sh

Dependencies

  • chrono: Date and time handling with serialization support
  • chrono-tz: Comprehensive timezone database
  • parking_lot: Non-poisoning synchronization primitives used by the mock time runtime
  • tokio: Optional dependency for sleep::AsyncSleeper when the tokio feature is enabled

Use Cases

Performance Monitoring

use qubit_clock::meter::TimeMeter;

let mut meter = TimeMeter::new();
meter.start();

// Perform operation
process_data();

meter.stop();
log::info!("Processing took: {}", meter.readable_duration());

Mockable Sleep Control

use qubit_clock::MockTime;
use qubit_clock::sleep::Sleeper;
use std::time::Duration;

fn retry_once<S: Sleeper>(sleeper: &S) {
    sleeper.sleep_for(Duration::from_millis(10));
}

let mock = MockTime::unix_epoch();
let sleeper = mock.sleeper();
let worker = sleeper.clone();
let handle = std::thread::spawn(move || retry_once(&worker));

assert!(mock.timeline().wait_for_blocked_waiters(
    qubit_clock::MockWaiterKind::Sleep,
    1,
    Duration::from_secs(1),
));
mock.advance(Duration::from_millis(10));
handle.join().expect("retry should finish");

Testing Time-Dependent Logic

use qubit_clock::{Clock, ControllableClock, MockClock};
use chrono::Duration;

#[test]
fn test_expiration() {
    let clock = MockClock::new();
    let item = Item::new(clock.clone());

    // Fast-forward 1 hour
    clock.add_duration(Duration::hours(1));

    assert!(item.is_expired());
}

Benchmarking

use qubit_clock::meter::NanoTimeMeter;

let mut meter = NanoTimeMeter::new();
meter.start();

for _ in 0..10000 {
    expensive_operation();
}

meter.stop();
println!("Average time per operation: {} ns", meter.nanos() / 10000);

License

Copyright (c) 2025 - 2026. Haixing Hu.

Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at

http://www.apache.org/licenses/LICENSE-2.0

Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

See LICENSE for the full license text.

Contributing

Contributions are welcome! Please feel free to submit a Pull Request.

Author

Haixing Hu - Qubit Co. Ltd.


For more information about the Qubit open source projects, visit our GitHub homepage.