1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
use bitflags::bitflags; bitflags! { #[derive(Debug, Clone, Copy, PartialEq, Eq, Hash)] pub struct FingerState: u32 { const NONE = 0; const INDEX = 1 << 0; const MIDDLE = 1 << 1; const RING = 1 << 2; const PINKIE = 1 << 3; const THUMB = 1 << 4; } }