use scirs2_core::ndarray::Array2;
use scirs2_core::Complex64;
use std::f64::consts::PI;
use crate::error::Result;
use super::config::HolographicCodeType;
use super::simulator::HolographicQECSimulator;
impl HolographicQECSimulator {
pub fn create_holographic_encoding_matrix(
&self,
boundary_dim: usize,
bulk_dim: usize,
) -> Result<Array2<Complex64>> {
let mut encoding_matrix = Array2::zeros((bulk_dim, boundary_dim));
match self.config.error_correction_code {
HolographicCodeType::AdSRindler => {
self.create_ads_rindler_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::HolographicStabilizer => {
self.create_holographic_stabilizer_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::BulkGeometry => {
self.create_bulk_geometry_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::TensorNetwork => {
self.create_tensor_network_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::HolographicSurface => {
self.create_holographic_surface_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::PerfectTensor => {
self.create_perfect_tensor_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::EntanglementEntropy => {
self.create_entanglement_entropy_encoding(&mut encoding_matrix)?;
}
HolographicCodeType::AdSCFTCode => {
self.create_ads_cft_encoding(&mut encoding_matrix)?;
}
}
Ok(encoding_matrix)
}
pub fn create_ads_rindler_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let rindler_factor = self.calculate_rindler_factor(i, j);
let entanglement_factor = self.calculate_entanglement_factor(i, j);
encoding_matrix[[i, j]] = Complex64::new(rindler_factor * entanglement_factor, 0.0);
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
#[must_use]
pub fn calculate_rindler_factor(&self, bulk_index: usize, boundary_index: usize) -> f64 {
let rindler_horizon = self.config.ads_radius;
let bulk_position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let boundary_position =
(boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
let factor = (rindler_horizon * bulk_position).cosh()
* (2.0 * PI).mul_add(boundary_position, PI / 4.0).cos();
factor.abs().max(1e-10)
}
#[must_use]
pub fn calculate_entanglement_factor(&self, bulk_index: usize, boundary_index: usize) -> f64 {
let mutual_information = self.calculate_mutual_information(bulk_index, boundary_index);
let entanglement_entropy = self.calculate_entanglement_entropy(bulk_index, boundary_index);
(mutual_information * entanglement_entropy).sqrt()
}
pub(crate) fn calculate_mutual_information(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_entropy = self.calculate_region_entropy(bulk_index, true);
let boundary_entropy = self.calculate_region_entropy(boundary_index, false);
let joint_entropy = self.calculate_joint_entropy(bulk_index, boundary_index);
bulk_entropy + boundary_entropy - joint_entropy
}
pub(crate) fn calculate_entanglement_entropy(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let area = self.calculate_rt_surface_area(bulk_index, boundary_index);
let gravitational_constant = 1.0;
area / (4.0 * gravitational_constant)
}
pub(crate) fn calculate_rt_surface_area(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let boundary_position =
(boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
let radial_distance = (bulk_position - boundary_position).abs();
let ads_factor = self.config.ads_radius / radial_distance.mul_add(radial_distance, 1.0);
ads_factor * self.config.central_charge
}
pub(crate) fn calculate_region_entropy(&self, region_index: usize, is_bulk: bool) -> f64 {
let max_index = if is_bulk {
Self::safe_dimension(self.config.bulk_qubits).unwrap_or(8)
} else {
Self::safe_dimension(self.config.boundary_qubits).unwrap_or(4)
};
let max_index = max_index.max(2);
let region_size = ((region_index % max_index) as f64 + 0.1) / (max_index as f64 + 0.2);
if region_size > 0.01 && region_size < 0.99 {
(-region_size).mul_add(
region_size.ln(),
-((1.0 - region_size) * (1.0 - region_size).ln()),
)
} else {
0.1
}
}
fn calculate_joint_entropy(&self, bulk_index: usize, boundary_index: usize) -> f64 {
let combined_entropy = self.calculate_region_entropy(bulk_index, true)
+ self.calculate_region_entropy(boundary_index, false);
let correlation_factor = self.calculate_correlation_factor(bulk_index, boundary_index);
combined_entropy * (1.0 - correlation_factor)
}
pub(crate) fn calculate_correlation_factor(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let boundary_position =
(boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
let distance = (bulk_position - boundary_position).abs();
(-distance / self.config.ads_radius).exp()
}
pub(crate) fn create_holographic_stabilizer_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let stabilizer_factor = Self::calculate_stabilizer_factor(i, j);
let holographic_factor = self.calculate_holographic_factor(i, j);
encoding_matrix[[i, j]] =
Complex64::new(stabilizer_factor * holographic_factor, 0.0);
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
fn calculate_stabilizer_factor(bulk_index: usize, boundary_index: usize) -> f64 {
let bulk_parity = f64::from(bulk_index.count_ones() % 2);
let boundary_parity = f64::from(boundary_index.count_ones() % 2);
if bulk_parity == boundary_parity {
1.0 / (1.0 + bulk_index as f64).sqrt()
} else {
-1.0 / (1.0 + bulk_index as f64).sqrt()
}
}
pub(crate) fn calculate_holographic_factor(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_weight = f64::from(bulk_index.count_ones());
let boundary_weight = f64::from(boundary_index.count_ones());
let weight_correlation = (bulk_weight - boundary_weight).abs();
(-weight_correlation / self.config.central_charge).exp()
}
pub(crate) fn create_bulk_geometry_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let geodesic_length = self.calculate_geodesic_length(i, j);
let geometric_factor = self.calculate_geometric_factor(i, j);
encoding_matrix[[i, j]] = Complex64::new(
(-geodesic_length / self.config.ads_radius).exp() * geometric_factor,
0.0,
);
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
pub(crate) fn calculate_geodesic_length(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let boundary_position =
(boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
let radial_bulk = 1.0 / (1.0 - bulk_position);
let radial_boundary = 1.0 / (1.0 - boundary_position);
self.config.ads_radius * (radial_bulk / radial_boundary).ln().abs()
}
pub(crate) fn calculate_geometric_factor(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_curvature = self.calculate_bulk_curvature(bulk_index);
let boundary_curvature = self.calculate_boundary_curvature(boundary_index);
(bulk_curvature.abs() / boundary_curvature).sqrt()
}
fn calculate_bulk_curvature(&self, bulk_index: usize) -> f64 {
let position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let ads_curvature = -1.0 / (self.config.ads_radius * self.config.ads_radius);
ads_curvature * (1.0 - position).powi(2)
}
fn calculate_boundary_curvature(&self, boundary_index: usize) -> f64 {
let position = (boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
0.1f64
.mul_add((2.0 * PI * position).sin(), 1.0)
.abs()
.max(0.1)
}
pub(crate) fn create_tensor_network_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let tensor_element = self.calculate_tensor_network_element(i, j);
encoding_matrix[[i, j]] = tensor_element;
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
pub(crate) fn calculate_tensor_network_element(
&self,
bulk_index: usize,
boundary_index: usize,
) -> Complex64 {
let bulk_legs = Self::get_tensor_legs(bulk_index, true);
let boundary_legs = Self::get_tensor_legs(boundary_index, false);
let contraction_value = Self::contract_tensor_legs(&bulk_legs, &boundary_legs);
Complex64::new(contraction_value, 0.0)
}
fn get_tensor_legs(index: usize, is_bulk: bool) -> Vec<f64> {
let mut legs = Vec::new();
let num_legs = if is_bulk { 4 } else { 2 };
for i in 0..num_legs {
let leg_value = (((index >> i) & 1) as f64).mul_add(2.0, -1.0); legs.push(leg_value);
}
legs
}
fn contract_tensor_legs(bulk_legs: &[f64], boundary_legs: &[f64]) -> f64 {
let mut contraction = 1.0;
let min_legs = bulk_legs.len().min(boundary_legs.len());
for i in 0..min_legs {
contraction *= bulk_legs[i] * boundary_legs[i];
}
for leg in &bulk_legs[min_legs..] {
contraction *= leg;
}
contraction / (bulk_legs.len() as f64).sqrt()
}
pub(crate) fn create_holographic_surface_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let surface_element = self.calculate_surface_code_element(i, j);
encoding_matrix[[i, j]] = surface_element;
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
fn calculate_surface_code_element(
&self,
bulk_index: usize,
boundary_index: usize,
) -> Complex64 {
let bulk_x = bulk_index % (1 << (self.config.bulk_qubits / 2));
let bulk_y = bulk_index / (1 << (self.config.bulk_qubits / 2));
let boundary_x = boundary_index % (1 << (self.config.boundary_qubits / 2));
let boundary_y = boundary_index / (1 << (self.config.boundary_qubits / 2));
let x_parity = (bulk_x ^ boundary_x).count_ones() % 2;
let y_parity = (bulk_y ^ boundary_y).count_ones() % 2;
let amplitude = if x_parity == y_parity {
1.0 / (1.0 + (bulk_x + bulk_y) as f64).sqrt()
} else {
1e-8 / (2.0 + (bulk_x + bulk_y) as f64).sqrt()
};
Complex64::new(amplitude, 0.0)
}
pub(crate) fn create_perfect_tensor_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let perfect_element = self.calculate_perfect_tensor_element(i, j);
encoding_matrix[[i, j]] = perfect_element;
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
fn calculate_perfect_tensor_element(
&self,
bulk_index: usize,
boundary_index: usize,
) -> Complex64 {
let bulk_state = Self::index_to_state_vector(bulk_index, self.config.bulk_qubits);
let boundary_state =
Self::index_to_state_vector(boundary_index, self.config.boundary_qubits);
let overlap = Self::calculate_state_overlap(&bulk_state, &boundary_state);
let perfect_factor = Self::calculate_perfect_tensor_factor(bulk_index, boundary_index);
Complex64::new(overlap * perfect_factor, 0.0)
}
fn index_to_state_vector(index: usize, num_qubits: usize) -> Vec<f64> {
let mut state = vec![0.0; num_qubits];
for (i, elem) in state.iter_mut().enumerate() {
*elem = if (index >> i) & 1 == 1 { 1.0 } else { 0.0 };
}
state
}
fn calculate_state_overlap(state1: &[f64], state2: &[f64]) -> f64 {
let min_len = state1.len().min(state2.len());
let mut overlap = 0.0;
for i in 0..min_len {
overlap += state1[i] * state2[i];
}
overlap / (min_len as f64).sqrt()
}
fn calculate_perfect_tensor_factor(bulk_index: usize, boundary_index: usize) -> f64 {
let bulk_weight = f64::from(bulk_index.count_ones());
let boundary_weight = f64::from(boundary_index.count_ones());
if (bulk_weight - boundary_weight).abs() <= 1.0 {
1.0 / (1.0 + bulk_weight).sqrt()
} else {
1e-6 / (1.0 + (bulk_weight - boundary_weight).abs()).sqrt()
}
}
pub(crate) fn create_entanglement_entropy_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let entropy_element = self.calculate_entanglement_entropy_element(i, j);
encoding_matrix[[i, j]] = entropy_element;
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
fn calculate_entanglement_entropy_element(
&self,
bulk_index: usize,
boundary_index: usize,
) -> Complex64 {
let bulk_entropy = self.calculate_region_entropy(bulk_index, true);
let boundary_entropy = self.calculate_region_entropy(boundary_index, false);
let mutual_information = self.calculate_mutual_information(bulk_index, boundary_index);
let amplitude = (mutual_information / (bulk_entropy + boundary_entropy + 1e-10)).sqrt();
Complex64::new(amplitude, 0.0)
}
pub(crate) fn create_ads_cft_encoding(
&self,
encoding_matrix: &mut Array2<Complex64>,
) -> Result<()> {
let (bulk_dim, boundary_dim) = encoding_matrix.dim();
for i in 0..bulk_dim {
for j in 0..boundary_dim {
let ads_cft_element = self.calculate_ads_cft_element(i, j);
encoding_matrix[[i, j]] = ads_cft_element;
}
}
Self::normalize_encoding_matrix(encoding_matrix)?;
Ok(())
}
pub(crate) fn calculate_ads_cft_element(
&self,
bulk_index: usize,
boundary_index: usize,
) -> Complex64 {
let bulk_field = self.calculate_bulk_field_value(bulk_index);
let boundary_field = self.calculate_boundary_field_value(boundary_index);
let correlation_function = self.calculate_correlation_function(bulk_index, boundary_index);
let amplitude = bulk_field * boundary_field * correlation_function;
Complex64::new(amplitude, 0.0)
}
pub(crate) fn calculate_bulk_field_value(&self, bulk_index: usize) -> f64 {
let position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let radial_coordinate = 1.0 / (1.0 - position);
(radial_coordinate / self.config.ads_radius).powf(self.calculate_conformal_dimension())
}
pub(crate) fn calculate_boundary_field_value(&self, boundary_index: usize) -> f64 {
let position = (boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
(2.0 * PI * position).sin() / (1.0 + position).sqrt()
}
pub(crate) fn calculate_conformal_dimension(&self) -> f64 {
(self.config.central_charge / 12.0).sqrt()
}
pub(crate) fn calculate_correlation_function(
&self,
bulk_index: usize,
boundary_index: usize,
) -> f64 {
let bulk_position = (bulk_index as f64) / f64::from(1 << self.config.bulk_qubits);
let boundary_position =
(boundary_index as f64) / f64::from(1 << self.config.boundary_qubits);
let distance = (bulk_position - boundary_position).abs();
let conformal_dimension = self.calculate_conformal_dimension();
1.0 / (1.0 + distance).powf(2.0 * conformal_dimension)
}
pub(crate) fn normalize_encoding_matrix(encoding_matrix: &mut Array2<Complex64>) -> Result<()> {
let (rows, cols) = encoding_matrix.dim();
for j in 0..cols {
let mut column_norm = 0.0;
for i in 0..rows {
column_norm += encoding_matrix[[i, j]].norm_sqr();
}
if column_norm > 1e-10 {
let norm_factor = 1.0 / column_norm.sqrt();
for i in 0..rows {
encoding_matrix[[i, j]] *= norm_factor;
}
} else {
if j < rows {
encoding_matrix[[j, j]] = Complex64::new(1e-6, 0.0);
} else {
encoding_matrix[[0, j]] = Complex64::new(1e-6, 0.0);
}
}
}
Ok(())
}
}