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//! Advanced Memory Optimization for Quantum Simulation
//!
//! This module provides sophisticated memory management strategies to optimize
//! memory usage patterns for large quantum state vector simulations.
use scirs2_core::Complex64;
use std::collections::{HashMap, VecDeque};
use std::sync::{Arc, Mutex, RwLock};
use std::time::{Duration, Instant};
/// Advanced memory pool with intelligent allocation strategies
#[derive(Debug)]
pub struct AdvancedMemoryPool {
/// Stratified buffers organized by size classes
size_pools: RwLock<HashMap<usize, VecDeque<Vec<Complex64>>>>,
/// Maximum number of buffers per size class
max_buffers_per_size: usize,
/// Memory usage statistics
stats: Arc<Mutex<MemoryStats>>,
/// Automatic cleanup threshold
cleanup_threshold: Duration,
/// Last cleanup time
last_cleanup: Mutex<Instant>,
}
/// Memory usage statistics for optimization
#[derive(Debug, Clone, Default)]
pub struct MemoryStats {
/// Total allocations requested
pub total_allocations: u64,
/// Cache hits (buffer reused)
pub cache_hits: u64,
/// Cache misses (new allocation)
pub cache_misses: u64,
/// Peak memory usage in bytes
pub peak_memory_bytes: u64,
/// Current memory usage in bytes
pub current_memory_bytes: u64,
/// Total cleanup operations
pub cleanup_operations: u64,
/// Average allocation size
pub average_allocation_size: f64,
/// Buffer size distribution
pub size_distribution: HashMap<usize, u64>,
}
impl MemoryStats {
/// Calculate cache hit ratio
#[must_use]
pub fn cache_hit_ratio(&self) -> f64 {
if self.total_allocations == 0 {
0.0
} else {
self.cache_hits as f64 / self.total_allocations as f64
}
}
/// Update statistics for a new allocation
pub fn record_allocation(&mut self, size: usize, cache_hit: bool) {
self.total_allocations += 1;
if cache_hit {
self.cache_hits += 1;
} else {
self.cache_misses += 1;
}
// Update average allocation size
let total_size = self
.average_allocation_size
.mul_add((self.total_allocations - 1) as f64, size as f64);
self.average_allocation_size = total_size / self.total_allocations as f64;
// Update size distribution
*self.size_distribution.entry(size).or_insert(0) += 1;
// Update memory usage (approximation)
let allocation_bytes = size * std::mem::size_of::<Complex64>();
self.current_memory_bytes += allocation_bytes as u64;
if self.current_memory_bytes > self.peak_memory_bytes {
self.peak_memory_bytes = self.current_memory_bytes;
}
}
/// Record memory deallocation
pub const fn record_deallocation(&mut self, size: usize) {
let deallocation_bytes = size * std::mem::size_of::<Complex64>();
self.current_memory_bytes = self
.current_memory_bytes
.saturating_sub(deallocation_bytes as u64);
}
}
impl AdvancedMemoryPool {
/// Create new advanced memory pool
#[must_use]
pub fn new(max_buffers_per_size: usize, cleanup_threshold: Duration) -> Self {
Self {
size_pools: RwLock::new(HashMap::new()),
max_buffers_per_size,
stats: Arc::new(Mutex::new(MemoryStats::default())),
cleanup_threshold,
last_cleanup: Mutex::new(Instant::now()),
}
}
/// Get optimal size class for a requested size (power of 2 buckets)
const fn get_size_class(size: usize) -> usize {
if size <= 64 {
64
} else if size <= 128 {
128
} else if size <= 256 {
256
} else if size <= 512 {
512
} else if size <= 1024 {
1024
} else if size <= 2048 {
2048
} else if size <= 4096 {
4096
} else if size <= 8192 {
8192
} else {
// For large sizes, round up to next power of 2
let mut power = 1;
while power < size {
power <<= 1;
}
power
}
}
/// Get buffer from pool with intelligent allocation
pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
let size_class = Self::get_size_class(size);
let mut cache_hit = false;
// Try to get from appropriate size pool
let buffer = {
let pools = self
.size_pools
.read()
.expect("Size pools read lock poisoned");
if let Some(pool) = pools.get(&size_class) {
if pool.is_empty() {
None
} else {
cache_hit = true;
// Need to get write lock to modify
drop(pools);
let mut pools_write = self
.size_pools
.write()
.expect("Size pools write lock poisoned");
pools_write
.get_mut(&size_class)
.and_then(std::collections::VecDeque::pop_front)
}
} else {
None
}
};
let buffer = if let Some(mut buffer) = buffer {
// Reuse existing buffer
buffer.clear();
buffer.resize(size, Complex64::new(0.0, 0.0));
buffer
} else {
// Allocate new buffer with size class capacity
let mut buffer = Vec::with_capacity(size_class);
buffer.resize(size, Complex64::new(0.0, 0.0));
buffer
};
// Update statistics
if let Ok(mut stats) = self.stats.lock() {
stats.record_allocation(size, cache_hit);
}
// Trigger cleanup if needed
self.maybe_cleanup();
buffer
}
/// Return buffer to appropriate size pool
pub fn return_buffer(&self, buffer: Vec<Complex64>) {
let capacity = buffer.capacity();
let size_class = Self::get_size_class(capacity);
// Only cache if capacity matches size class to avoid memory waste
if capacity == size_class {
let mut pools = self
.size_pools
.write()
.expect("Size pools write lock poisoned");
let pool = pools.entry(size_class).or_default();
if pool.len() < self.max_buffers_per_size {
pool.push_back(buffer);
return;
}
}
// Update deallocation stats
if let Ok(mut stats) = self.stats.lock() {
stats.record_deallocation(capacity);
}
// Buffer will be dropped here if not cached
}
/// Periodic cleanup of unused buffers
fn maybe_cleanup(&self) {
if let Ok(mut last_cleanup) = self.last_cleanup.try_lock() {
if last_cleanup.elapsed() > self.cleanup_threshold {
self.cleanup_unused_buffers();
*last_cleanup = Instant::now();
if let Ok(mut stats) = self.stats.lock() {
stats.cleanup_operations += 1;
}
}
}
}
/// Clean up unused buffers to free memory
pub fn cleanup_unused_buffers(&self) {
let mut pools = self
.size_pools
.write()
.expect("Size pools write lock poisoned");
let mut freed_memory = 0u64;
for (size_class, pool) in pools.iter_mut() {
// Keep only half the buffers in each pool during cleanup
let target_size = pool.len() / 2;
while pool.len() > target_size {
if let Some(buffer) = pool.pop_back() {
freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
}
}
}
// Update memory stats
if let Ok(mut stats) = self.stats.lock() {
stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
}
}
/// Get memory statistics
pub fn get_stats(&self) -> MemoryStats {
self.stats.lock().expect("Stats lock poisoned").clone()
}
/// Clear all cached buffers
pub fn clear(&self) {
let mut pools = self
.size_pools
.write()
.expect("Size pools write lock poisoned");
let mut freed_memory = 0u64;
for pool in pools.values() {
for buffer in pool {
freed_memory += (buffer.capacity() * std::mem::size_of::<Complex64>()) as u64;
}
}
pools.clear();
// Update memory stats
if let Ok(mut stats) = self.stats.lock() {
stats.current_memory_bytes = stats.current_memory_bytes.saturating_sub(freed_memory);
}
}
}
/// NUMA-aware memory optimization strategies
pub struct NumaAwareAllocator {
/// Node-specific memory pools
node_pools: Vec<AdvancedMemoryPool>,
/// Current allocation node
current_node: Mutex<usize>,
}
impl NumaAwareAllocator {
/// Create NUMA-aware allocator
#[must_use]
pub fn new(num_nodes: usize, max_buffers_per_size: usize) -> Self {
let node_pools = (0..num_nodes)
.map(|_| AdvancedMemoryPool::new(max_buffers_per_size, Duration::from_secs(30)))
.collect();
Self {
node_pools,
current_node: Mutex::new(0),
}
}
/// Get buffer from specific NUMA node
pub fn get_buffer_from_node(&self, size: usize, node: usize) -> Option<Vec<Complex64>> {
if node < self.node_pools.len() {
Some(self.node_pools[node].get_buffer(size))
} else {
None
}
}
/// Get buffer with automatic load balancing
pub fn get_buffer(&self, size: usize) -> Vec<Complex64> {
let mut current_node = self
.current_node
.lock()
.expect("Current node lock poisoned");
let node = *current_node;
*current_node = (*current_node + 1) % self.node_pools.len();
drop(current_node);
self.node_pools[node].get_buffer(size)
}
/// Return buffer to appropriate node
pub fn return_buffer(&self, buffer: Vec<Complex64>, preferred_node: Option<usize>) {
let node = preferred_node.unwrap_or(0).min(self.node_pools.len() - 1);
self.node_pools[node].return_buffer(buffer);
}
/// Get combined statistics from all nodes
pub fn get_combined_stats(&self) -> MemoryStats {
let mut combined = MemoryStats::default();
for pool in &self.node_pools {
let stats = pool.get_stats();
combined.total_allocations += stats.total_allocations;
combined.cache_hits += stats.cache_hits;
combined.cache_misses += stats.cache_misses;
combined.current_memory_bytes += stats.current_memory_bytes;
combined.peak_memory_bytes = combined.peak_memory_bytes.max(stats.peak_memory_bytes);
combined.cleanup_operations += stats.cleanup_operations;
// Merge size distributions
for (size, count) in stats.size_distribution {
*combined.size_distribution.entry(size).or_insert(0) += count;
}
}
// Recalculate average allocation size
if combined.total_allocations > 0 {
let total_size: u64 = combined
.size_distribution
.iter()
.map(|(size, count)| *size as u64 * count)
.sum();
combined.average_allocation_size =
total_size as f64 / combined.total_allocations as f64;
}
combined
}
}
/// Memory optimization utility functions
pub mod utils {
use super::Complex64;
/// Estimate memory requirements for a given number of qubits
#[must_use]
pub const fn estimate_memory_requirements(num_qubits: usize) -> u64 {
let state_size = 1usize << num_qubits;
let bytes_per_amplitude = std::mem::size_of::<Complex64>();
let state_memory = state_size * bytes_per_amplitude;
// Add overhead for temporary buffers (estimated 3x for gates)
let overhead_factor = 3;
(state_memory * overhead_factor) as u64
}
/// Check if system has sufficient memory for simulation.
///
/// Queries the real, currently-available system memory (via
/// [`get_available_memory`]) rather than assuming a fixed capacity, so
/// this honestly reflects the host the simulation actually runs on.
#[must_use]
pub fn check_memory_availability(num_qubits: usize) -> bool {
let required_memory = estimate_memory_requirements(num_qubits);
let available_memory = get_available_memory();
available_memory > required_memory
}
/// Get available system memory in bytes.
///
/// Performs a real runtime probe of the host's currently-available
/// physical memory via `scirs2_core`'s resource-discovery layer (reading
/// `/proc/meminfo`'s `MemAvailable` on Linux, and the platform-native
/// equivalent elsewhere). If the probe genuinely cannot determine the
/// host's memory (e.g. an unsupported platform or a sandboxed
/// environment without `/proc`), this falls back to a conservative 8 GB
/// estimate rather than propagating an error into every caller of this
/// `bool`-returning utility -- callers that need the honest failure mode
/// should call `scirs2_core::resource::get_available_memory()` directly.
#[must_use]
pub fn get_available_memory() -> u64 {
scirs2_core::resource::get_available_memory()
.map(|bytes| bytes as u64)
.unwrap_or(8 * 1024 * 1024 * 1024) // 8 GB conservative fallback
}
/// Optimize buffer size for cache efficiency
#[must_use]
pub const fn optimize_buffer_size(target_size: usize) -> usize {
// Align to cache line size (typically 64 bytes)
let cache_line_size = 64;
let element_size = std::mem::size_of::<Complex64>();
let elements_per_cache_line = cache_line_size / element_size;
// Round up to nearest multiple of cache line elements
target_size.div_ceil(elements_per_cache_line) * elements_per_cache_line
}
}
#[cfg(test)]
mod tests {
use super::*;
#[test]
fn test_advanced_memory_pool() {
let pool = AdvancedMemoryPool::new(4, Duration::from_secs(1));
// Test buffer allocation and reuse
let buffer1 = pool.get_buffer(100);
assert_eq!(buffer1.len(), 100);
pool.return_buffer(buffer1);
let buffer2 = pool.get_buffer(100);
assert_eq!(buffer2.len(), 100);
// Check cache hit ratio
let stats = pool.get_stats();
assert!(stats.cache_hit_ratio() > 0.0);
}
#[test]
fn test_size_class_allocation() {
assert_eq!(AdvancedMemoryPool::get_size_class(50), 64);
assert_eq!(AdvancedMemoryPool::get_size_class(100), 128);
assert_eq!(AdvancedMemoryPool::get_size_class(1000), 1024);
assert_eq!(AdvancedMemoryPool::get_size_class(5000), 8192);
}
#[test]
fn test_numa_aware_allocator() {
let allocator = NumaAwareAllocator::new(2, 4);
let buffer1 = allocator.get_buffer(100);
let buffer2 = allocator.get_buffer(200);
allocator.return_buffer(buffer1, Some(0));
allocator.return_buffer(buffer2, Some(1));
let stats = allocator.get_combined_stats();
assert_eq!(stats.total_allocations, 2);
}
#[test]
fn test_memory_estimation() {
let memory_4_qubits = utils::estimate_memory_requirements(4);
let memory_8_qubits = utils::estimate_memory_requirements(8);
// 8-qubit simulation should require much more memory than 4-qubit
assert!(memory_8_qubits > memory_4_qubits * 10);
}
/// Regression test: `get_available_memory` must perform a real host
/// probe rather than always returning the same hardcoded constant.
/// We cannot control the test host's actual memory, so we instead
/// assert it agrees with `scirs2_core`'s own resource-discovery probe
/// (the same source it is required to consult) and that it reports a
/// physically plausible, nonzero value.
#[test]
fn test_get_available_memory_queries_real_host_memory() {
let reported = utils::get_available_memory();
assert!(
reported > 0,
"available memory must be a real, nonzero probe result"
);
let expected = scirs2_core::resource::get_available_memory()
.map(|bytes| bytes as u64)
.unwrap_or(8 * 1024 * 1024 * 1024);
assert_eq!(
reported, expected,
"utils::get_available_memory must reflect scirs2_core's real memory probe, not a fixed constant"
);
}
#[test]
fn test_check_memory_availability_uses_real_probe() {
// A trivially small simulation must fit comfortably in whatever
// memory the host (real or fallback-estimated) reports.
assert!(utils::check_memory_availability(4));
// A very large qubit count's required memory (2^50 amplitudes * 16
// bytes * 3x overhead ~= 54 PB) must exceed any real or
// fallback-estimated host memory, so this must honestly report
// unavailable rather than the old hardcoded-8GB check silently
// green-lighting it purely by luck. (50 qubits, not larger, to stay
// within `u64` range for the estimate multiplication.)
assert!(!utils::check_memory_availability(50));
}
}