use std::collections::{HashMap, VecDeque};
use std::time::{Duration, SystemTime};
use scirs2_core::ndarray::{Array1, Array2};
use super::*;
use crate::DeviceResult;
use scirs2_core::random::prelude::*;
impl AdaptiveCompensator {
pub fn new(config: &AdaptiveCompensationConfig) -> Self {
Self {
config: config.clone(),
compensation_matrix: Array2::zeros((4, 4)), learning_state: LearningState::new(),
performance_history: VecDeque::with_capacity(1000),
optimization_engine: OptimizationEngine::new(&config.optimization_config),
}
}
pub async fn compute_compensation(&mut self, characterization: &CrosstalkCharacterization) -> DeviceResult<AdaptiveCompensationResult> {
self.update_compensation_matrix(characterization).await?;
let convergence_status = self.check_convergence()?;
let stability_analysis = self.analyze_stability()?;
let performance_improvement = self.calculate_performance_improvement()?;
Ok(AdaptiveCompensationResult {
compensation_matrices: [(String::from("main"), self.compensation_matrix.clone())].iter().cloned().collect(),
learning_curves: self.get_learning_curves(),
convergence_status: [(String::from("main"), convergence_status)].iter().cloned().collect(),
performance_improvement: [(String::from("main"), performance_improvement)].iter().cloned().collect(),
stability_analysis,
})
}
async fn update_compensation_matrix(&mut self, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
for algorithm in &self.config.compensation_algorithms {
match algorithm {
CompensationAlgorithm::LinearCompensation { gain_matrix } => {
self.apply_linear_compensation(gain_matrix)?;
},
CompensationAlgorithm::NonlinearCompensation { polynomial_order } => {
self.apply_nonlinear_compensation(*polynomial_order, characterization)?;
},
CompensationAlgorithm::NeuralNetworkCompensation { architecture } => {
self.apply_neural_network_compensation(architecture, characterization)?;
},
CompensationAlgorithm::AdaptiveFilterCompensation { filter_type, order } => {
self.apply_adaptive_filter_compensation(filter_type, *order, characterization)?;
},
CompensationAlgorithm::FeedforwardCompensation { delay } => {
self.apply_feedforward_compensation(*delay, characterization)?;
},
CompensationAlgorithm::FeedbackCompensation { controller } => {
self.apply_feedback_compensation(controller, characterization)?;
},
}
}
self.learning_state.update()?;
Ok(())
}
fn apply_linear_compensation(&mut self, gain_matrix: &[f64]) -> DeviceResult<()> {
let n = self.compensation_matrix.nrows();
for i in 0..n {
for j in 0..n {
let idx = i * n + j;
if idx < gain_matrix.len() {
self.compensation_matrix[[i, j]] *= gain_matrix[idx];
}
}
}
Ok(())
}
fn apply_nonlinear_compensation(&mut self, polynomial_order: usize, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let crosstalk_matrix = &characterization.crosstalk_matrix;
for i in 0..self.compensation_matrix.nrows() {
for j in 0..self.compensation_matrix.ncols() {
let mut value = crosstalk_matrix[[i, j]];
for order in 2..=polynomial_order {
value += crosstalk_matrix[[i, j]].powi(order as i32) / (order as f64);
}
self.compensation_matrix[[i, j]] = -value; }
}
Ok(())
}
fn apply_neural_network_compensation(&mut self, architecture: &[usize], characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let input = characterization.crosstalk_matrix.as_slice().unwrap_or(&[]);
let output = self.neural_network_forward(input, architecture)?;
let n = self.compensation_matrix.nrows();
for (i, &val) in output.iter().take(n * n).enumerate() {
let row = i / n;
let col = i % n;
if row < n && col < n {
self.compensation_matrix[[row, col]] = val;
}
}
Ok(())
}
fn neural_network_forward(&self, input: &[f64], architecture: &[usize]) -> DeviceResult<Vec<f64>> {
let mut current_layer = input.to_vec();
for &layer_size in architecture {
let mut next_layer = vec![0.0; layer_size];
for i in 0..layer_size {
let mut sum = 0.0;
for (j, &val) in current_layer.iter().enumerate() {
let weight = ((i + j) as f64 * 0.1).sin(); sum += val * weight;
}
next_layer[i] = sum.max(0.0);
}
current_layer = next_layer;
}
Ok(current_layer)
}
fn apply_adaptive_filter_compensation(&mut self, filter_type: &str, order: usize, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
match filter_type {
"LMS" => self.apply_lms_compensation(order, characterization),
"RLS" => self.apply_rls_compensation(order, characterization),
"NLMS" => self.apply_nlms_compensation(order, characterization),
_ => self.apply_lms_compensation(order, characterization), }
}
fn apply_lms_compensation(&mut self, order: usize, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let step_size = self.config.learning_config.learning_rate;
let crosstalk_vector = characterization.crosstalk_matrix.as_slice().unwrap_or(&[]);
for i in 0..self.compensation_matrix.nrows() {
for j in 0..self.compensation_matrix.ncols() {
let error = crosstalk_vector.get(i * self.compensation_matrix.ncols() + j).unwrap_or(&0.0);
self.compensation_matrix[[i, j]] -= step_size * error;
}
}
Ok(())
}
fn apply_rls_compensation(&mut self, order: usize, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let forgetting_factor = self.config.learning_config.forgetting_factor;
self.apply_lms_compensation(order, characterization) }
fn apply_nlms_compensation(&mut self, order: usize, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let step_size = self.config.learning_config.learning_rate;
let crosstalk_vector = characterization.crosstalk_matrix.as_slice().unwrap_or(&[]);
let input_power = crosstalk_vector.iter().map(|x| x * x).sum::<f64>();
let normalized_step = step_size / (input_power + 1e-8);
for i in 0..self.compensation_matrix.nrows() {
for j in 0..self.compensation_matrix.ncols() {
let error = crosstalk_vector.get(i * self.compensation_matrix.ncols() + j).unwrap_or(&0.0);
self.compensation_matrix[[i, j]] -= normalized_step * error;
}
}
Ok(())
}
fn apply_feedforward_compensation(&mut self, delay: f64, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let delay_samples = (delay * 1000.0) as usize;
Ok(())
}
fn apply_feedback_compensation(&mut self, controller: &ControllerType, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
match controller {
ControllerType::PID { kp, ki, kd } => {
self.apply_pid_compensation(*kp, *ki, *kd, characterization)
},
ControllerType::LQR { q_matrix, r_matrix } => {
self.apply_lqr_compensation(q_matrix, r_matrix, characterization)
},
ControllerType::MPC { horizon, constraints } => {
self.apply_mpc_compensation(*horizon, constraints, characterization)
},
ControllerType::AdaptiveControl { adaptation_rate } => {
self.apply_adaptive_control(*adaptation_rate, characterization)
},
ControllerType::RobustControl { uncertainty_bounds } => {
self.apply_robust_control(*uncertainty_bounds, characterization)
},
}
}
fn apply_pid_compensation(&mut self, kp: f64, ki: f64, kd: f64, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let error_matrix = &characterization.crosstalk_matrix;
let proportional = error_matrix.clone();
let integral = error_matrix * ki; let derivative = error_matrix * kd;
self.compensation_matrix = &proportional * (-kp) + &integral * (-1.0) + &derivative * (-1.0);
Ok(())
}
fn apply_lqr_compensation(&mut self, q_matrix: &[f64], r_matrix: &[f64], characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
Ok(())
}
fn apply_mpc_compensation(&mut self, horizon: usize, constraints: &[String], characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
Ok(())
}
fn apply_adaptive_control(&mut self, adaptation_rate: f64, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let error_matrix = &characterization.crosstalk_matrix;
self.compensation_matrix = &self.compensation_matrix + error_matrix * (-adaptation_rate);
Ok(())
}
fn apply_robust_control(&mut self, uncertainty_bounds: f64, characterization: &CrosstalkCharacterization) -> DeviceResult<()> {
let error_matrix = &characterization.crosstalk_matrix;
let conservative_gain = 1.0 / (1.0 + uncertainty_bounds);
self.compensation_matrix = error_matrix * (-conservative_gain);
Ok(())
}
fn check_convergence(&self) -> DeviceResult<ConvergenceStatus> {
if self.performance_history.len() < 10 {
return Ok(ConvergenceStatus::NotConverged);
}
let recent_performance: Vec<f64> = self.performance_history.iter().rev().take(5).cloned().collect();
let variance = Self::calculate_variance(&recent_performance);
if variance < self.config.learning_config.convergence_criterion {
Ok(ConvergenceStatus::Converged)
} else if variance < self.config.learning_config.convergence_criterion * 10.0 {
Ok(ConvergenceStatus::SlowConvergence)
} else {
let is_oscillating = self.detect_oscillation(&recent_performance);
if is_oscillating {
Ok(ConvergenceStatus::Oscillating)
} else {
Ok(ConvergenceStatus::NotConverged)
}
}
}
fn calculate_variance(data: &[f64]) -> f64 {
if data.is_empty() {
return 0.0;
}
let mean = data.iter().sum::<f64>() / data.len() as f64;
let variance = data.iter().map(|x| (x - mean).powi(2)).sum::<f64>() / data.len() as f64;
variance
}
fn detect_oscillation(&self, data: &[f64]) -> bool {
if data.len() < 4 {
return false;
}
let mut direction_changes = 0;
for i in 1..(data.len() - 1) {
let prev_trend = data[i] - data[i - 1];
let curr_trend = data[i + 1] - data[i];
if prev_trend * curr_trend < 0.0 {
direction_changes += 1;
}
}
direction_changes >= 2
}
fn analyze_stability(&self) -> DeviceResult<StabilityAnalysisResult> {
let stability_margins = StabilityMargins {
gain_margin: 6.0, phase_margin: 45.0, delay_margin: 0.001, };
let lyapunov_exponents = Array1::zeros(3); let stability_regions = vec![];
let robustness_metrics = RobustnessMetrics {
sensitivity: HashMap::new(),
worst_case_performance: 0.9,
robust_stability_margin: 0.1,
structured_singular_value: 0.5,
};
Ok(StabilityAnalysisResult {
stability_margins,
lyapunov_exponents,
stability_regions,
robustness_metrics,
})
}
fn calculate_performance_improvement(&self) -> DeviceResult<f64> {
if self.performance_history.len() < 2 {
return Ok(0.0);
}
let initial_performance = self.performance_history.front().unwrap_or(&1.0);
let current_performance = self.performance_history.back().unwrap_or(&1.0);
let improvement = (initial_performance - current_performance) / initial_performance;
Ok(improvement.max(0.0))
}
fn get_learning_curves(&self) -> HashMap<String, Array1<f64>> {
let mut curves = HashMap::new();
let performance_curve = Array1::from_vec(self.performance_history.iter().cloned().collect());
curves.insert("performance".to_string(), performance_curve);
let convergence_curve = Array1::from_vec(self.learning_state.convergence_history.iter().cloned().collect());
curves.insert("convergence".to_string(), convergence_curve);
curves
}
pub fn update_performance(&mut self, performance_metric: f64) {
self.performance_history.push_back(performance_metric);
if self.performance_history.len() > 1000 {
self.performance_history.pop_front();
}
}
pub fn get_compensation_matrix(&self) -> &Array2<f64> {
&self.compensation_matrix
}
pub fn set_compensation_matrix(&mut self, matrix: Array2<f64>) {
self.compensation_matrix = matrix;
}
pub fn reset_compensation(&mut self) {
let n = self.compensation_matrix.nrows();
self.compensation_matrix = Array2::eye(n);
self.performance_history.clear();
self.learning_state.reset();
}
}
impl LearningState {
pub fn new() -> Self {
Self {
current_parameters: Array1::zeros(16), gradient_estimate: Array1::zeros(16),
momentum: Array1::zeros(16),
iteration_count: 0,
convergence_history: VecDeque::with_capacity(1000),
}
}
pub fn update(&mut self) -> DeviceResult<()> {
self.iteration_count += 1;
let convergence_metric = self.calculate_convergence_metric();
self.convergence_history.push_back(convergence_metric);
if self.convergence_history.len() > 1000 {
self.convergence_history.pop_front();
}
Ok(())
}
fn calculate_convergence_metric(&self) -> f64 {
let parameter_norm = self.current_parameters.mapv(|x| x * x).sum().sqrt();
let gradient_norm = self.gradient_estimate.mapv(|x| x * x).sum().sqrt();
if parameter_norm > 1e-8 {
gradient_norm / parameter_norm
} else {
gradient_norm
}
}
pub fn reset(&mut self) {
self.current_parameters.fill(0.0);
self.gradient_estimate.fill(0.0);
self.momentum.fill(0.0);
self.iteration_count = 0;
self.convergence_history.clear();
}
pub fn get_iteration_count(&self) -> usize {
self.iteration_count
}
pub fn get_convergence_history(&self) -> &VecDeque<f64> {
&self.convergence_history
}
}
impl OptimizationEngine {
pub fn new(config: &CompensationOptimizationConfig) -> Self {
Self {
algorithm: config.algorithm.clone(),
objective_function: format!("{:?}", config.objective),
constraints: config.constraints.clone(),
optimization_history: VecDeque::with_capacity(1000),
}
}
pub fn optimize(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
match &self.algorithm {
OptimizationAlgorithm::GradientDescent => {
self.gradient_descent_optimization(current_state)
},
OptimizationAlgorithm::ConjugateGradient => {
self.conjugate_gradient_optimization(current_state)
},
OptimizationAlgorithm::BFGS => {
self.bfgs_optimization(current_state)
},
OptimizationAlgorithm::ParticleSwarm => {
self.particle_swarm_optimization(current_state)
},
OptimizationAlgorithm::GeneticAlgorithm => {
self.genetic_algorithm_optimization(current_state)
},
OptimizationAlgorithm::DifferentialEvolution => {
self.differential_evolution_optimization(current_state)
},
OptimizationAlgorithm::SimulatedAnnealing => {
self.simulated_annealing_optimization(current_state)
},
OptimizationAlgorithm::BayesianOptimization => {
self.bayesian_optimization(current_state)
},
}
}
fn gradient_descent_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
let learning_rate = 0.01;
let gradient = self.compute_gradient(current_state)?;
let optimized_state = current_state - &gradient * learning_rate;
self.update_history(current_state);
Ok(optimized_state)
}
fn conjugate_gradient_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.gradient_descent_optimization(current_state)
}
fn bfgs_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.gradient_descent_optimization(current_state)
}
fn particle_swarm_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
let mut optimized_state = current_state.clone();
for i in 0..optimized_state.nrows() {
for j in 0..optimized_state.ncols() {
let perturbation = (thread_rng().random::<f64>() - 0.5) * 0.1;
optimized_state[[i, j]] += perturbation;
}
}
self.update_history(current_state);
Ok(optimized_state)
}
fn genetic_algorithm_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.particle_swarm_optimization(current_state)
}
fn differential_evolution_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.particle_swarm_optimization(current_state)
}
fn simulated_annealing_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.particle_swarm_optimization(current_state)
}
fn bayesian_optimization(&mut self, current_state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
self.gradient_descent_optimization(current_state)
}
fn compute_gradient(&self, state: &Array2<f64>) -> DeviceResult<Array2<f64>> {
let gradient = state.mapv(|x| x.signum() * 0.1);
Ok(gradient)
}
fn evaluate_objective(&self, state: &Array2<f64>) -> DeviceResult<f64> {
match self.objective_function.as_str() {
"MinimizeCrosstalk" => {
Ok(state.mapv(|x| x * x).sum())
},
"MaximizeFidelity" => {
let infidelity = state.mapv(|x| x.abs()).sum();
Ok(1.0 - infidelity)
},
_ => {
Ok(state.mapv(|x| x * x).sum())
}
}
}
fn check_constraints(&self, state: &Array2<f64>) -> DeviceResult<bool> {
for constraint in &self.constraints {
match constraint.constraint_type {
ConstraintType::MaxCrosstalk => {
let max_crosstalk = state.mapv(|x| x.abs()).max().unwrap_or(0.0);
if max_crosstalk > constraint.value {
return Ok(false);
}
},
ConstraintType::MinFidelity => {
let fidelity = 1.0 - state.mapv(|x| x.abs()).mean().unwrap_or(0.0);
if fidelity < constraint.value {
return Ok(false);
}
},
ConstraintType::MaxEnergy => {
let energy = state.mapv(|x| x * x).sum();
if energy > constraint.value {
return Ok(false);
}
},
ConstraintType::MaxCompensationEffort => {
let effort = state.mapv(|x| x.abs()).sum();
if effort > constraint.value {
return Ok(false);
}
},
ConstraintType::StabilityMargin => {
let largest_eigenvalue = state.mapv(|x| x.abs()).max().unwrap_or(0.0);
if largest_eigenvalue > constraint.value {
return Ok(false);
}
},
}
}
Ok(true)
}
fn update_history(&mut self, objective_value: &Array2<f64>) {
let objective = self.evaluate_objective(objective_value).unwrap_or(0.0);
self.optimization_history.push_back(objective);
if self.optimization_history.len() > 1000 {
self.optimization_history.pop_front();
}
}
pub fn get_optimization_history(&self) -> &VecDeque<f64> {
&self.optimization_history
}
pub fn get_best_objective(&self) -> Option<f64> {
self.optimization_history.iter().cloned().fold(None, |acc, x| {
match acc {
None => Some(x),
Some(best) => Some(best.min(x)),
}
})
}
}