use super::config::{
ActivationFunction, ArchitectureSpec, ConnectionPattern, EarlyStoppingCriteria, LayerSpec,
LayerType, NeuralArchitectureSearchConfig, OptimizationSettings, OptimizerType,
RegularizationConfig, ResourceConstraints, SearchSpace, SearchStrategy,
};
use super::features::ProblemFeatures;
use crate::applications::ApplicationResult;
use std::collections::{HashMap, VecDeque};
use std::time::{Duration, Instant};
#[derive(Debug)]
pub struct NeuralArchitectureSearch {
pub config: NeuralArchitectureSearchConfig,
pub search_space: SearchSpace,
pub current_architectures: Vec<ArchitectureCandidate>,
pub search_history: VecDeque<SearchIteration>,
pub performance_predictor: PerformancePredictor,
}
#[derive(Debug, Clone)]
pub struct ArchitectureCandidate {
pub id: String,
pub architecture: ArchitectureSpec,
pub estimated_performance: f64,
pub actual_performance: Option<f64>,
pub resource_requirements: ResourceRequirements,
pub generation_method: GenerationMethod,
}
#[derive(Debug, Clone)]
pub struct ResourceRequirements {
pub memory: usize,
pub computation: f64,
pub training_time: Duration,
pub model_size: usize,
}
#[derive(Debug, Clone, PartialEq, Eq)]
pub enum GenerationMethod {
Random,
Mutation,
Crossover,
GradientBased,
ReinforcementLearning,
}
#[derive(Debug, Clone)]
pub struct SearchIteration {
pub iteration: usize,
pub architectures_evaluated: Vec<String>,
pub best_performance: f64,
pub strategy_used: SearchStrategy,
pub computational_cost: f64,
pub timestamp: Instant,
}
#[derive(Debug)]
pub struct PerformancePredictor {
pub model: PredictorModel,
pub training_data: Vec<(ArchitectureSpec, f64)>,
pub accuracy: f64,
pub uncertainty_estimation: bool,
}
#[derive(Debug, Clone, PartialEq)]
pub enum PredictorModel {
NeuralNetwork,
GaussianProcess,
RandomForest,
SupportVectorMachine,
Ensemble(Vec<Self>),
}
impl NeuralArchitectureSearch {
#[must_use]
pub fn new(config: NeuralArchitectureSearchConfig) -> Self {
Self {
config: config.clone(),
search_space: config.search_space,
current_architectures: Vec::new(),
search_history: VecDeque::new(),
performance_predictor: PerformancePredictor {
model: PredictorModel::RandomForest,
training_data: Vec::new(),
accuracy: 0.8,
uncertainty_estimation: true,
},
}
}
pub fn search_architecture(
&mut self,
_features: &ProblemFeatures,
) -> ApplicationResult<ArchitectureSpec> {
let layers = vec![
LayerSpec {
layer_type: LayerType::Dense,
input_dim: 100,
output_dim: 256,
activation: ActivationFunction::ReLU,
dropout: 0.1,
parameters: HashMap::new(),
},
LayerSpec {
layer_type: LayerType::Dense,
input_dim: 256,
output_dim: 128,
activation: ActivationFunction::ReLU,
dropout: 0.1,
parameters: HashMap::new(),
},
LayerSpec {
layer_type: LayerType::Dense,
input_dim: 128,
output_dim: 1,
activation: ActivationFunction::Sigmoid,
dropout: 0.0,
parameters: HashMap::new(),
},
];
Ok(ArchitectureSpec {
layers,
connections: ConnectionPattern::Sequential,
optimization: OptimizationSettings {
optimizer: OptimizerType::Adam,
learning_rate: 0.001,
batch_size: 32,
epochs: 100,
regularization: RegularizationConfig {
l1_weight: 0.0,
l2_weight: 0.01,
dropout: 0.1,
batch_norm: true,
early_stopping: true,
},
},
})
}
pub fn generate_candidate(
&mut self,
method: GenerationMethod,
) -> ApplicationResult<ArchitectureCandidate> {
let id = format!("arch_{}", Instant::now().elapsed().as_nanos());
let architecture = match method {
GenerationMethod::Random => self.generate_random_architecture()?,
GenerationMethod::Mutation => self.mutate_existing_architecture()?,
GenerationMethod::Crossover => self.crossover_architectures()?,
_ => self.generate_random_architecture()?,
};
let candidate = ArchitectureCandidate {
id,
architecture,
estimated_performance: 0.8,
actual_performance: None,
resource_requirements: ResourceRequirements {
memory: 512,
computation: 1e9,
training_time: Duration::from_secs(300),
model_size: 100_000,
},
generation_method: method,
};
Ok(candidate)
}
pub fn evaluate_candidate(
&mut self,
candidate: &mut ArchitectureCandidate,
) -> ApplicationResult<f64> {
let performance = self
.performance_predictor
.predict(&candidate.architecture)?;
candidate.actual_performance = Some(performance);
self.performance_predictor
.training_data
.push((candidate.architecture.clone(), performance));
Ok(performance)
}
pub fn update_search(&mut self, results: &[(String, f64)]) -> ApplicationResult<()> {
let iteration = SearchIteration {
iteration: self.search_history.len() + 1,
architectures_evaluated: results.iter().map(|(id, _)| id.clone()).collect(),
best_performance: results.iter().map(|(_, perf)| *perf).fold(0.0, f64::max),
strategy_used: SearchStrategy::DifferentiableNAS,
computational_cost: results.len() as f64 * 100.0,
timestamp: Instant::now(),
};
self.search_history.push_back(iteration);
if self.search_history.len() > 1000 {
self.search_history.pop_front();
}
Ok(())
}
#[must_use]
pub fn get_best_architecture(&self) -> Option<&ArchitectureCandidate> {
self.current_architectures.iter().max_by(|a, b| {
let a_perf = a.actual_performance.unwrap_or(a.estimated_performance);
let b_perf = b.actual_performance.unwrap_or(b.estimated_performance);
a_perf
.partial_cmp(&b_perf)
.unwrap_or(std::cmp::Ordering::Equal)
})
}
fn generate_random_architecture(&self) -> ApplicationResult<ArchitectureSpec> {
let num_layers = 2 + (3 % 4); let mut layers = Vec::new();
let mut input_dim = 100;
for i in 0..num_layers {
let output_dim = if i == num_layers - 1 {
1 } else {
[64, 128, 256, 512][i % 4]
};
layers.push(LayerSpec {
layer_type: LayerType::Dense,
input_dim,
output_dim,
activation: if i == num_layers - 1 {
ActivationFunction::Sigmoid
} else {
ActivationFunction::ReLU
},
dropout: if i == num_layers - 1 { 0.0 } else { 0.1 },
parameters: HashMap::new(),
});
input_dim = output_dim;
}
Ok(ArchitectureSpec {
layers,
connections: ConnectionPattern::Sequential,
optimization: OptimizationSettings {
optimizer: OptimizerType::Adam,
learning_rate: 0.001,
batch_size: 32,
epochs: 100,
regularization: RegularizationConfig {
l1_weight: 0.0,
l2_weight: 0.01,
dropout: 0.1,
batch_norm: true,
early_stopping: true,
},
},
})
}
fn mutate_existing_architecture(&self) -> ApplicationResult<ArchitectureSpec> {
if let Some(base_arch) = self.current_architectures.first() {
let mut mutated = base_arch.architecture.clone();
if !mutated.layers.is_empty() {
let layer_idx = 0; if layer_idx < mutated.layers.len() - 1 {
let new_size = [64, 128, 256, 512][layer_idx % 4];
mutated.layers[layer_idx].output_dim = new_size;
if layer_idx + 1 < mutated.layers.len() {
mutated.layers[layer_idx + 1].input_dim = new_size;
}
}
}
Ok(mutated)
} else {
self.generate_random_architecture()
}
}
fn crossover_architectures(&self) -> ApplicationResult<ArchitectureSpec> {
if self.current_architectures.len() >= 2 {
let parent1 = &self.current_architectures[0].architecture;
let parent2 = &self.current_architectures[1].architecture;
let mut child_layers = Vec::new();
let min_layers = parent1.layers.len().min(parent2.layers.len());
for i in 0..min_layers {
let layer = if i % 2 == 0 {
parent1.layers[i].clone()
} else {
parent2.layers[i].clone()
};
child_layers.push(layer);
}
self.fix_layer_dimensions(&mut child_layers);
Ok(ArchitectureSpec {
layers: child_layers,
connections: parent1.connections.clone(),
optimization: parent1.optimization.clone(),
})
} else {
self.generate_random_architecture()
}
}
fn fix_layer_dimensions(&self, layers: &mut Vec<LayerSpec>) {
for i in 1..layers.len() {
layers[i].input_dim = layers[i - 1].output_dim;
}
if let Some(last_layer) = layers.last_mut() {
last_layer.output_dim = 1;
last_layer.activation = ActivationFunction::Sigmoid;
}
}
}
impl PerformancePredictor {
pub fn predict(&self, architecture: &ArchitectureSpec) -> ApplicationResult<f64> {
let complexity = self.calculate_complexity(architecture);
let base_performance = 0.8;
let complexity_penalty = (complexity - 1.0) * 0.1;
let predicted_performance = (base_performance - complexity_penalty).max(0.1).min(1.0);
Ok(predicted_performance)
}
fn calculate_complexity(&self, architecture: &ArchitectureSpec) -> f64 {
let num_layers = architecture.layers.len() as f64;
let total_params = architecture
.layers
.iter()
.map(|layer| layer.input_dim * layer.output_dim)
.sum::<usize>() as f64;
(num_layers / 10.0) + (total_params / 1_000_000.0)
}
pub fn update(&mut self, architecture: ArchitectureSpec, performance: f64) {
self.training_data.push((architecture, performance));
if self.training_data.len() > 10_000 {
self.training_data.remove(0);
}
self.accuracy = (self.training_data.len() as f64 / 10_000.0).mul_add(0.15, 0.8);
}
}
#[cfg(test)]
mod tests {
use super::*;
use crate::meta_learning::config::*;
#[test]
fn test_nas_creation() {
let config = NeuralArchitectureSearchConfig::default();
let nas = NeuralArchitectureSearch::new(config);
assert!(nas.current_architectures.is_empty());
assert_eq!(nas.performance_predictor.accuracy, 0.8);
}
#[test]
fn test_architecture_generation() {
let config = NeuralArchitectureSearchConfig::default();
let mut nas = NeuralArchitectureSearch::new(config);
let candidate = nas.generate_candidate(GenerationMethod::Random);
assert!(candidate.is_ok());
let arch = candidate.expect("architecture generation should succeed");
assert!(!arch.architecture.layers.is_empty());
assert!(!arch.id.is_empty());
}
#[test]
fn test_performance_prediction() {
let predictor = PerformancePredictor {
model: PredictorModel::RandomForest,
training_data: Vec::new(),
accuracy: 0.8,
uncertainty_estimation: true,
};
let architecture = ArchitectureSpec {
layers: vec![LayerSpec {
layer_type: LayerType::Dense,
input_dim: 100,
output_dim: 1,
activation: ActivationFunction::Sigmoid,
dropout: 0.0,
parameters: HashMap::new(),
}],
connections: ConnectionPattern::Sequential,
optimization: OptimizationSettings {
optimizer: OptimizerType::Adam,
learning_rate: 0.001,
batch_size: 32,
epochs: 100,
regularization: RegularizationConfig {
l1_weight: 0.0,
l2_weight: 0.01,
dropout: 0.1,
batch_norm: true,
early_stopping: true,
},
},
};
let performance = predictor.predict(&architecture);
assert!(performance.is_ok());
let perf_value = performance.expect("performance prediction should succeed");
assert!(perf_value >= 0.0 && perf_value <= 1.0);
}
}