__kernel void phase_shift_kernel(
__global float2 *state_vector,
const int num_qubits,
const int target_qubit,
__global const int *control_qubits,
const int num_control_qubits,
const float cos_angle,
const float sin_angle
) {
int global_id = get_global_id(0)
// Check if the target qubit is |1> for this basis state
if (!((global_id >> target_qubit) & 1)) {
return }
// Check control qubits
bool controls_met = true if (num_control_qubits > 0) {
for (int i = 0 if (!((global_id >> control_qubits[i]) & 1)) {
controls_met = false break }
}
}
if (controls_met) {
float2 amp = state_vector[global_id] // Apply phase: (a+bi) * (cos_angle + i*sin_angle)
// = (a*cos_angle - b*sin_angle) + i*(a*sin_angle + b*cos_angle)
float original_real = amp.x float original_imag = amp.y amp.x = original_real * cos_angle - original_imag * sin_angle amp.y = original_real * sin_angle + original_imag * cos_angle state_vector[global_id] = amp }
}