qtrs 0.5.1

qtrs - A type-safe, builder-pattern-driven Qt6 GUI library for Rust
Documentation
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
//! # Type-safe signal-slot connection API
//!
//! This module provides compile-time checked signal-slot connections.
//! Use [`ConnectExt::connect()`] with the constants from [`crate::signals`]
//! to establish type-safe connections between widgets.
//!
//! ## Overview
//!
//! Qt's signal-slot system allows widgets to communicate directly without
//! intermediate Rust code. This module provides a type-safe wrapper around
//! Qt's `QObject::connect` that validates signals and slots at compile time.
//!
//! ## How It Works
//!
//! 1. Each signal and slot is represented as a zero-sized type (ZST)
//! 2. These types implement [`SignalMeta`] or [`SlotMeta`] traits
//! 3. The `connect()` method checks at compile time that the signal and slot
//!    parameter types match exactly
//! 4. The Qt6 internal signature strings are pre-computed constants
//!
//! ## Example
//!
//! ```no_run
//! use qtrs::prelude::*;
//! use qtrs::signals::{slider_signals, spin_box_slots};
//!
//! let slider = Slider::horizontal().build();
//! let spin = SpinBox::new().build();
//!
//! // Compile-time validated: slider -> spinbox
//! slider.connect(
//!     slider_signals::VALUE_CHANGED,
//!     &spin,
//!     spin_box_slots::SET_VALUE,
//!     ConnType::Auto,
//! );
//! ```

use cxx::let_cxx_string;
use crate::ffi;
use crate::widget::AsWidget;

// ============================================================
// Core Traits
// ============================================================

/// Compile-time signal metadata.
///
/// This trait is implemented by signal constants in [`crate::signals`].
/// It provides the Qt6 internal signature and Rust parameter types
/// needed for type-safe connections.
///
/// # Associated Constants
///
/// * `QT_SIGNATURE` — The Qt6 internal signature string with the `2` prefix
///
/// # Associated Types
///
/// * `Args` — The Rust parameter tuple type
///
/// # Example
///
/// ```rust
/// # use qtrs::conn::SignalMeta;
/// #[derive(Debug, Clone, Copy)]
/// pub struct ValueChanged;
/// impl SignalMeta for ValueChanged {
///     const QT_SIGNATURE: &'static str = "2valueChanged(int)";
///     type Args = (i32,);
/// }
/// ```
pub trait SignalMeta {
    /// Qt6 internal signature string.
    ///
    /// Format: `"2signalName(paramTypes)"` where `2` is the Qt6 signal prefix.
    /// This string is passed directly to Qt's `QObject::connect`.
    const QT_SIGNATURE: &'static str;

    /// Rust parameter tuple type.
    ///
    /// Used for compile-time type checking against the slot's parameter type.
    /// The connection will only compile if the signal's `Args` exactly matches
    /// the slot's `Args`.
    type Args;
}

/// Compile-time slot metadata.
///
/// This trait is implemented by slot constants in [`crate::signals`].
/// It provides the Qt6 internal signature and Rust parameter types
/// needed for type-safe connections.
///
/// # Associated Constants
///
/// * `QT_SIGNATURE` — The Qt6 internal signature string with the `1` prefix
///
/// # Associated Types
///
/// * `Args` — The Rust parameter tuple type
///
/// # Example
///
/// ```rust
/// # use qtrs::conn::SlotMeta;
/// #[derive(Debug, Clone, Copy)]
/// pub struct SetValue;
/// impl SlotMeta for SetValue {
///     const QT_SIGNATURE: &'static str = "1setValue(int)";
///     type Args = (i32,);
/// }
/// ```
pub trait SlotMeta {
    /// Qt6 internal signature string.
    ///
    /// Format: `"1slotName(paramTypes)"` where `1` is the Qt6 slot prefix.
    /// This string is passed directly to Qt's `QObject::connect`.
    const QT_SIGNATURE: &'static str;

    /// Rust parameter tuple type.
    ///
    /// Used for compile-time type checking against the signal's parameter type.
    /// The connection will only compile if the slot's `Args` exactly matches
    /// the signal's `Args`.
    type Args;
}

// ============================================================
// Connection Type
// ============================================================

/// Qt connection type.
///
/// Maps directly to Qt's `Qt::ConnectionType` enum.
/// Controls how the signal-slot connection behaves.
///
/// # Default
///
/// Use `Auto` for most cases. Qt automatically chooses the appropriate
/// connection type based on thread affinity.
///
/// # Thread Safety
///
/// | Variant | Same Thread | Different Threads |
/// |---------|-------------|-------------------|
/// | `Auto` | Direct | Queued |
/// | `Direct` | Call immediately | **Unsafe - may crash** |
/// | `Queued` | Queued (async) | Queued (async, safe) |
/// | `BlockingQueued` | Blocks until called | Blocks until called |
/// | `Unique` | Prevents duplicates | Prevents duplicates |
#[repr(i32)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ConnType {
    /// Auto-select: Direct if same thread, Queued if different.
    ///
    /// This is the recommended default for most connections.
    Auto = 0,

    /// Direct call (synchronous, same thread only).
    ///
    /// The slot is called immediately in the sender's thread.
    /// Must only be used when sender and receiver are in the same thread.
    Direct = 1,

    /// Queued call (asynchronous, thread-safe).
    ///
    /// The call is posted to the receiver's thread event loop.
    /// Safe for cross-thread connections.
    Queued = 2,

    /// Blocking queued call (synchronous across threads).
    ///
    /// The sender thread blocks until the slot has been called in the
    /// receiver thread. Use with caution.
    BlockingQueued = 3,

    /// Unique connection (prevents duplicate connections).
    ///
    /// If the same signal-slot pair is already connected, the new
    /// connection will not be made.
    Unique = 0x80,
}

// ============================================================
// ConnectExt Trait
// ============================================================

/// Extension trait for [`AsWidget`] providing type-safe signal-slot connections.
///
/// This trait adds compile-time checked `connect()` and `disconnect()` methods
/// to all widgets. It is automatically implemented for all types that implement
/// [`AsWidget`].
///
/// # Type Safety
///
/// The compiler verifies three things:
///
/// 1. The signal exists on the source widget type
/// 2. The slot exists on the target widget type
/// 3. Signal parameters match slot parameters exactly
///
/// # Error Cases
///
/// If the signal and slot parameter types don't match, the code will not compile:
///
/// ```compile_fail
/// # use qtrs::prelude::*;
/// # use qtrs::signals::{slider_signals, line_edit_slots};
/// # let slider = Slider::horizontal().build();
/// # let label = Label::new("").build();
/// // Compile error: signal sends i32, slot expects String
/// slider.connect(slider_signals::VALUE_CHANGED, &label, line_edit_slots::SET_TEXT, ConnType::Auto);
/// ```
///
/// # Thread Safety
///
/// In debug builds, all widget operations assert they are called from the GUI thread.
/// Use `Auto` or `Queued` for cross-thread connections.
///
/// # Example
///
/// ```no_run
/// # use qtrs::prelude::*;
/// # use qtrs::signals::{slider_signals, spin_box_slots};
/// # let slider = Slider::horizontal().build();
/// # let spin = SpinBox::new().build();
/// slider.connect(
///     slider_signals::VALUE_CHANGED,
///     &spin,
///     spin_box_slots::SET_VALUE,
///     ConnType::Auto,
/// );
/// ```
pub trait ConnectExt: AsWidget {
    /// Connect a signal to a slot with compile-time type checking.
    ///
    /// This is the primary method for establishing signal-slot connections.
    /// It provides full compile-time safety with zero runtime overhead.
    ///
    /// # Type Parameters
    ///
    /// * `S` — Signal type implementing [`SignalMeta`]
    /// * `T` — Slot type implementing [`SlotMeta`]
    ///
    /// # Constraints
    ///
    /// `S::Args == T::Args` — signal and slot parameter types must match exactly.
    /// If they don't match, the code will not compile.
    ///
    /// # Parameters
    ///
    /// * `signal` — The signal to connect, e.g., `Slider::value_changed`
    /// * `target` — The target widget that owns the slot
    /// * `slot` — The slot to connect, e.g., `SpinBox::set_value`
    /// * `conn_type` — The connection type, see [`ConnType`]
    ///
    /// # Returns
    ///
    /// `true` if the connection was successfully established.
    /// Returns `false` if the connection failed.
    ///
    /// # Panics
    ///
    /// In debug builds, panics if called from a non-GUI thread.
    ///
    /// # Example
    ///
    /// ```no_run
    /// # use qtrs::prelude::*;
    /// # use qtrs::signals::{slider_signals, spin_box_slots};
    /// # let slider = Slider::horizontal().build();
    /// # let spin = SpinBox::new().build();
    /// slider.connect(slider_signals::VALUE_CHANGED, &spin, spin_box_slots::SET_VALUE, ConnType::Auto);
    /// ```
    fn connect<S, T>(
        &self,
        _signal: S,
        target: &dyn AsWidget,
        _slot: T,
        conn_type: ConnType,
    ) -> bool
    where
        S: SignalMeta,
        T: SlotMeta,
        S::Args: EqSlotArgs<T::Args>,
    {
        debug_assert!(
            unsafe { ffi::QObject_isInGuiThread() },
            "Widget::connect must be called from the GUI thread"
        );

        let sig = S::QT_SIGNATURE;
        let slt = T::QT_SIGNATURE;

        let_cxx_string!(c_sig = sig);
        let_cxx_string!(c_slt = slt);

        unsafe {
            ffi::QObject_connect(
                self.widget_ptr().cast(),
                &c_sig,
                target.widget_ptr().cast(),
                &c_slt,
                conn_type as i32,
            )
        }
    }

    /// Disconnect a signal-slot connection.
    ///
    /// Removes a previously established connection. The signal, target widget,
    /// and slot must exactly match the connection you want to remove.
    ///
    /// # Type Parameters
    ///
    /// * `S` — Signal type implementing [`SignalMeta`]
    /// * `T` — Slot type implementing [`SlotMeta`]
    ///
    /// # Parameters
    ///
    /// * `signal` — The signal that was connected
    /// * `target` — The target widget that owns the slot
    /// * `slot` — The slot that was connected
    ///
    /// # Returns
    ///
    /// `true` if the connection was successfully disconnected.
    /// Returns `false` if the connection wasn't found.
    ///
    /// # Panics
    ///
    /// In debug builds, panics if called from a non-GUI thread.
    ///
    /// # Example
    ///
    /// ```no_run
    /// # use qtrs::prelude::*;
    /// # use qtrs::signals::{slider_signals, spin_box_slots};
    /// # let slider = Slider::horizontal().build();
    /// # let spin = SpinBox::new().build();
    /// slider.disconnect(slider_signals::VALUE_CHANGED, &spin, spin_box_slots::SET_VALUE);
    /// ```
    fn disconnect<S, T>(
        &self,
        _signal: S,
        target: &dyn AsWidget,
        _slot: T,
    ) -> bool
    where
        S: SignalMeta,
        T: SlotMeta,
    {
        debug_assert!(
            unsafe { ffi::QObject_isInGuiThread() },
            "Widget::disconnect must be called from the GUI thread"
        );

        let sig = S::QT_SIGNATURE;
        let slt = T::QT_SIGNATURE;

        let_cxx_string!(c_sig = sig);
        let_cxx_string!(c_slt = slt);

        unsafe {
            ffi::QObject_disconnect(
                self.widget_ptr().cast(),
                &c_sig,
                target.widget_ptr().cast(),
                &c_slt,
            )
        }
    }
}

// ============================================================
// Type Equality Helper
// ============================================================

/// Marker trait for compile-time type equality.
///
/// Used in the `where` clause of [`ConnectExt::connect()`] to ensure
/// signal and slot parameter types match exactly.
///
/// This trait is automatically implemented for all types via a blanket
/// implementation. You don't need to implement it manually.
pub trait EqSlotArgs<T> {}

/// Blanket implementation: any type is equal to itself.
impl<A> EqSlotArgs<A> for A {}

// ============================================================
// Blanket Implementation
// ============================================================

/// Automatically implement [`ConnectExt`] for all types that implement [`AsWidget`].
impl<T: AsWidget> ConnectExt for T {}

// ============================================================
// Tests
// ============================================================

#[cfg(test)]
mod tests {
    use super::*;

    #[test]
    fn test_conn_type_repr() {
        assert_eq!(ConnType::Auto as i32, 0);
        assert_eq!(ConnType::Direct as i32, 1);
        assert_eq!(ConnType::Queued as i32, 2);
        assert_eq!(ConnType::BlockingQueued as i32, 3);
        assert_eq!(ConnType::Unique as i32, 0x80);
    }

    #[test]
    fn test_type_equality() {
        fn require_same<A, B>() where A: EqSlotArgs<B> {}

        // Same types compile
        require_same::<i32, i32>();
        require_same::<(i32,), (i32,)>();
        require_same::<(i32, i32), (i32, i32)>();
        require_same::<(), ()>();
        require_same::<String, String>();

        // These would not compile if uncommented:
        // require_same::<i32, String>();
        // require_same::<(i32,), (i32, i32)>();
        // require_same::<(), i32>();
    }
}