1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
// Copyright (C) 2025 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only
pub use qtbridge_runtime;
pub use QModelItem;
pub use invoke_method;
pub use QMetaCallArg;
pub use QPropertyMember;
pub use qtbridge_gen;
pub use qtbridge_interfaces;
pub use qtbridge_type_lib;
pub use qtbridge_build_utils;
/// Annotate an `impl` or `mod` block to make its struct accessible from QML.
///
/// The macro implements a range of traits that enable bridging from Rust
/// to QML. The mechanism is based on the implementation of various traits with
/// some code generated at macro expansion time. You should not implement these
/// traits yourself. As a user, you should only interact with:
///
/// * [`QObjectHolder`]
/// * [`QmlRegister`] (only non-generic types)
///
/// This macro makes it possible to declare the following items within the
/// `impl` block:
///
/// * signals with the [`qsignal`] attribute macro
/// * invokable functions with the [`qslot`] attribute macro
/// * struct properties with the [`qproperty`] macro
///
/// Further, it allows the struct to implement traits to fulfill specific QML purposes.
/// These are called `Base` traits. The available base traits are:
///
/// * [`QParserStatus`] to receive notifications during QML component construction.
/// * [`QListModel`] to make a `struct` accessible by QML ListView, QML Repeater, or similar.
/// * [`QTableModel`] to make a `struct` accessible by QML TableView.
///
/// Only one of those traits can be implemented at the same time.
///
/// # Usage
///
/// The [`qobject`] macro can be applied to a `impl` block of the
/// target `struct`. Only a single `impl` block can be annotated with this macro and
/// all applications of [`qsignal`], [`qslot`] and [`qproperty`] have to be limited to
/// this block.
///
/// Alternatively, it may be applied to the `mod` block that contains the `struct`
/// definition and its associated `impl` blocks.
///
/// In order to communicate with QML, the macro creates bridging objects that are attached
/// to the respective structs. Therefore, objects created with [`qobject`] should be
/// created with [`default_with_attached_qobject`](QObjectHolder::default_with_attached_qobject)
/// or expanded with [`attach_qobject`](QObjectHolder::attach_qobject). This is not necessary if
/// the struct is instantiated in QML.
///
/// The macro creates, when [`register`](QmlRegister::register) is called a QML module with name
/// matching your Cargo package name. So for a Cargo.toml with
/// ```toml
/// [package]
/// name = "hello_world"
///
/// [dependencies]
/// qtbridge
/// ```
/// the QML file has to contain
///
/// ```toml
/// import hello_world
/// ```
///
/// ## Requirements
///
/// A `struct` using [`qobject`] must implement the [`Default`] trait.
/// The static function [`register`](QmlRegister::register) has to be called at the start of the
/// main function to make this `struct` instantiable from QML.
/// The macro implements [`Drop`] to call [`detach_qobject`](QObjectHolder::detach_qobject),
/// cleaning up the QML parts of the object. You can implement [`Drop`] yourself when using the
/// `NoDrop` option (see below). In that case, [`detach_qobject`](QObjectHolder::detach_qobject)
/// has to be called manually.
///
/// ## Parameters
///
/// Parameters to adjust the macro behavior are passed as comma-separated keywords or keyword-value pairs.
///
/// **Base = BaseTrait**
///
/// Set the 'base' trait. Requires that the specified trait is implemented for the corresponding `struct`.
///
/// **ConvertToCamelCase**
///
/// Rust uses snake_case for function names, while in QML camelCase is more common. Use this option
/// to convert function names to camelCase when exposed to QML.
///
/// **NoQmlElement**
///
/// Do not implement [`QmlRegister`]. [`QmlRegister`] registers the `struct` in the QML type system,
/// allowing you to instantiate this type in QML. The `NoQmlElement` option can be useful to turn off
/// instantiatability within QML or to provide a manual implementation of this trait with better control
/// over naming and versioning.
///
/// **Singleton**
///
/// Implement [`QmlRegister`] as a [singleton](https://doc.qt.io/qt-6/qml-singleton.html). A singleton
/// is accessed from QML as a single shared instance of the type, using the type name as identifier.
/// This is useful for application-wide data, global settings, or service objects.
///
/// **NoDrop**
///
/// Do not implement [`Drop`] in the macro. This option has to be set when a custom [`Drop`]
/// implementation is required. The function [`detach_qobject`](QObjectHolder::detach_qobject)
/// has to be called manually to avoid memory leaks.
///
/// **LinkMe**
///
/// This option calls [`register`](QmlRegister::register) at application without any additional code.
/// The crate [`Linkme`](https://crates.io/crates/linkme) is used for this purpose and needs to be
/// added to Cargo.toml.
///
/// ## Example
///
/// ```rust
/// use qtbridge::{QApp, qobject};
///
/// #[derive(Default)]
/// pub struct Counter {
/// value: i32,
/// }
///
/// #[qobject(Singleton)]
/// impl Counter {
/// qproperty!("value", Member = value, Notify = value_changed);
///
/// #[qsignal]
/// fn value_changed(&mut self);
///
/// #[qslot]
/// fn change_value(&mut self, inc: bool) {
/// self.value = match inc {
/// true => self.value.saturating_add(1),
/// false => self.value.saturating_sub(1),
/// };
/// self.value_changed();
/// }
/// }
///
/// const QML_CODE: &str =
/// r#"
/// import QtQuick
/// import QtQuick.Controls
/// import QtQuick.Layouts
/// import qtbridge // must match your cargo package name
///
/// ApplicationWindow {
/// visible: true
/// title: qsTr("Counter QML app")
/// # Component.onCompleted: closeTimer.start()
/// # Timer {
/// # id: closeTimer
/// # interval: 1
/// # onTriggered: Qt.quit()
/// # }
/// RowLayout {
/// anchors.centerIn: parent
/// Button {
/// text: "-"
/// onClicked: Counter.changeValue(false)
/// }
/// Button {
/// text: "+"
/// onClicked: Counter.changeValue(true)
/// }
/// }
/// }
/// "#;
///
/// fn main() {
/// QApp::new()
/// .register::<Counter>()
/// .load_qml(QML_CODE.as_bytes())
/// .run();
/// }
/// ```
///
pub use qobject;
/// Annotates a function as a signal that can be handled in QML.
///
/// Signals can be called from Rust and the signal handler can be defined in QML. This is the
/// recommended way to invoke QML code from Rust.
///
/// ### Requirements
///
/// - The signal must be defined within a `mod` or `impl` block, annotated with [`qobject`].
/// - The first argument of the annotated function must be `&mut self`.
/// - All other parameter types and the return type must implement [`QMetaCallArg`].
/// - The function must not have a body (end with a semicolon or empty curly braces `{}`).
///
/// ```rust
/// # use qtbridge::qobject;
/// # #[derive(Default)]
/// # pub struct Backend {
/// # }
/// #
/// #[qobject]
/// impl Backend {
/// #[qsignal]
/// fn value_changed(&mut self, new_value: i32);
/// #[qsignal]
/// fn event_triggered(&mut self){}
/// }
/// ```
///
/// To receive a notification on the QML side, the object definition has to declare a signal handler named
/// `on<Signal>`, where `<Signal>` is the name of the signal, with the first letter capitalized. Note that
/// the rest of the function name is not affected and the signal handler for e.g. `value_changed` will be
/// `onValue_changed`.
///
/// ```qml,ignore
/// Backend {
/// onValue_changed: console.log("Value changed");
/// }
/// ```
/// Alternatively you can instantiate a `Connection` object with the respective signal handler.
/// ```qml,ignore
/// Connection {
/// target: backend
/// function onValue_changed() {
/// console.log("Value changed");
/// }
/// }
/// ```
///
/// For more details see <https://doc.qt.io/qt-6/qtqml-syntax-signals.html>
///
/// ### Parameters
///
/// ***qml_name***
///
/// The signal name as seen in QML. Defaults to the Rust function name.
///
pub use qsignal;
/// Annotates a function as invokable from QML.
///
/// In addition to being invokable from QML, the function can also act as a slot for
/// [signal-slot connections](#signals-and-slots) when used in Qt signal bindings.
///
/// ### Requirements
///
/// - Has to be defined within a `mod` or `impl` block, annotated with [`qobject`].
/// - The annotated function must have a body.
/// - The first argument of the annotated function must be `&self` or `&mut self`.
/// - All other parameter types and the return type must implement [`QMetaCallArg`].
///
/// ### Example
/// ```rust
/// # use qtbridge::qobject;
/// # #[derive(Default)]
/// # pub struct Backend {
/// # value: i32,
/// # }
/// #
/// # #[qobject]
/// # impl Backend {
/// #[qslot]
/// fn set_value(&mut self, new_value: i32) {
/// self.value = new_value;
/// }
/// # }
/// ```
///
/// ### Parameters
///
/// **qml_name**
///
/// The function name as seen from QML. Defaults to the Rust function name.
pub use qslot;
// TODO: Remove name mangling from doc snippets.
/// Registers a property to be accessible from QML.
///
/// ### Requirements
///
/// - The property must be defined within a `mod` or `impl` block, annotated with [`qobject`].
/// - The first parameter is the property name. It must begin with a lower case letter and
/// can only contain letters, numbers and underscores.
/// - The property type must implement [`QPropertyMember`].
/// - The return value of the getter (specified via `Read` parameter) must match the property type.
/// - The value parameter of the setter (specified via `Write` parameter) must match the property type.
/// - The member of the `struct` (specified via `Member` parameter) must match the property type.
/// - A signal indicating any property changes (specified via `Notify` parameter) must be
/// emitted explicitly by any code that changes the property. The framework does not emit
/// it automatically.
/// - Getter and setter methods must be defined within the same `impl` block in which the property
/// is declared.
///
/// A property may be **accessor-based** or **member-based** or mix of both (see the [syntax](#qproperty-syntax) section for details).
///
/// ### Accessor based property
///
/// A pure accessor-based property can be declared together with a range of functions:
/// ```rust
/// # use qtbridge::qobject;
/// # #[derive(Default)]
/// # pub struct Backend {
/// # value: i32,
/// # }
/// #
/// # #[qobject]
/// # impl Backend {
/// qproperty!("myProperty", Read = get_value, Write = set_value, Notify = my_property_changed);
///
/// pub fn get_value(&self) -> i32 { self.value }
/// pub fn set_value(&mut self, value: i32) {
/// self.value = value;
/// self.my_property_changed();
/// }
/// #[qsignal]
/// pub fn my_property_changed(&mut self);
/// # }
/// ```
/// The getter method that returns the current value of the property, the setter (if provided) must
/// take the input value of the property as its first argument (after `&mut self`).
///
/// ### Member based property
///
/// Member based properties do not require a setter or getter and QML will directly read and write
/// to the member. A `Notify` signal must be provided. Qt emits it automatically when QML writes
/// the property, but when Rust code changes the member directly the notify signal must be emitted
/// explicitly.
///
/// A `struct` containing a member-based property may look like:
/// ```rust
/// # use qtbridge::qobject;
/// #[derive(Default)]
/// struct Text {
/// msg: String
/// }
///
/// #[qobject]
/// impl Text {
/// qproperty!("message", Member = msg, Notify = message_changed);
///
/// #[qsignal]
/// fn message_changed(&mut self);
/// }
/// ```
///
/// More information about Qt properties: <https://doc.qt.io/qt-6/properties.html>.
///
/// ### Parameters of `qproperty!`
///
/// **Name**
///
/// The first argument is a string literal specifying the name of the Qt property.
/// This is the name under which the property is exposed to QML and should follow the
/// naming rules from [requirements](#requirements-2).
///
/// **Read**
///
/// Specifies the getter method for the property in the format `Read = getter_name`.
///
/// **Write**
///
/// Specifies the setter method for the property in the format `Write = setter_name`.
///
/// **Member**
///
/// Specifies the struct member variable that will be accessed if no getter or setter
/// are provided. Expected format: `Member = var_name`.
///
/// **Notify**
///
/// Specifies the name of the signal that has to be emitted when the property changes.
/// Expected format: `Notify = signal_name`.
///
/// **Constant**
///
/// A constant property is not allowed to have `Write` or `Notify` parameters. If no
/// `Notify` is provided in combination with member, `Constant` is required.
/// Expected as a single keyword without an assignment expression.
///
/// **Default**
///
/// Marks this as the QML default property. Content placed inside an object literal
/// without an explicit property assignment is written to it.
/// Expected as a single keyword without an assignment expression.
///
pub use qproperty;
pub use ;
/// Provides access to the underlying QObject for types exposed to QML.
///
/// Automatically implemented by [`qobject`]. Do not implement this trait manually.
///
pub use QObjectHolder;
/// QmlRegister enables QML to instantiate types of this trait.
///
/// The trait is usually implemented by [`qobject`]. If you
/// want to implement this trait manually, you have to add the `NoQmlElement`
/// option.
///
/// [`QmlRegister`] defines the [`ELEMENT_NAME`](QmlRegister::ELEMENT_NAME)
/// with which the `struct` can be instantiated in QML and the module name,
/// [`URI`](QmlRegister::URI), which has to be used as import in QML to
/// use this `struct`.
///
/// [`QmlRegister`] knows two ways of registering a type. The ordinary way
/// is to register as an element that can be instantiated in QML:
///
/// ```rust
/// # use qtbridge::qobject;
/// # #[derive(Default)]
/// # pub struct Backend {
/// # }
/// #
/// #[qobject(NoQmlElement)]
/// impl Backend {
/// #[qslot]
/// fn say_hello(&self) {
/// println!("Hello World!")
/// }
/// }
/// impl qtbridge::qtbridge_runtime::QmlRegister for Backend {
/// const URI: &str = "rust_backend";
/// const ELEMENT_NAME: &str = "Backend";
/// const MINOR_VERSION: u8 = 0u8;
/// const MAJOR_VERSION: u8 = 1u8;
/// const IS_SINGLETON: bool = false;
/// }
/// ```
///
/// ```qml
/// import rust_backend
/// Backend {
/// id: backend
/// }
/// Button {
/// anchors.centerIn: parent
/// text: "Hello World!"
/// onClicked: backend.sayHello()
/// }
/// ```
///
/// Alternatively, by setting [`IS_SINGLETON`](QmlRegister::IS_SINGLETON)
/// to true, the type is registered as a singleton. That means that only
/// one instance can be created. It can be accessed with the
/// [`ELEMENT_NAME`](QmlRegister::ELEMENT_NAME):
///
/// ```rust
/// # use qtbridge::qobject;
/// # #[derive(Default)]
/// # pub struct Backend {
/// # }
/// #
/// #[qobject(NoQmlElement)]
/// impl Backend {
/// #[qslot]
/// fn say_hello(&self) {
/// println!("Hello World!")
/// }
/// }
/// impl qtbridge::qtbridge_runtime::QmlRegister for Backend {
/// const URI: &str = "rust_backend";
/// const ELEMENT_NAME: &str = "Backend";
/// const MINOR_VERSION: u8 = 0u8;
/// const MAJOR_VERSION: u8 = 1u8;
/// const IS_SINGLETON: bool = true;
/// }
/// ```
///
/// ```qml
/// import rust_backend
/// Button {
/// anchors.centerIn: parent
/// text: "Hello World!"
/// onClicked: Backend.sayHello()
/// }
/// ```
///
/// Further, [`MAJOR_VERSION`](QmlRegister::MAJOR_VERSION) and
/// [`MINOR_VERSION`](QmlRegister::MINOR_VERSION) define the version of the
/// QML module. These fields are mandatory but QML can load a module without
/// specifying the version
///
pub use QmlRegister;
pub use QModelItem;
pub use include_bytes_qml;
pub use QParserStatus;
pub use ;
pub use ;
pub use ;