Struct qt_gui::paint_engine_state::PaintEngineState
source · #[repr(C)]pub struct PaintEngineState(_);Expand description
C++ type: QPaintEngineState
The QPaintEngineState class provides information about the active paint engine’s current state.
QPaintEngineState records which properties that have changed since the last time the paint engine was updated, as well as their current value.
Which properties that have changed can at any time be retrieved using the state() function. This function returns an instance of the QPaintEngine::DirtyFlags type which stores an OR combination of QPaintEngine::DirtyFlag values. The QPaintEngine::DirtyFlag enum defines whether a property has changed since the last update or not.
If a property is marked with a dirty flag, its current value can be retrieved using the corresponding get function:
The QPaintEngineState class also provide the painter() function which returns a pointer to the painter that is currently updating the paint engine.
An instance of this class, representing the current state of the active paint engine, is passed as argument to the QPaintEngine::updateState() function. The only situation in which you will have to use this class directly is when implementing your own paint engine.
Implementations§
source§impl PaintEngineState
impl PaintEngineState
sourcepub fn background_brush(&self) -> Brush
pub fn background_brush(&self) -> Brush
C++ method: QBrush QPaintEngineState::backgroundBrush() const
Returns the background brush in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBackground flag.
See also state() and QPaintEngine::updateState().
sourcepub fn background_mode(&self) -> BGMode
pub fn background_mode(&self) -> BGMode
C++ method: Qt::BGMode QPaintEngineState::backgroundMode() const
Returns the background mode in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBackgroundMode flag.
See also state() and QPaintEngine::updateState().
sourcepub fn brush(&self) -> Brush
pub fn brush(&self) -> Brush
C++ method: QBrush QPaintEngineState::brush() const
Returns the brush in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBrush flag.
See also state() and QPaintEngine::updateState().
sourcepub fn brush_needs_resolving(&self) -> bool
pub fn brush_needs_resolving(&self) -> bool
C++ method: bool QPaintEngineState::brushNeedsResolving() const
Returns whether the coordinate of the fill have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).
This function was introduced in Qt 4.3.
sourcepub fn brush_origin(&self) -> PointF
pub fn brush_origin(&self) -> PointF
C++ method: QPointF QPaintEngineState::brushOrigin() const
Returns the brush origin in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyBrushOrigin flag.
See also state() and QPaintEngine::updateState().
sourcepub fn clip_operation(&self) -> ClipOperation
pub fn clip_operation(&self) -> ClipOperation
C++ method: Qt::ClipOperation QPaintEngineState::clipOperation() const
Returns the clip operation in the current paint engine state.
This variable should only be used when the state() returns a combination which includes either the QPaintEngine::DirtyClipPath or the QPaintEngine::DirtyClipRegion flag.
See also state() and QPaintEngine::updateState().
sourcepub fn clip_path(&self) -> PainterPath
pub fn clip_path(&self) -> PainterPath
C++ method: QPainterPath QPaintEngineState::clipPath() const
Returns the clip path in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyClipPath flag.
See also state() and QPaintEngine::updateState().
sourcepub fn clip_region(&self) -> CppBox<Region>
pub fn clip_region(&self) -> CppBox<Region>
C++ method: QRegion QPaintEngineState::clipRegion() const
Returns the clip region in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyClipRegion flag.
See also state() and QPaintEngine::updateState().
sourcepub fn composition_mode(&self) -> CompositionMode
pub fn composition_mode(&self) -> CompositionMode
C++ method: QPainter::CompositionMode QPaintEngineState::compositionMode() const
Returns the composition mode in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyCompositionMode flag.
See also state() and QPaintEngine::updateState().
sourcepub fn font(&self) -> Font
pub fn font(&self) -> Font
C++ method: QFont QPaintEngineState::font() const
Returns the font in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyFont flag.
See also state() and QPaintEngine::updateState().
sourcepub fn is_clip_enabled(&self) -> bool
pub fn is_clip_enabled(&self) -> bool
C++ method: bool QPaintEngineState::isClipEnabled() const
Returns whether clipping is enabled or not in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyClipEnabled flag.
See also state() and QPaintEngine::updateState().
sourcepub fn matrix(&self) -> Matrix
pub fn matrix(&self) -> Matrix
C++ method: QMatrix QPaintEngineState::matrix() const
Returns the matrix in the current paint engine state.
Note: It is advisable to use transform() instead of this function to preserve the properties of perspective transformations.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyTransform flag.
This function was introduced in Qt 4.2.
See also state() and QPaintEngine::updateState().
sourcepub fn opacity(&self) -> c_double
pub fn opacity(&self) -> c_double
C++ method: double QPaintEngineState::opacity() const
Returns the opacity in the current paint engine state.
This function was introduced in Qt 4.2.
sourcepub fn painter(&self) -> *mut Painter
pub fn painter(&self) -> *mut Painter
C++ method: QPainter* QPaintEngineState::painter() const
Returns a pointer to the painter currently updating the paint engine.
sourcepub fn pen(&self) -> Pen
pub fn pen(&self) -> Pen
C++ method: QPen QPaintEngineState::pen() const
Returns the pen in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyPen flag.
See also state() and QPaintEngine::updateState().
sourcepub fn pen_needs_resolving(&self) -> bool
pub fn pen_needs_resolving(&self) -> bool
C++ method: bool QPaintEngineState::penNeedsResolving() const
Returns whether the coordinate of the stroke have been specified as bounded by the current rendering operation and have to be resolved (about the currently rendered primitive).
This function was introduced in Qt 4.3.
sourcepub fn render_hints(&self) -> Flags<RenderHint>
pub fn render_hints(&self) -> Flags<RenderHint>
C++ method: QFlags<QPainter::RenderHint> QPaintEngineState::renderHints() const
Returns the render hints in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyHints flag.
See also state() and QPaintEngine::updateState().
sourcepub fn state(&self) -> Flags<DirtyFlag>
pub fn state(&self) -> Flags<DirtyFlag>
C++ method: QFlags<QPaintEngine::DirtyFlag> QPaintEngineState::state() const
Returns a combination of flags identifying the set of properties that need to be updated when updating the paint engine’s state (i.e. during a call to the QPaintEngine::updateState() function).
See also QPaintEngine::updateState().
sourcepub fn transform(&self) -> Transform
pub fn transform(&self) -> Transform
C++ method: QTransform QPaintEngineState::transform() const
Returns the matrix in the current paint engine state.
This variable should only be used when the state() returns a combination which includes the QPaintEngine::DirtyTransform flag.
This function was introduced in Qt 4.3.
See also state() and QPaintEngine::updateState().