#[repr(C)]pub struct PhysicalDeviceCreatedChangeBase(_);
Expand description
C++ type: Qt3DInput::QPhysicalDeviceCreatedChangeBase
Implementations§
source§impl PhysicalDeviceCreatedChangeBase
impl PhysicalDeviceCreatedChangeBase
sourcepub fn axis_setting_ids(&self) -> VectorNodeId
pub fn axis_setting_ids(&self) -> VectorNodeId
C++ method: QVector<Qt3DCore::QNodeId> Qt3DInput::QPhysicalDeviceCreatedChangeBase::axisSettingIds() const
sourcepub unsafe fn new(
device: *const AbstractPhysicalDevice
) -> CppBox<PhysicalDeviceCreatedChangeBase>
pub unsafe fn new(
device: *const AbstractPhysicalDevice
) -> CppBox<PhysicalDeviceCreatedChangeBase>
C++ method: [constructor] void Qt3DInput::QPhysicalDeviceCreatedChangeBase::QPhysicalDeviceCreatedChangeBase(const Qt3DInput::QAbstractPhysicalDevice* device)
Default constructs an instance of QPhysicalDeviceCreatedChangeBase.
Methods from Deref<Target = NodeCreatedChangeBase>§
sourcepub fn is_node_enabled(&self) -> bool
pub fn is_node_enabled(&self) -> bool
C++ method: bool Qt3DCore::QNodeCreatedChangeBase::isNodeEnabled() const
Returns node enabled.
sourcepub fn meta_object(&self) -> *const MetaObject
pub fn meta_object(&self) -> *const MetaObject
C++ method: const QMetaObject* Qt3DCore::QNodeCreatedChangeBase::metaObject() const
Returns metaobject.
Methods from Deref<Target = SceneChange>§
sourcepub fn delivery_flags(&self) -> Flags<DeliveryFlag>
pub fn delivery_flags(&self) -> Flags<DeliveryFlag>
C++ method: QFlags<Qt3DCore::QSceneChange::DeliveryFlag> Qt3DCore::QSceneChange::deliveryFlags() const
Returns the set delivery flags
See also setDeliveryFlags().
sourcepub fn set_delivery_flags(&mut self, flags: Flags<DeliveryFlag>)
pub fn set_delivery_flags(&mut self, flags: Flags<DeliveryFlag>)
C++ method: void Qt3DCore::QSceneChange::setDeliveryFlags(QFlags<Qt3DCore::QSceneChange::DeliveryFlag> flags)
Set the Delivery flags of the change to flags
See also deliveryFlags().
sourcepub fn subject_id(&self) -> NodeId
pub fn subject_id(&self) -> NodeId
C++ method: Qt3DCore::QNodeId Qt3DCore::QSceneChange::subjectId() const
Returns scene change subject id.
sourcepub fn type_(&self) -> ChangeFlag
pub fn type_(&self) -> ChangeFlag
C++ method: Qt3DCore::ChangeFlag Qt3DCore::QSceneChange::type() const
Returns scene change type.