#[repr(C)]
pub struct PhysicalDeviceCreatedChangeBase(_);
Expand description

C++ type: Qt3DInput::QPhysicalDeviceCreatedChangeBase

Implementations§

C++ method: QVector<Qt3DCore::QNodeId> Qt3DInput::QPhysicalDeviceCreatedChangeBase::axisSettingIds() const

C++ method: [constructor] void Qt3DInput::QPhysicalDeviceCreatedChangeBase::QPhysicalDeviceCreatedChangeBase(const Qt3DInput::QAbstractPhysicalDevice* device)

C++ documentation:

Default constructs an instance of QPhysicalDeviceCreatedChangeBase.

Methods from Deref<Target = NodeCreatedChangeBase>§

C++ method: bool Qt3DCore::QNodeCreatedChangeBase::isNodeEnabled() const

C++ documentation:

Returns node enabled.

C++ method: const QMetaObject* Qt3DCore::QNodeCreatedChangeBase::metaObject() const

C++ documentation:

Returns metaobject.

C++ method: Qt3DCore::QNodeId Qt3DCore::QNodeCreatedChangeBase::parentId() const

C++ documentation:

Returns parent id.

Methods from Deref<Target = SceneChange>§

C++ method: QFlags<Qt3DCore::QSceneChange::DeliveryFlag> Qt3DCore::QSceneChange::deliveryFlags() const

C++ documentation:

Returns the set delivery flags

See also setDeliveryFlags().

C++ method: void Qt3DCore::QSceneChange::setDeliveryFlags(QFlags<Qt3DCore::QSceneChange::DeliveryFlag> flags)

C++ documentation:

Set the Delivery flags of the change to flags

See also deliveryFlags().

C++ method: Qt3DCore::QNodeId Qt3DCore::QSceneChange::subjectId() const

C++ documentation:

Returns scene change subject id.

C++ method: Qt3DCore::ChangeFlag Qt3DCore::QSceneChange::type() const

C++ documentation:

Returns scene change type.

Trait Implementations§

Returns deleter function for this type.
The resulting type after dereferencing.
Dereferences the value.
Mutably dereferences the value.
Convert type of a mutable reference.
Convert type of a const reference.
Convert type of a mutable reference.
Convert type of a const reference.
Convert type of a mutable reference.
Convert type of a const reference.
Convert type of a mutable reference.
Convert type of a const reference.

Auto Trait Implementations§

Blanket Implementations§

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.