Struct qt_3d_core::node_id::NodeId

source ·
#[repr(C)]
pub struct NodeId(_);
Expand description

C++ type: Qt3DCore::QNodeId

C++ documentation:

Uniquely identifies a QNode

Implementations

C++ method: bool Qt3DCore::QNodeId::operator bool() const

C++ documentation:

TODO

C++ method: static Qt3DCore::QNodeId Qt3DCore::QNodeId::createId()

C++ documentation:

Returns node id.

C++ method: quint64 Qt3DCore::QNodeId::id() const

C++ documentation:

Returns TODO

C++ method: bool Qt3DCore::QNodeId::isNull() const

C++ documentation:

Returns TODO

C++ method: [constructor] void Qt3DCore::QNodeId::QNodeId()

C++ documentation:

Default constructs an instance of QNodeId.

C++ method: bool Qt3DCore::QNodeId::operator==(Qt3DCore::QNodeId other) const

C++ documentation:

Returns true if this == other.

C++ method: bool Qt3DCore::QNodeId::operator>(Qt3DCore::QNodeId other) const

C++ documentation:

Returns true if this > other.

C++ method: bool Qt3DCore::QNodeId::operator<(Qt3DCore::QNodeId other) const

C++ documentation:

Returns true if this < other.

C++ method: bool Qt3DCore::QNodeId::operator!=(Qt3DCore::QNodeId other) const

C++ documentation:

Returns true if this != other.

Trait Implementations

C++ method: [destructor] void Qt3DCore::QNodeId::~Qt3DCore::QNodeId()

Creates new object with uninitialized internal buffer.

Auto Trait Implementations

Blanket Implementations

Gets the TypeId of self. Read more
Immutably borrows from an owned value. Read more
Mutably borrows from an owned value. Read more

Returns the argument unchanged.

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

The type returned in the event of a conversion error.
Performs the conversion.
The type returned in the event of a conversion error.
Performs the conversion.